New Technology Tree Analysis

I'm not sure they are either, but it's going to be silly if you can build Cathedrals in 800 BC. What you say about Belief choices is true, but since you get your two Follower beliefs in two distinct and separate phases, I'm not sure that's a problem.

I guess I'm just not happy about Cathedrals being purchased with Faith. Cathedrals were the pinnacle of engineering in the Middle Ages and took many, many decades to build. I mean... several of the Wonders in the game are cathedrals/mosques/etc.. Just being able to go "pop - there's a Cathedral" doesn't feel right.

true, but the 'best' (since not every Cathedral is the Sistine Chapel greatness) are the wonderous buildings.

There are a lot more 'small parish' type 'cathedrals' that aren't as inspiring or nice to look at. Consider the Belief based ones like that.
 
There are a lot more 'small parish' type 'cathedrals' that aren't as inspiring or nice to look at. Consider the Belief based ones like that.
A cathedral is the the regional headquarters of a bishop or archbishop, so there really isn't any such thing as a "small parish" cathedral. A small church would probably be the in-game equivalent of a Temple, rather than a Cathedral.
 
I visited England a few years ago and saw some minster cathedrals. I had to wonder at the amazing artisitic details that I saw. What compelled the artists to create such amazing works? Was it simply that they were well paid or did they do it out of religious devotion? I know that some particularly rare talents like sculptures travelled around the continent from one project to the next. It's amazing that they could create such impressive buildings with such simple technology.
 
I noticed in the updated chart, there's a "?" on the gameplay change in Flight. That's the bonus to India's Mughal Fort.
 
A cathedral is the the regional headquarters of a bishop or archbishop, so there really isn't any such thing as a "small parish" cathedral.

Quite the contrary! ;)

As the deffinition of "cathedral" is exactly what you mentioned, it is not related to the actual size of the building!

Have a look on this:

220px-Crkva_sv._Kri%C5%BEa_u_Ninu_2010.jpg


It is the "Katedrala svetoga Križa" in Croatia (Wikipedia link), the "smallest cathedral in the world".

Of course, usually bishops tended to have a bigger ego and want their power being represented in an appropriate and more representative building...
 
Of course, usually bishops tended to have a bigger ego and want their power being represented in an appropriate and more representative building...

I'd be surprised if any bishop in the Middle Ages lived to see the completion of a cathedral whose construction started after he was promoted.

But nice trivia fact anyway!

Isn't that the gold bonus for Maoi statues?

Both, actually.
 
the tooltip for religion enhancement :

Enhance Religion :

This order will consume the great person and will allow you to add two new beliefs to your religion, you will also have the option to buy Inquisitors to defend your religion.


So, Inquisitors are available when religion is enhanced. It means that missionaries are accessible when you found the religion !
 
Sniper: It was just a suggestion. I'm just pointing out that while it's not a bad surmise to think that you'll get Missionaries from founding a religion, it's not known as the Inquisitor is now.
 
I agree it's logical, but as someone who is trying to upkeep a list of new information, I'm trying to keep separate 'logical but unconfirmed' from 'confirmed'. :) I do agree that it's most likely the case.

Does this imply, though, that only Enhancers of Religions can make Inquisitors?
 
Does this imply, though, that only Enhancers of Religions can make Inquisitors?
That's less clear. One might think that only the religion Founder might be able to make Inquisitors (or even Missionaries), but there was one screenshot showing a City-State Missionary. I think we have to assume City-States can't found religions.
 
I'm inclined to think that as long as the main religion in any particular city is enhanced, the gold/faith purchase button will give you access to the corresponding inquisitor provided there is enough faith on your altar(mirroring 'gold in your treasury' here ;) ). Maybe inquisitors can remove a pantheon as well as all the heathens religions, in which case a pantheon hunting strategy should be fun to do at least once !
 
you can't advance very far up one branch before limitations in the others will prevent going much futher. This is why aboriginies don't have nukes.

But North Korea does?
 
That's less clear. One might think that only the religion Founder might be able to make Inquisitors (or even Missionaries), but there was one screenshot showing a City-State Missionary. I think we have to assume City-States can't found religions.
So knowing the fact that a follower of a belief (not the founder) produces missionaries, does this mean there are advantages for this follower to spread the religion, besides the diplomatic modifiers with "fellow" follower civs of a certain religion? Why should civ A spread civ B's religion to civ C? ...
 
That's less clear. One might think that only the religion Founder might be able to make Inquisitors (or even Missionaries), but there was one screenshot showing a City-State Missionary. I think we have to assume City-States can't found religions.

My thought was that others can build Inquisitors, but only founders can buy them with faith. I could be wrong. Buying things with faith seems to be a perk rewarded for the few, so that might be worth it even if others are allowed to build them.

Then again, we really don't know how faith works when it comes to the civ that doesn't control it. We have vague ideas. We know they can build missionaries to try to foster a religion. But we don't know if they have official religions, if they can build inquisitors, etc.
 
Missionaries and Inquisitors, as far as we know, are purchased only with the Faith resource. The Holy Order belief was at one time worded in such a way that led some people to believe that perhaps they could also be purchased with gold, but it has since been changed to: "Missionaries and Inquisitors cost 30% less Faith."

Missionaries and Inquisitors can't do any harm to the founder of the religion (they are tied to a religion and can't be used, say, to promote a different religion), so I don't see any reason not to allow followers to buy them. Even if a civilization hasn't founded a religion, it can still generate its own Faith resource.

It does bring up the question of multiple religions, though. Since they are specific to a religion, Missionaries and Inquisitors will either need to automatically follow the official or majority religion of the civilization (or perhaps city), or the player will need to designate which religion they are for.

Which then brings up the question of using Great Prophets to spread religion, since they do not appear to be tied to a particular religion. Civilizations that do not found a religion but are generating Faith will presumably still generate Great Prophets.

A lot of unanswered questions, yes.

So knowing the fact that a follower of a belief (not the founder) produces missionaries, does this mean there are advantages for this follower to spread the religion, besides the diplomatic modifiers with "fellow" follower civs of a certain religion? Why should civ A spread civ B's religion to civ C? ...
A Follower might want to spread the religion to more of his own cities to gain the benefit, or he might want to spread it to a friendly nation to improve relations by having the same religion. Similarly, a follower might want to use Inquisitors to remove a competing religion that he doesn't want, even if he isn't the founder.
 
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