That's why it took a while to get done.Just commenting that I'm very pleased with the new version's run so far. Considering the vast number of changes, I'm pleased how well its running. While there have been some bugs, nothing game breaking. Great job everyone!
- Fixed city screen bug when using Squads modmod
- Pilum promotion (Roman Legion) no longer lost on upgrade
Barbarians are not allowed to enter tiles with Settlers in them before the Barbarian release turn (which depends on difficulty level, but ranges from 28 to 52).New game on the latest version and i noticed strange AI behavior.
Settler alone on its tile with my scout right next to it and 2 consecutive turns the barbarians didnt go after the settler who was out in the open.
All the while i have seen them snipe workers with half dead units which is to be expected.
Has anyone else encountered this?
Thanks for the explanation but what is the barbarian release and what is its purpose? Never noticed this before but i try to guard my settlers anyway.Barbarians are not allowed to enter tiles with Settlers in them before the Barbarian release turn (which depends on difficulty level, but ranges from 28 to 52).
From the change log:The promotion icons for Barrage and Accuracy are switched.
The effect matches the text, so that said, it's not a bug unless this just happened unintentionally?
Archery Promotions
- Swapped the names and database entries of the Accuracy and Barrage promotions
Thanks for the explanation but what is the barbarian release and what is its purpose? Never noticed this before but i try to guard my settlers anyway.
So whatever happened to the proposal that allowed polders to be built on lakes (3-01)? It got sponsored and passed the vote but is not in the changelog and I started a game with the Netherlands and am unable to build them on lakes.
Is it possible to have some kind of system for backup sponsors in future congress sessions in case something like this happens again? This will also make things easier for future sponsors whenThat’s my bad.
I sponsored a bunch of changes from the last 2 congresses and have basically been squatting on them. Lots of new stuff going on in my life and I haven’t had time or interest for modding.
My constatation is that it does not work when landing the killing blow with a citySeems like God of War only gives instant faith yields when killing barbs and CS units, not major civ units. Will continue testing.
Pretty sure that is everything. It's the same in my files and the game works. Plus there was a merge last year that streamlined it all down to those 5 files.