Aspyr did have some odd language: "We are live with Australian Summer! Linux and Mac are still in sync, and we will work to get both versions in sync with Windows in the next update! ". I took it to mean the multiplayer issues though.
Honestly Aspyr is generally very good and straightforward with their communication though (i.e. I'd expect a response on the missing scenario soon), so I think this would've been stated explicitly if so. Hopefully this was just a snafu when packaging it for 'go live', though it's not super confidence inspiring about the QA/release process
Just installed it and GOD DAMN IT, the game STILL won't save your settings from your last match. You still have to manually set it up every time. WHY IS THIS TAKING SO LONG TO BE IMPLEMENTED?
Just installed it and GOD DAMN IT, the game STILL won't save your settings from your last match. You still have to manually set it up every time. WHY IS THIS TAKING SO LONG TO BE IMPLEMENTED?
Just installed it and GOD DAMN IT, the game STILL won't save your settings from your last match. You still have to manually set it up every time. WHY IS THIS TAKING SO LONG TO BE IMPLEMENTED?
See, here's the thing: I know fixing the AI is hard. I don't expect to see it suddenly become great. I take the small improvements as they come, they'll get there with the expansions.
This, though, is a simple fix. Given that there's no reroll button, it becomes even more noticeable, since every time I don't like my starting location I have to quit to the main menu and set up a new game by hand. There's absolutely no reason something that simple should've been left uncorrected for three patches. The fact that this complaint has appeared over and over since basically the hame's launch is no reason to dismiss it, quite the opposite, actually.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.