Played 17 until last tech researched
Turn 0 - Changed research to Hunting moved worked tiles for one extra food to grow in one turn.
Turn 1 -changed to worker
Turn 2 - D'oh forgot to revolt to slavery so revolt now.
Turn 3 - whip worker => wrkboat
Turn 5 Warrior kills wolf, Hunting to Archery
Turn 7 Judaism found in distant land.
Turn 8 Find Toku just a bit further north, Wrkboat=>Warrior
Turn 11 Find Mansa Musa's scout on another land mass just south of Amsterdam, wrkboat investigates further.
Archery=>AH
Find a hut to the west.
Turn 12 Goody hut is one barb warrior, luckily the hut was in the forest and defending our warrior wins.
Nothing but exploration until 17 AH in and not a horsie to be seen
There is some wine on land across the channel to the south and some other health resources, but still the only half decent land for second city nearby is on river 3 north.
There is one barb archer who is around the sign mark, we have one archer and three warriors currently another archer in production with forest/jungle and hills around they should be able to defend area.
To the North
And the South
View attachment OB06 BC-2440.CivBeyondSwordSave