Official Civ4 S&T Off-Topic Thread

Long time no see, everyone.

Junior year has been quite the load of work for me, with lots of APs and extracurriculars. I've barely had time to play any games, let alone Civ 4 (which I still haven't really gotten back into yet). I'll try to post on occasion but I simply don't think I'll have the time to keep up a story.

That is almost a perfect description of my Junior year so far. I'm sorry to hear this Random but I understand, we all do.

To everyone in General, Mexico will return this Fall Break, which is the coming week. I'm going to get into a groove of writing and try to stay in it.
 
That is almost a perfect description of my Junior year so far. I'm sorry to hear this Random but I understand, we all do.

To everyone in General, Mexico will return this Fall Break, which is the coming week. I'm going to get into a groove of writing and try to stay in it.

:clap:
 
I have recently picked up Europa Universalis III: Divine Wind, and oh boy I have no idea how to play this game. Everything is so unintuitive that I am strangely drawn and repulsed by this strategy game.

I even picked England, generally seen as one of the easier ways to cheese a game in any sort of form, and haven't even managed to swallow up the guys in Ulster/northern Ireland despite being six years in and vassalizing them through a war.
 
Well, if it's anything like any other Paradox game then it will take a good number of hours OR watching gameplay videos on it to get into it. I watch Arumba and that's how I figured out how to play EU4. Maybe someone out there does EU3.
 
I am starting to gradually learn and get the hang of the ropes of the game.

Turns out, trying to annex the entirety of Scotland in one go is a terrible, awful idea. Somehow I managed to get 70 rebel, nationalist, and heretical regiments spawning due to war fatigue, nationalism, and a host of other reasons by year 1410.
 
Impressive indeed! :clap:
 
You have a nice voice :D I like it :thumbsup:
 
I don't play Vanilla BtS for a long time, but I believe this may prove helpful.

Comments:

You said fishing isn't as important as mining to start, although it's situational. You're actually correct for many types of map generation in saying that fishing is situational. But mining will never be a really good starting tech. The most important thing to do early on is to grow. Farming, Hunting or Fishing are 3 of the best techs to start with, although all are situational. It's no good to start with Farming and lack any farmable resource, this same idea applies to the other 2. But Fishing OTOH not only has the best chance to be usable (water resources all give food, and they are the most abundant in any majorly water map), but it also let you work water tiles, which include lakes, and those all give 2:commerce:, which you won't see anywhere else unless you started right near a :commerce: resource (mind this is hard because many only give a sizeable quantity of :commerce: after Calendar, the plantation ones) or you start growing some cottages. So sometimes starting with Fishing is better even if you didn't start on the coast. You may simply move there and there are high chances of stumbling upon a water resource, or even without it you'll have those :commerce: to harness early on if you feel the need.

Mining can be a great second starting tech to one that provides you food. It's indeed better then The Wheel for example, or Mysticism. It's a shame you didn't start on the coast though. If I'm not mistaken, Fishing allows :traderoute: through rivers isn't it? That's another advantage you may use even though you didn't start on the coast.

Overall your guide is very complete, I liked it :thumbsup:. I would suggest not double moving scouts, like on that good hut that you could've already taken on that turn you went into the hills.



My tips:

You shouldn't build your second city on the spot you mentioned, you should do your third one there. If I'm not mistaken, you start with no :culture: on that city because you have no Stonehenge or Creative trait. You'd have to build a Monument, but you don't have Mysticism yet. Without Culture, it won't get the Wheat, so no :food:-bomb tile for it to use since the beginning.

If you do the northern city OTOH, the one located on the ice Hills 3N2E of Rome, right under the Fish resource, you start by doing a workboat, snatch that Fish and boom! That city will grow brilliantly, and it has a juicy Plains Hill tile without a forest or a jungle waiting for a powerful mine. With 2 Population, the city will grow well and will already have a nice source of :hammers:. To connect it you'll need roads the same way you would with your planned city. It'll be far closer to your capital, so expect less maintenance until you found your 3rd city. It'll also mean your first coastal city is built earlier, so it'll be better developed earlier, which is always a necessity in a majorly water game.

I hope you do well on this game, and I'm eager to see what comes next :goodjob:
 
I agree, it's good to hear and clear to understand. You can probably have a great youtube channel if you dedicate yourself.

Thanks! TBH, I was rather worried about how fast I was speaking. I've done drama classes and my teacher was always telling me to slow down and speak clearly.

I don't play Vanilla BtS for a long time, but I believe this may prove helpful.
In this case, you would say "I haven't played Vanilla BtS in a while" instead of "I don't play Vanilla BtS for a while." "I don't" is present tense, i.e. 'I don't want to bike to work today', whereas I haven't is perfect tense, a completed action in the past.

Comments:

You said fishing isn't as important as mining to start, although it's situational. You're actually correct for many types of map generation in saying that fishing is situational. But mining will never be a really good starting tech. The most important thing to do early on is to grow. Farming, Hunting or Fishing are 3 of the best techs to start with, although all are situational. It's no good to start with Farming and lack any farmable resource, this same idea applies to the other 2. But Fishing OTOH not only has the best chance to be usable (water resources all give food, and they are the most abundant in any majorly water map), but it also let you work water tiles, which include lakes, and those all give 2:commerce:, which you won't see anywhere else unless you started right near a :commerce: resource (mind this is hard because many only give a sizeable quantity of :commerce: after Calendar, the plantation ones) or you start growing some cottages. So sometimes starting with Fishing is better even if you didn't start on the coast. You may simply move there and there are high chances of stumbling upon a water resource, or even without it you'll have those :commerce: to harness early on if you feel the need.

All of these are good points. I think that overall I place too much emphasis on Mining -> BW for my early-game tech path, so I'm going to try some different paths next time with this in mind.
It's sailing that allows trade on rivers BTW.
You shouldn't build your second city on the spot you mentioned, you should do your third one there. If I'm not mistaken, you start with no :culture: on that city because you have no Stonehenge or Creative trait. You'd have to build a Monument, but you don't have Mysticism yet. Without Culture, it won't get the Wheat, so no :food:-bomb tile for it to use since the beginning.
You're right, but I've already played + recorded most of this game, so I did put my second city there.
If you do the northern city OTOH, the one located on the ice Hills 3N2E of Rome, right under the Fish resource, you start by doing a workboat, snatch that Fish and boom! That city will grow brilliantly, and it has a juicy Plains Hill tile without a forest or a jungle waiting for a powerful mine. With 2 Population, the city will grow well and will already have a nice source of :hammers:. To connect it you'll need roads the same way you would with your planned city. It'll be far closer to your capital, so expect less maintenance until you found your 3rd city. It'll also mean your first coastal city is built earlier, so it'll be better developed earlier, which is always a necessity in a majorly water game.
I don't like this as much. While you make good points about my first city spot, I'd prefer if I could expand towards the Maya to get a base up and running for future expansion (which you'll see in I believe Episode 3). I've already got that spot most claimed, since there is more convenient (from the Maya's point of view) to settle closer to their capital.
I hope you do well on this game, and I'm eager to see what comes next :goodjob:
Thanks! I'm starting to edit the next episode now.
EDIT: Here it is:

Link to video.
 
GreekAnalyzer said:
In this case, you would say "I haven't played Vanilla BtS in a while" instead of "I don't play Vanilla BtS for a while." "I don't" is present tense, i.e. 'I don't want to bike to work today', whereas I haven't is perfect tense, a completed action in the past.

Interesting, I was using one of the alternate forms of the present tense that we learn in portuguese over here, it's like: you can tell that fact in the present because it not only hasn't been happening for a long time, but it still didn't happen at all since that time. I presumed english had this too. Thanks for the lesson. Languages are an extremely complex subject OMG :p

Comments:
In Brazil we have multiple capitals? When/Where? :crazyeye: As far as I know, Brasilia is the only Capital today, and we had other capitals in the past, but always only one capital at a time.

That Random Event only occurs over 2 conditions:
1- Your city has to be of a minimum size (I believe it's 3 pop);
2- You must be running Slavery;


I'm not sure how Random Events work, but I've digged a lot about it at the end of 2013 and the beginning of 2014, when I joined S&T. I believe:
- a game is started, do the following
- roll the RNG to see which Random Events will be available on this match. Each Random Event has a % of appearing on a game (ranging from 100% to 15%, or even the deactivated ones with 0%). After every random event is sorted in or out, do the following
- a random event check (increases with Era) is done every turn, if it passes do the following

Now the following 2 are my guesses, I'm not sure which is the real one:
- Either it chooses one event based on the weights of each available Random Event (those sorted in at the beginning of the match), and then it checks its prereqs. (computer processing friendly, but lots of failed Random Events attempts)
- Or it first checks from every available Random Event (those sorted in at the beginning of the match) those that meet the prereqs, and then it decides randomly from this group based on the weights of the events. (big strain on processing time everytime a random event check occurs, but every successful Random Event check will generate a valid Random Event)

Either way, if you avoid the prereqs of the Slaves' Revolt, you either:
- Make yourself immune when it is chosen to happen if we follow Option 1 of the above ones;
- Remove it from the list of possible Random Events to happen anytime a check is succesful, which means you'll have more chances of getting a good event, if we follow Option 2 of the above ones.

I like to believe in Option 2, but neither seem very good to the game TBH, maybe it's done on a third way, but the above 2 options are likely to matter even ina third unknown way to deal with Random Events (which may probably be just a mix of Options 1 and 2 with algorithms, math and stuff like that)


You're so damn lucky with the Iron! :p
When you discovered the tech I saw the one to the south and thought: well, he will have to make a far away city but at least he will get iron for sure. Then you hovered to the capital and there it was, waiting for you.


I like your militaristic focus, keep it up! :thumbsup:
 
I wish I had the time for YouTube. If I did, I might have to use a vague pen name like that poet from the PSATs!
 
@Greek

Any ideas when the following episode is coming? If you seriously want to make a Let's Play for BtS you should open a thread for it somewhere (if you make a story of it, then put it here on S&T)
 
I've been working on a novel called Fields of Carrot Flowers (going super well), I recently have picked up violin and have been taking lessons, I'm scheduled to get braces in a couple weeks (at my age, 20... I had to wait to pay for them myself), working a part time job scheduling financial advisor appointments at AIG while studying business and chemistry, and I've been watching lots of Rick and Morty, listening to lots of XTC and Neutral Milk Hotel, and reading a lot of Philip K Dick. I just can't get enough Dick. And you can quote me on that.
 
Thanks again for your comments! It's great to see people watching and reacting to my content.

Interesting, I was using one of the alternate forms of the present tense that we learn in portuguese over here, it's like: you can tell that fact in the present because it not only hasn't been happening for a long time, but it still didn't happen at all since that time. I presumed english had this too. Thanks for the lesson. Languages are an extremely complex subject OMG :p

Languages are fascinating, aren't they? I'm learning Spanish right now and I'm actually glad that I took two years of Latin, since they're so many vocabulary similarities.

In Brazil we have multiple capitals? When/Where? :crazyeye: As far as I know, Brasilia is the only Capital today, and we had other capitals in the past, but always only one capital at a time.
I believe I confused Brazil with Bolivia, which does have multiple capitals.

That Random Event only occurs over 2 conditions:
1- Your city has to be of a minimum size (I believe it's 3 pop);
2- You must be running Slavery;


I'm not sure how Random Events work, but I've digged a lot about it at the end of 2013 and the beginning of 2014, when I joined S&T. I believe:
- a game is started, do the following
- roll the RNG to see which Random Events will be available on this match. Each Random Event has a % of appearing on a game (ranging from 100% to 15%, or even the deactivated ones with 0%). After every random event is sorted in or out, do the following
- a random event check (increases with Era) is done every turn, if it passes do the following

Now the following 2 are my guesses, I'm not sure which is the real one:
- Either it chooses one event based on the weights of each available Random Event (those sorted in at the beginning of the match), and then it checks its prereqs. (computer processing friendly, but lots of failed Random Events attempts)
- Or it first checks from every available Random Event (those sorted in at the beginning of the match) those that meet the prereqs, and then it decides randomly from this group based on the weights of the events. (big strain on processing time everytime a random event check occurs, but every successful Random Event check will generate a valid Random Event)

Either way, if you avoid the prereqs of the Slaves' Revolt, you either:
- Make yourself immune when it is chosen to happen if we follow Option 1 of the above ones;
- Remove it from the list of possible Random Events to happen anytime a check is succesful, which means you'll have more chances of getting a good event, if we follow Option 2 of the above ones.

I like to believe in Option 2, but neither seem very good to the game TBH, maybe it's done on a third way, but the above 2 options are likely to matter even ina third unknown way to deal with Random Events (which may probably be just a mix of Options 1 and 2 with algorithms, math and stuff like that)

Wow. This is very useful. Thanks for the work on this!

In any case, slavery is just too useful to forgo in the early game, so I guess it's just my cross to bear.
You're so damn lucky with the Iron! :p
When you discovered the tech I saw the one to the south and thought: well, he will have to make a far away city but at least he will get iron for sure. Then you hovered to the capital and there it was, waiting for you.

I know, right?! I feel like I won the lottery right after I found a wallet full of money.

I like your militaristic focus, keep it up! :thumbsup:
If you like militarism, you'll like the next episode (which I'm currently editing)

@Greek
Any ideas when the following episode is coming?

Sorry about the wait, I was in another state away from my computer. I'm going to edit some more episodes and we'll have a good backlog ready. The next episode is being edited now.

If you seriously want to make a Let's Play for BtS you should open a thread for it somewhere (if you make a story of it, then put it here on S&T)
Hmm. I might do that later. Good idea

As always, thanks for watching and for your comments! :)

EDIT: Here you go:

Link to video.
New one will be up Tuesday (20/10/15)
 
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