Gelion
Retired Captain
A thought struck me when I was reading Titus Livius History of Rome "why do players have to be 1 country only?" And I came up with a new concept for NES the "one state".
Basically all players have one state to run. They occupy different positions in a state. This would work very well in Ancient Rome so I'll take it as an example.
Rome is made up of people. Usually people are organised into families. PCs happen to be heads of families that struggle for power in all aspects of it. You have stats for Rome as a state (lots of stats) and stats for every family (those include gold, men, alnd, cattle, ships etc). Everything in game is divided between families, but state is the key player. State gives orders, state operaties the country, wages wars and so on.
But unlike in other NESes a state is made up of groups of people that have differnt objectives. You head those groups of people. You can occupy government posts (written in stats) and as a result you can issue orders and pass legislation. I can so far think of 4 governmental bodies: The senate, army, Rome's Court (or smth like that) and Council positions (tribunes, councils, legates etc.). Each position or role gives you additional power backed by the state.
As for possible activities they are infinite. As other states also show on the map you can declare wars (as a state) and head parts of armies, build structures (roads) privately or as a council or legate (whatever). Squabble over power with other Senators (sort of UN), and even buy a city from the govt and declare independance. Every state had civil wars at that time, so why not? Families (i.e. players) can sign alliances and pacts of freindships to block legislations of opponents or pass votes on declaring wars. You get the idea. You can take your opponets to court as they fought badly in wars (like it was done in Athens). Must not forget trade and sucklike.
The map and stats (state and family) will of course be massive, but this can vary from NES to NES. Again this concept applies best to ancient city-states (like Rome or Athens or Sparta), but this can be applied to modern states or medieval European states.
What do you think about this?
Basically all players have one state to run. They occupy different positions in a state. This would work very well in Ancient Rome so I'll take it as an example.
Rome is made up of people. Usually people are organised into families. PCs happen to be heads of families that struggle for power in all aspects of it. You have stats for Rome as a state (lots of stats) and stats for every family (those include gold, men, alnd, cattle, ships etc). Everything in game is divided between families, but state is the key player. State gives orders, state operaties the country, wages wars and so on.
But unlike in other NESes a state is made up of groups of people that have differnt objectives. You head those groups of people. You can occupy government posts (written in stats) and as a result you can issue orders and pass legislation. I can so far think of 4 governmental bodies: The senate, army, Rome's Court (or smth like that) and Council positions (tribunes, councils, legates etc.). Each position or role gives you additional power backed by the state.
As for possible activities they are infinite. As other states also show on the map you can declare wars (as a state) and head parts of armies, build structures (roads) privately or as a council or legate (whatever). Squabble over power with other Senators (sort of UN), and even buy a city from the govt and declare independance. Every state had civil wars at that time, so why not? Families (i.e. players) can sign alliances and pacts of freindships to block legislations of opponents or pass votes on declaring wars. You get the idea. You can take your opponets to court as they fought badly in wars (like it was done in Athens). Must not forget trade and sucklike.
The map and stats (state and family) will of course be massive, but this can vary from NES to NES. Again this concept applies best to ancient city-states (like Rome or Athens or Sparta), but this can be applied to modern states or medieval European states.
What do you think about this?