VICTORY!!!
13 Years... 13 years of building, pillaging, suffering the horrors of nuclear war, destroying, killing, learning about Special Ops abilities, finding out the spies hidden abilities, collecting money, declaring war, launching nukes, re-building Minor Wonders... after 13 years of all that... victory!
Thank you Nighthawk and Hercules! I was expecting some sort of 'last minute' plan but it never arrived.
There are games that I play to win, others just to have fun. And this was one of the latter. But then there was the war with UK. Even though Brazil won, it's economy was shattered. I started gathering money for two reasons:
1 - Wanted to make a reserve 'fund' for future situations (being militarly attacked)
2 - Planned to hurry some minor Wonders that had been vaporized in the War
So... I started acumulating money for that purpose. It was only when someone (Nighthawk?) asked if I was acumulating money for the economic victory that I looked at that possiblity. I had about 40 000
and I realized that I could gather around 2K\turn. That would be around 30turns... 30turns isn't
that much, I thought. After some indecision, I decided to start playing to win.
So, I started acumulating money. Tried to be as low profile as I could, even though that amount of money stands out. At some point, partially bored with doing nothing apart from accumulating money, I started being nasty and using the full potential of spies. As I expected that you guys would came up with some sort of plan to stop me from winning, I decided to strike first (using spies). Off course I knew that you would soon figure out who was behind all the spies, but I decided to do that anyway.
The cold war with Australia began (Australia slowly started to increase it's spying until it reached 1 200 spying points EVERY turn). Their expansion in the Pacific lead them being unconfortably close to my shores. Not to mention that Australia had some Nuclear Submarines near Patagonia, surely ready to act
So I striked militarly first to gain the upperhand. The long term was not in my favour so I needed to get time to reach my goal. My biggest Military investment had always been the Navy so that I had to repel any invasion in the sea as in land I probably would be in a disadvantage. So I tried to gain territory (islands) as this would lead to any Aussie counter-attack to take longer to reach South America.
I became very confident of my victory in the end of 2024. Until I realized that there is a "steal money" spying action!!!
Me losing cities militarly didn't seem feasible. And the war in the Pacific was going way better than expected. But I thought that "Nighthawk has spies in my territory for sure and he will steal my treasure 1 turn before I win... he's that kind of guy!"
But nope. It was even the other way around, as I stole money from the Aussies which helped me winning sooner. Last turn I squeezed every single penny I could from everywhere... until the treasure became a little bit higher than the target.
I do have questions for you guys:
- What was the AFrican Transport carrying when Brazil declared war?
- Was the Australian Transport near the South Pole
really carrying workers? Why?
.