Persian Empire

History WAS colorful. Statues, temples, even medieval churches were painted in the brightest colors. It's a common misconception that everything was brown and grey.

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Spoiler :

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Really even the clothing was that colorful? :wow:
Then at least 90% of all historical (TV) documents, illustrations in books, etc. is wrong, because a lot of them illustrates most of the units in clothing having natural colors (brown, tan, dirty green, ...). I don't speak now about some Hollywood movies, but about serious historical reconstructions for the documentary cycles. There are few exceptions, but they are still just exceptions.
So far when I met some clothing consisting of more basic colors, the colors were still taken from the natural palette and they wasn't that bright.
So its hard to believe to such colorful representation when all materials around are depicting it in different way :undecide:

But if you say that the clothing in that time was really looking like that, then I have no other option just accept it. I didn't study it in deep, just what I noticed when something got in my hands.
 
Really even the clothing was that colorful? :wow:
Then at least 90% of all historical (TV) documents, illustrations in books, etc. is wrong, because a lot of them illustrates most of the units in clothing having natural colors (brown, tan, dirty green, ...). I don't speak now about some Hollywood movies, but about serious historical reconstructions for the documentary cycles. There are few exceptions, but they are still just exceptions.
So far when I met some clothing consisting of more basic colors, the colors were still taken from the natural palette and they wasn't that bright.
So its hard to believe to such colorful representation when all materials around are depicting it in different way :undecide:

But if you say that the clothing in that time was really looking like that, then I have no other option just accept it. I didn't study it in deep, just what I noticed when something got in my hands.

Think of it as dinosaur skin. Nobody knows what colors they were, and I grew up seeing them as grey/green in books and films. Now the extrapolations are realistic and spectacular, even if conjectural, they're reality-based. For uniforms and temples and whatnot, shreds of color and whatnot give the game at least partially away.

Best,

Oz
 
Somehow I fall in-between on colors. On the one hand are Sandris' wonderfully colorful units from many distinct cultures, to which he has aptly assigned very different color schemes (keeping in mind that the game will assign colors to strategic areas). On the other hand, for instance, are Wyrmshadow's units which achieve a neat life-like quality and individuality without resorting to primary colors, ever, I think.
Purists and history buffs would probably prefer to compare units to original sources, for instance >this egyptian fresco< from the British Museum, which has a mix of colors, including very bright ones, and keeping in mind that frescoes fade over time.
On the other hand again, the popular depiction of, say, Cowboys (which we need made!) has never or rarely been the way that cowboys actually looked, and might even be hard to recognize as cowboys - when was the last time you saw one with a horizontally striped shirt? We're far more comfortable with Hollywood cowboys, and even then you can choose between old and new depictions. For some, maybe most, scenarios, the old hollywood version would be more useful and better looking in-game (Westworld scenario, anyone?).
So I think everyone's right. Viva Variation!:cowboy:
 
Wonderful Sandris! As for the Parthians, I hope their horsemen can perform some form of the Parthian Shot, since it so defines their contribution to military history.
I couldn't agree more! This is crucial. However, I don't think there's an existing animation out there for this. :(
 
I couldn't agree more! This is crucial. However, I don't think there's an existing animation out there for this. :(

I would love to see any number of steppe horsemen have an AttackA of a bowshot and AttackB of melee combat.

Best,

Oz
 
Yeah, but a bowshot executed while the horse is running away? Now that would be a feat of animation worth seeing! How could it work? The unit would have to run in place, and then this "running away attack" animation would have to fit seamlessly into whatever other animations naturally follow it. I assume that's possible, just difficult.

Speaking of which, what is the exact sequence of animation flow for a land unit? I've skimmed through utah's tutorial, but haven't quite figured that part out. I'm thinking of trying to hand-sketch the animation sequence out in Photoshop...
 
Depends on the ini

Default -> Fortify -> AttackA, AttackA, Attack A, ...

Default -> Fortify -> AttackA -> Attack B, Attack B, ...

Default -> Fortify -> AttackA, Attack B, Attack C, AttackA, Attack B, Attack C

It may be possible to do with an AttackA toward the front, then turning around in AttackB and shooting backward, and coming front again in AttackC.
 
I wouldn't mind just an AttackA with a forward-firing bow and a melee AttackB.

EDIT: Actually, a question: if a unit has both a bombard strength (ROF=1) and an attack strength, will the AttackA (assuming there's only an A & B) run once or twice?

Best,

Oz
 
Still kickin I see :goodjob:
Colours are fine, Persians in particular had good access to various dyes and their complex patterns are kind of a trademark.
 
Depends on the ini

Default -> Fortify -> AttackA, AttackA, Attack A, ...

Default -> Fortify -> AttackA -> Attack B, Attack B, ...

Default -> Fortify -> AttackA, Attack B, Attack C, AttackA, Attack B, Attack C

It may be possible to do with an AttackA toward the front, then turning around in AttackB and shooting backward, and coming front again in AttackC.
And then one of the attacks (any one of the options?) has to be morphable into either the Death animation or...the Victory animation, right?
 
I wouldn't mind just an AttackA with a forward-firing bow and a melee AttackB.

EDIT: Actually, a question: if a unit has both a bombard strength (ROF=1) and an attack strength, will the AttackA (assuming there's only an A & B) run once or twice?

Best,

Oz

If you are referring to defensive bombard:
The Defensive Bombard always uses AttackA, so I believe that when the actual battle then occurs, it would begin at AttackA and go from there. But of course there would have to be a unit stack of at least 2 with none of them having used there defensive bombard yet (as everyone knows :) ), but you would indeed have a double AttackA if that happened.

Tom
 
If you are referring to defensive bombard:
The Defensive Bombard always uses AttackA, so I believe that when the actual battle then occurs, it would begin at AttackA and go from there. But of course there would have to be a unit stack of at least 2 with none of them having used there defensive bombard yet (as everyone knows :) ), but you would indeed have a double AttackA if that happened.

Tom

Gracias :)

-Oz
 
The defensive bombard doesn't come into effect if it is the unit with the defensive bombardment being attacked, only when another unit in its stack is attacked, IIRC.
 
Excellent. After Rome, Carthago and Greece, all that we needed was Persia ! ! ! And you made it ! ! ! :dance:
Will you make earlier (Elam, Media) and later persian units ? And who's next ? Babylon ? Sumer ? Hittites ? Phenicia ? Israël ? India ? :confused:
 
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