So the rawTourism from the building and wonder modifiers is just a complete non-factor I guess?
Does hoover give these bonuses? The opening Page 1 notes don't say anything about raw tourism.
So the rawTourism from the building and wonder modifiers is just a complete non-factor I guess?
Hoover could give a free Hydroelectric dam
Right, I forgot I scrubbed theDoes hoover give these bonuses? The opening Page 1 notes don't say anything about raw tourism.
and replaced with 
probably not doable, and definitely not necessary. I don’t think these UBs need that level of push.So there's an interesting idea there. What if America focused on late game "advanced" infrastructure, gaining certain buildings significantly earlier than other civs. This represents America's advanced economy and infrastructure going in to the post WWII era where other empires had destroyed infrastructures due to the the war.
So Hoover = Hydro Dam in all cities (powerful wide production)
Smith = National Visitor Center replacement (Tall CV contender)
West = Military Base and Wire Service in all cities (not as advanced but double buildings - big wide bonuses good for Dom and DV play).
I don’t think these UBs need that level of push.
1500, and don't replace another building, so they are an extra hammer investment that America has to spend. Thus, I think some sort of free thing is only fair as a sort of immediate rebate
hammers, but it's a huge boost to a single city that comes very early. So I added an additional bonus to rivers/lakes to make it a "super-Hydro Plant" for that 1 city.
, and each Museum is
1250, so they're roughly equivalent.
gold converter to some other bonus.
gold purchase already
2
Great Engineer Point
2
to Every World Wonder on Empire
Gold and Production
to Factories and Stadiums on Empire
Gold cost for Purchasing tiles
to all River and Lake tiles near this City
Gold is converted to
Production in all cities
Culture from World Wonders, Natural Wonders, and
Tiles in all cities' contributes to
Tourism Output.
2
Great Scientist points
2
to Every World Wonder on Empire
Science and
Culture to Museums and Research Labs on Empire
Gold cost for Purchasing tiles
Gold is converted to
Science in all cities
Great Works of Art/Artifact (Artifacts of different eras; 10
10
and 20
when themed)
2
Great General Points
2
to Every World Wonder on Empire
Science and
Production to Military Academies and Military Bases on Empire
Gold cost for Purchasing tiles
Gold is converted to
Military Supply and Experience for new Units in all cities
CS when stacked with a Great General
yield mix, Smithsonian has the strongest Purple bonuses and Hoover Dam has the weakest
Gold is converted to
Military Supply and Experience for new Units"Yes. Always airships =). After the 4th in a row form Almaty and Belgrade I began to suspect.
Adding a TR speed boost
tourism boost on completion, like caravansary or something.Weren't you the one who was concerned about wordiness? lol. We could add a largetourism boost on completion, like caravansary or something.
supply for 2 active TRs sounds really tiny. And I am specifically avoiding diplomatic bonuses to prevent overlap with Canada, the diplo-focused North American settler-colonial civ1supply for 2 active TRs sounds really tiny.
tourism if they have GWs, so you only need enough on empire to fill your theming bonuses.
boosts on Hoover cover the weaknesses of a small, focused CV civ. 25% more wonder/tile culture and 2x TR completion rate is much more substantial for a CV, and for corporations. In any case, Hoover doesn’t have to compete directly with smithsonian; it’s fine if Hoover is picked less than 33% of the time.