That is... way weaker than what currently exists, and weaker than cover.
10 HP is no joke (especially when kept around for the rest of the game), and the numbers can be tweaked, but I think Stalker0's basic idea is sound.
That is... way weaker than what currently exists, and weaker than cover.
kept on upgrade
You're also talking about making this promotion lost on upgrade, gone entirely at Tercio
but adding 10% ranged defense and 10HP hardly feels compensatory
I'm in the camp that says +25% ranged defense is stronger.What I don't think I've ever had properly explained to me in all this is how 25% ranged defense is weaker to some people's minds than 10% flanking and 10% defense?
reuploaded. maybe it works now?
Tourism on monuments: No idea what that is; definitely not this most though
that’s all well and good, but why do you want to give HP and ranged defense to sword units that will stay on promotion and potentially stack with the same bonuses given to all gun units later on, and the Zulu Buffalo line?I'm in the camp that says +25% ranged defense is stronger.
As to the HP idea, the way Civ combat math works.....hitpoints are a big deal, often worth much more than CS % bonuses in terms of overall durability, and of course they always apply no matter the situation.
I find it amusing that I was the one who suggested adding HP to the melee ship line, and now any promotion change since then that has ever come up has had people lobbying for more HP. When you have a hammer, everything looks like a nail.
You and @Hinin are in disagreement there. It might stay on promotion because otherwise Renaissance/tercio is the only era/unit without this kind of promotionWhy would you have it stay on promotion? It would work just like the higher end melee units do, they get their own version.
Naval melee dreadnought line, then the GDR, all gun units, the Zulu, and now here.your right when we did the recent scout promotion streamline everyone was asking for more hp…oh wait no they weren’t, no one asked for more hp.
You and @Hinin are in disagreement there. It might stay on promotion because otherwise Renaissance/tercio is the only era/unit without this kind of promotion
Well it certainly would be more consistent, which I like.You could go two ways with it. Flavor wise, the Tercio represents a major step forward, you have combined anti-horse and your "hardened infantry" together in one, and this is the point where we start to forego armor. So you could just say, yes the tercio is special, but this is also a special point in history, and the Tercio is gaining a major bonus already.
Or...you could just give them the bonus as well and keep it consistent across the line, perhaps with a drop of its CS from 25 to 24....or keep it at 25 if you think the Tercio could use a bit more oomph.
Then that means spear/pike upgraded into tercio are going to have one more promotion than the swords?Well it certainly would be more consistent, which I like.
So you'd have:
[INSERT_NAME_HERE] (Sword + Longsword + tercio) - 10HP / 10% Ranged defense
Field Works (Fusilier) - 15HP / 15% Ranged defense
Entrenchments (Rifleman) - 20HP / 20% Ranged defense
DFPs (Infantry + Mechanized Infantry) - 25HP / 25% Ranged defense
So as for the name, it could be something like "Professional Soldiers". The swordsmen and longswords would be representative of the better trained and equipped small professional army core that is augmented by a larger peasant levy, as depicted by the spear and pikemen. Then, with the Tercio and going into the Rennaissance, you see the position of peasant levies fade out, as state armies with larger militaries composed of professionalized soldiers becomes the norm.
Tercio would have both the sword line and spear line promotions. They already have the spear line promotion. Fusilier already have both lines (field works and formation). the modern rifleman unit drops the formation line after mounted units cease to exist
I still don't get it. I thought the idea was to make the heavy armor/professionalism promotion lost on upgrade so it can morph into larger, more powerful versions of itself starting at fusiliers.What they mean is the following:
1) Pikes have formation I by default. When upgrading to Tercio, they also get formation I and would get the heavy armor/professional soldiers promotion.
2) A longsword upgraded to a Tercio would keep its prof soliders promotion, but recieve nothing else.
So the concern was pikes are getting a better end of the deal.