ridjack
Emperor
- Joined
- Mar 12, 2017
- Messages
- 1,000
I tried giving them a ranged attack but they could just attack everything then.
What happens if you give them, like, a 200% penalty vs units?
I tried giving them a ranged attack but they could just attack everything then.
Maybe but they shouldn't be able to attack units anywayWhat happens if you give them, like, a 200% penalty vs units?
I can shorten the span of the WLTKD trigger; I believe it’s 8 turns right now? Lots of different levers to fine tune China, but all the feedback I’ve received on them so far is that they are relatively weak
I’ll at least reduce it to 8 for the numerology flavourI'm pretty sure it's ten turns right now
Oh@dostillevi just demonstrated that in order for the UA to work, you have to gift the units by moving them to the city-state yourself and gifting them.
If you do the fancy teleporting thing, they don't get counted
Really? I barely used skirmishers in my game because of circumstances. These restrictions limit the usefulness of the mounted ranged class:So I think this version of Genghis might be a little bit too strong in player hands.
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That's four Skirmishers and my starting Pathfinder. The starting Warrior died after taking Medan. Indonesia is already out of the game with five total units on turn 105.
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Two Black Tugs and a couple more Skirmishers. Eleven total units, one of which is my Pathfinder who's now off doing his actual job. If Monty ever decides to come at me, I'll just buy two Skirmishers over near him and that'll be all I need to keep him from doing anything. I haven't even employed any Ordos; TBH the Khans are too useful to sacrifice them that way.
Four words:I hold steady in my belief that the tribute modifier is the main offender for Mongolia's OP status. Their ability allows for such dirty amounts of raw yield bursts.
I hold steady in my belief that the tribute modifier is the main offender for Mongolia's OP status. Their ability allows for such dirty amounts of raw yield bursts.