Emperorman1
Chieftain
- Joined
- May 30, 2018
- Messages
- 69
I was playing in peace, finishing just another wonder. Then my speakers jell ARE YOU NOT ENTERTAINED! Spooked me properly 
Great work with this!

Great work with this!
Of course. Just disable all WWs in configuration file. You will find instruction inside and in the op.
Unfortunately you currently cannot play the opposite config.
Exactly. You cannot turn off NW now. Also you cannot turn off requirements now (without manual deleting them in files which would be time consuming).I disabled all the added wonders as you said in the OP, but I would also like the original wonders to just be like how they are normally. I'm not a fan of the terrain requirements and would just like some more natural wonder variety. Is that possible and could you please point me in the right direction?
I'm not sure what you meant with the "cannot play the opposite config"? If you meant that this is not possible or that you can't play with just the world wonders and not the new natural wonders. Thanks in advance!
Say thanks to @pineappledan. He provided the recordings.I was playing in peace, finishing just another wonder. Then my speakers jell ARE YOU NOT ENTERTAINED! Spooked me properly
Great work with this!
Of course not, but I don't know why you can...
@HungryForFood I have such code:
Can you check how it is possible? It looks like it just ignored the MinAreSize factor and as I can see in the pic also River factor.Code:UPDATE Buildings SET Water = 1, MinAreaSize = 10, River = 1, ProhibitedCityTerrain = 'TERRAIN_GRASS' WHERE Type = 'BUILDING_GREAT_LIGHTHOUSE';
Someone deleted the MinAreaSize check inside the DLL. That's why you'll find that you can build Lighthouses, Harbours, etc at lake cities now as well. I'll fix it later.
Saboteur...
Thanks. I'm really low on time recently. I even cannot do the promised update :/ I will try to do this during this weekend.I dunno if you want this, but I made an icon for Sun Records and I'm not planning on using it. Icon on the Right
View attachment 594898
I didn't play with anything later than VP 1-15? So there might be soe incompatibilities around. Even More Resources was incompatible for a long time.Hi, I am a big fan of this mod, but I need some help... I am not able to view either the wonders for the latest eras or the natural wonders...
I am using the latest version of this mod and VP, and I even downloaded and compiled the Git Hub version, with the same result. I have additional mods installed, is there eny known incompatibility I should be aware of? Should I change any options in the mod files after installing it? I have read most of this thread but I can't fidn anything that helps me understand whats going on....
Thanks in advance. I can of course provide a full list of the additional mods
Play with VP 4-16, no problem with MWfVP.Anyone has the same problem or maybe an idead what can cause that? I would appreciate any support.
It's only 20 xp per work of music in that wonder itself. Still very good tho.
Yeah, Wartburg has the same issue. And 10 xp seems too rough, prolly just put it down to 15. It does have the somewhat annoying aspect of it being music works that are needed when you don't get the musician's guilds until Acousticts.
First - I also put my vote for halving XP from Wartburg and Marae Arahurahu
Second - what exactly -1 policies in Roman Forum requirements means?
Third - I like Forge of Damascus wonder and their promotion Damascus Steel, but Jinete now seems underpowered, consider maybe giving it to ranged mounted as well?
Pozdrawiam krajana!
I feel like the Cavalry bonus should just be removed from FoD, it's far too strong as it is IMO.
It should be assigned only to helicopters, bombers and fighters. There are no civilians mentioned in the code. Anyone has the same issue?You might want to have look at Sanbo, in my game it gave Kamikadze promotion to all civilians as wellI have also found some more typos/errors in the Promotion Overhaul, will summarise them later.
@HungryForFood? I used the database field you've added recently and itseems to be broken. Can you look at it?Hey, Aden. I am using your mod with passion. Yet I'm just wondering why lakes are considered as coasts? Inland cities with lakes attached don't get to build wonders that require coasts be absent. For example, mohejo from ancient world requires coasts be absent yet if you have any sort of Lake, you can't build it![]()
Does this mean Wonder Planner V9 will no longer work with any VP version which predates the new DLL with the new espionage system? The official version for download is still the December version and I'm concerned updated modmods won't work with it.Wonder Planner updated to v9. They reworked database fields for espionage and that's why it was crashing.
How about Trade Opportunities and the Spy icon in City-States view?