• We are currently performing site maintenance, parts of civfanatics are currently offline, but will come back online in the coming days. For more updates please see here.

[POLL] More Wonders for VP

What is your opinion on Flavoured Help Texts unique for More Wonders mod?

  • I like them and I use them every game

  • I use them from time to time to check how they perform

  • I use them only to give some feedback to the author

  • I prefer original version, but I don't mind them

  • I prefer original version, but I played with them few times

  • I don't like them in their current state, but I think they can be improved

  • I don't like them and disable them every game

  • I like them, but still I think they can be improved


Results are only viewable after voting.
For me, explanation of why the bonuses are what they are is great, but it belongs in the Strategy text not the Help text.
Also, there will be a large change to how tooltips are created in the future @azum4roll and there, it might make sense in the help text but it will probably be clearer when we have a version of that we can test.
By the future change you mean the style or the coding? Do you mean all help texts will be reworked?
I know they have some flaws. I want to rework them a bit, giving previous feedback from players. Mostly simplify. I don't want to delete them totally, because I spent some time on them, but in worst case I will do that.
Moving this to strategy text might be a solution. Hmm... But there's no such in game, right? Civilopedia then?
 
I don't mean if you are talking about the same thing, but I do don't have a clue what I should or shouldn't get in term of terrain to be able to get what wonders, and I specifically switched to more normal texts in options. Some have terrain hill but 1 with circle which in base VP would mean hill on adjecent tile, but require to be on the hill directly. It doesn't concern me as I am still new to the mod and it would be hard to go back anyway, similar to 34UC but yeah. Also many games are Mohendjo-daro or your games will be a tier more diffcult but it might be deity specific so not a mod concern, but it's OPiness can't be overestimated. Other than specific situations like this, I wish this sosoner or related gets trimmed, balanced around the edges and incorporated into the VP, if the author and the community allowes, but it would be another few years probably, considering how long 34UC took to even consider it.

Also happiness is counted separately for every tile of NW, and the number of them remanining also considers separeate tiles, they may be counted as one in map and mod internal calculations, but still. It can be easily evidenced by a screenshot if you want, but it should be the same in your games, right?
 
By the future change you mean the style or the coding? Do you mean all help texts will be reworked?
It's not 100% clear to me which is why I tagged azum. I pinged you something on discord to look at.
Yes unfortunately Wonders don't have strategy text like Buildings do :(
 
Most database columns and tables, including what the building boosts and what boosts the building, will be automatically generated in the tooltip. You can have the rest of the details (Lua stuff, flavour text, etc.) in the Help text, which is still shown at the bottom of the tooltip if it exists.

You can always have Strategy text on wonders, and they should show up on Civilopedia.
 
I don't mean if you are talking about the same thing, but I do don't have a clue what I should or shouldn't get in term of terrain to be able to get what wonders, and I specifically switched to more normal texts in options. Some have terrain hill but 1 with circle which in base VP would mean hill on adjecent tile, but require to be on the hill directly. It doesn't concern me as I am still new to the mod and it would be hard to go back anyway, similar to 34UC but yeah. Also many games are Mohendjo-daro or your games will be a tier more diffcult but it might be deity specific so not a mod concern, but it's OPiness can't be overestimated. Other than specific situations like this, I wish this sosoner or related gets trimmed, balanced around the edges and incorporated into the VP, if the author and the community allowes, but it would be another few years probably, considering how long 34UC took to even consider it.

Also happiness is counted separately for every tile of NW, and the number of them remanining also considers separeate tiles, they may be counted as one in map and mod internal calculations, but still. It can be easily evidenced by a screenshot if you want, but it should be the same in your games, right?
I know that the number of remaining NWs is in fact number of tiles, so if you have GBR undiscovered, then it shows u 3, not 1.
Requirements go as follows: Plot means the tile underneath the city, Terrain means tiles around and underneath.
 
Most database columns and tables, including what the building boosts and what boosts the building, will be automatically generated in the tooltip. You can have the rest of the details (Lua stuff, flavour text, etc.) in the Help text, which is still shown at the bottom of the tooltip if it exists.

You can always have Strategy text on wonders, and they should show up on Civilopedia.
I will check that and try out.
 
Back
Top Bottom