[NFP] Portugal (March 2021) - Patch Notes Discussion

This is tiresome.
true I get tired explaining why things arent what they think.


The Green and Red were first introduced by John I, not the Republic.
Wrong, what you refering as green is the fleur-de-lis on the red portuguese coat of arms, and you cant use objects as colours of a flag, another thing you just learnt, no need to thank me ;)

1. You're suggesting with a straight face that the democratic revolutions of the 18th to 20th century could have been solved peacefully if only the revolutionaries had asked the monarchs for a democratic vote on overthrowing the monarchy. Thanks for your contribution.
well for even less Australians and Canadians were asked if they wanted to be under the British Monarchy, and I think is the Netherlands every time the Monarch dies the parlament decides if they continue with the Monarchy or not, so answering to your question YES it can been solved peacefully by asking the people what they want, the Portuguese Republic and the ugly cloth they call flag were never asked and most of it was under dictatorship and anarchy.

2. One can deduce from the complete lack of political motivation to change the flag that people are perfectly happy with the flag. People will respect whatever they please, and they just so happen not to give a flag representative of the old regime one iota of a thought.
people are brainwashed like you and like I was, and the football just make it worse.


Infallible logic. The same person who is of the opinion that people should be forced to respect the monarchic flag also believes that the republican revolutionaries should have prepared a referendum even before there was a democratic republic in place.
What?? excuse me but it was the republicans who forced to accept something people didnt asked for, the monarchy and the blue and white flag were already there, even if the people wanted to change the regime they should had removed the crown only and today we could be better represented by a more beautiful flag which respects the origins of the country. You shouldnt be afraid of discuss even if you are losing arguments there always something you can learn.

Take care, see you on the next discussion
 
Let's say that some heavy map-dependent civs (like the Incas or Mali), if not on their prefered territories (mountains or desert) became some sort of "regular civ", in the way that they have no big special and unique bonuses, but they truly can be played efficiently.
Portugal, on the other hand, if not on its prefered land (coast), then it's basically game over. Your gold will stagnate and you will actively be harmed from this.
Portugal is truly Venice's successor.

You still get a nice number of extra trade routes really early on that you can use for internal trade until you can reach a coast to settle cities on.
 
You still get a nice number of extra trade routes really early on that you can use for internal trade until you can reach a coast to settle cities on.

Sure, but gold income is heavily dependent on international trade. You'll have difficulty to pay the maintenance cost of your buildings and army until you reach foreign coastal cities, and it will really slow you down.
The Barbarian Clans mode is very good with Portugal, actually, since a lot of Barbarian clans spawn next to water. Give them money to become a city-State and you can start your international trade.
 
I should have made some Caldo Verde to eat while playing Portugal. As far as soups go, it's certainly in my top 5, and as it's Portugese it would be quite appropriate. It's on my to-do list now.
 
I should have made some Caldo Verde to eat while playing Portugal. As far as soups go, it's certainly in my top 5, and as it's Portugese it would be quite appropriate. It's on my to-do list now.

Second this. I also tried Pastel de Nata when playing Portugal - it is a very common (and delicious) dessert in East Asia thanks to Portuguese influence from Macau.
 
Does the AI Portugal build Feitorias in your games? I have a very robust Portugal in mine, tons of cities and Naus, but not a single Feitoria.
 
Second this. I also tried Pastel de Nata when playing Portugal - it is a very common (and delicious) dessert in East Asia thanks to Portuguese influence from Macau.
Hopefully better than the poor imitations we get in Germany. Being portuguese myself, my eyes bleed when I see them for sale here. :p
 
I don't know if it has been mentioned anywhere but the French description of Joao III talks about "getting a bonus emissary when being the first to meet a city state", but does not mention open borders with city states, so I'm assuming that was the original plan before someone realized open borders would make feitorias easier to use, and France didn't get the memo.
Got me confused for a while in my first game !
 
Everyone enjoy Portugal while they can cause they are insanely OP. Expect a huge nerf.
I'm having fun with Portugal and Reyna (got her instead of Pingala), every 5 turns I buy a settler, found a city, move Reyna in, once she is settled buy a Harbour, Lighthouse and Trader - rinse and repeat lol. Luckily this map has plenty of space for me as it was slow to get going with no Pingala.
 
Has anyone seen Joao building feitorias? I have seen him building Nau's, but no Pretoria to be found. I was playing on an archipelago map, so there was enough space.
 
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Has anyone seen Joao building pretorias? I have seen him building Nau's, but no Pretoria to be found. I was playing on an archipelago map, so there was enough space.

You mean Feitorias? :p Maybe AI is not smart enough. I play (Mod) always with Joao III so I don't know, but there is a moment when I know I can build feitoria, when a new Trade Route appears to another civ.

I maintain all trade routes I can build internally hen when opens in other cities I just redirect, and send my naus :)
 
Has anyone seen Joao building feitorias? I have seen him building Nau's, but no Pretoria to be found. I was playing on an archipelago map, so there was enough space.

Came in here to ask this. I'm allies with AI Joao so we have open borders, I have a few spots I left open and didn't put fisheries in and he isn't that far away, but he so far as not come in to build any feitories.
 
Not sure if it is the right place to put it and didn't like to start a new thread...

I'm currently in a game with Portugal and it doesn't feel like placing Feitorias is that hard - you can even built them in the 4th ring of city:
4thRingFeitoria.jpg


So you deny the hosting players the yields but get them for yourself...

And that brings me to the general point - I'm probably in a minority here (as I haven't found the usual "Civ X is insanely overpowered, fix it!" for portugal), but I think Portugal needs a serious nerf. To be more precisely - I would like to see the +50% trade route yield going. For my taste, the other boni are strong enough (e.g. the extra routes Portugal get are more numerous and easier to get then the extra capacity some other civs have access to) and the sea routes Portugal is restricted to are already more profitable than the land ones. It just feels off to get a few hundred gold each turn with little effort - and that feeling started long before my initial plan to break the balance by joining the Owls of Minerva had any impact. I'm aware that my penchant for huge maps influences my verdict (and also my sample game is played on Prince difficulty) ...but I would be interested in how other would rate Portugal without said yield bonus? Would they be considered a bottom tier civ then on a small map?
 
Not sure if it is the right place to put it and didn't like to start a new thread...

I'm currently in a game with Portugal and it doesn't feel like placing Feitorias is that hard - you can even built them in the 4th ring of city:
View attachment 595434

So you deny the hosting players the yields but get them for yourself...

And that brings me to the general point - I'm probably in a minority here (as I haven't found the usual "Civ X is insanely overpowered, fix it!" for portugal), but I think Portugal needs a serious nerf. To be more precisely - I would like to see the +50% trade route yield going. For my taste, the other boni are strong enough (e.g. the extra routes Portugal get are more numerous and easier to get then the extra capacity some other civs have access to) and the sea routes Portugal is restricted to are already more profitable than the land ones. It just feels off to get a few hundred gold each turn with little effort - and that feeling started long before my initial plan to break the balance by joining the Owls of Minerva had any impact. I'm aware that my penchant for huge maps influences my verdict (and also my sample game is played on Prince difficulty) ...but I would be interested in how other would rate Portugal without said yield bonus? Would they be considered a bottom tier civ then on a small map?

Perhaps you can build it because it's 3 from bristol?
 
Why wouldn't the host player get yields? I thought they just couldn't build districts in the two outer rings?
 
Perhaps you can build it because it's 3 from bristol?

Ok, you might be right here. Need to test that elsewhere again. Thanks for pointing out.

Why wouldn't the host player get yields? I thought they just couldn't build districts in the two outer rings?

AFAIK, the Feitoria needs to be worked to give the other civ something...? (of course in my example Bristol might profit, as the @iammaxhailme pointed out)
 
Not sure if it is the right place to put it and didn't like to start a new thread...

I'm currently in a game with Portugal and it doesn't feel like placing Feitorias is that hard - you can even built them in the 4th ring of city:
View attachment 595434

So you deny the hosting players the yields but get them for yourself...

And that brings me to the general point - I'm probably in a minority here (as I haven't found the usual "Civ X is insanely overpowered, fix it!" for portugal), but I think Portugal needs a serious nerf. To be more precisely - I would like to see the +50% trade route yield going. For my taste, the other boni are strong enough (e.g. the extra routes Portugal get are more numerous and easier to get then the extra capacity some other civs have access to) and the sea routes Portugal is restricted to are already more profitable than the land ones. It just feels off to get a few hundred gold each turn with little effort - and that feeling started long before my initial plan to break the balance by joining the Owls of Minerva had any impact. I'm aware that my penchant for huge maps influences my verdict (and also my sample game is played on Prince difficulty) ...but I would be interested in how other would rate Portugal without said yield bonus? Would they be considered a bottom tier civ then on a small map?

That is the 5th ring.
 
Has anyone seen Joao building feitorias? I have seen him building Nau's, but no Pretoria to be found. I was playing on an archipelago map, so there was enough space.
I asked this very question only 3 posts before yours. And it still stands -- anyone seen AI Feitoria after last update?
 
I asked this very question only 3 posts before yours. And it still stands -- anyone seen AI Feitoria after last update?

I don't have Portugal in my game now and in my previous game I was Portugal myself. Next time I will make sure to add him and see what he does.
 
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