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Post your AI benchmark score

Discussion in 'Civ6 - General Discussions' started by MrMorph, Feb 16, 2018.

  1. The_Quasar

    The_Quasar Chieftain

    Joined:
    Oct 1, 2010
    Messages:
    851
    With my new rig:-
    i7-9700
    RTX 2070
    16Gb RAM
    All tested at 3840 x 2160

    AI original test 7.87
    Ave frame time: 14.027

    Gathering Storm AI test: 34.84 turn time
    Ave frame time: 18.903
     
  2. Makavcio

    Makavcio Chieftain

    Joined:
    Oct 1, 2010
    Messages:
    532
    Well, I ran the GS AI test but then I remembered I have a few interface and similar mods installed. It might have had some influence on performance.
    Still, if it can be of any help to anyone:

    i5-8400
    8GB DDR4@3200Mhz (single channel)
    W10x64, dx11

    average turn time: 43,20
     
  3. dudikoff

    dudikoff Chieftain

    Joined:
    Nov 22, 2005
    Messages:
    16
    Ryzen 7 2700X, 16 GB Ram, geforce RTX 2070:
    7.53 seconds
     
  4. Torvald

    Torvald Chieftain

    Joined:
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    Gender:
    Male
    Location:
    San Antonio, TX, USA
    CPU: Intel Core 2 Quad Q8400 @ 2.66 GHz
    GPU: Nvidia GeForce GTX670 (EVGA)
    RAM: 8GB DDR2
    AI Result: 11.19 seconds average turn time
    GS AI Result: 103.2 seconds average turn time
     
  5. Laurana Kanan

    Laurana Kanan Don’t underestimate who I am.

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    Location:
    Near the Greatest Snow on Earth
    Was fortunate to get a new 1660 for next to nothing so I thought I'd update my benchmarks.

    CPU:
    i5-4690k (4.5GHz o/c)
    GPU: GTX 1660 XC ULTRA 6GB (with additional o/c +64MHz to base & +500MHz to memory)
    RAM: 16GB DDR3 2133MHz
    API: DX12
    RESOLUTION: 1080p
    ---------------------------------------------------------------------------------
    Average Turn Time: 8.69 (Up a little from 7.26)
    -----------------------------------------
    Graphics Settings: Ultra/Max
    Average fps: 86.51 (Significant improvement over 59.59)
    99th Percentile: 58.00
    ---------------------------------------------------------------------------------
    Gathering Storm Average Turn Time: 45.35 (Up some from 38.71)
    -----------------------------------------
    Graphics Settings: Ultra/Max
    Gathering Storm Average fps: 64.40 (Significant improvement over 46.82)
    99th Percentile: 45.04
    ---------------------------------------------------------------------------------

    I imagine the slightly higher AI turn times were probably due to additional background processes that I had running at the time. The 1660 XC ULTRA however, showed significantly better fps than my old 1060 SSC.
     
    Last edited: Apr 20, 2019
  6. cvb

    cvb Chieftain

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    Jun 12, 2017
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    Congratulations to your new graphics card! As you are highlighting the Graphics Benchmarks, I would like to ask, at which screen resolution the measured frame rates were achived?

    (I suppose also "normal" map sizes - huge maps may challenge even 6GB and influence the frame rates)

    .
     
    Last edited: Apr 21, 2019
  7. Laurana Kanan

    Laurana Kanan Don’t underestimate who I am.

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    Near the Greatest Snow on Earth
    Thank you! I wasn't really in the market for a new GPU, but it fell into my lap so to speak.

    I'm running @ 1080p. There's no way you'd be able to get those fps with a 1660 on higher resolutions @ max settings. From the benchmarks I've seen at various sites you'd probably be looking at a 15~20% or so reduction in fps @ 1440p and another 15~20% @ 2160p. If I was in the market for a new monitor and moved up to 2K I would have gone with a 1660 ti, or with a 4K monitor, a 2060 minimum.
    The in-game benchmarking tool is all one size, but yes, larger map sizes would tax the GPU more.

    *Edit - Fwiw, I thought I'd run the benchmarks again, but at the same "high" settings I ran on the 1060 instead of "max" settings.
    ---------------------------------------------------------------------------------
    Graphics Settings: High
    Average fps: 119.13
    ---------------------------------------------------------------------------------
    Graphics Settings: High
    Gathering Storm Average fps: 76.63
    ---------------------------------------------------------------------------------
    It's all kind of moot though, since my monitor is only 60Hz.
     
    Last edited: Apr 20, 2019
    cvb likes this.
  8. Jonathan Pepin

    Jonathan Pepin Chieftain

    Joined:
    Apr 20, 2019
    Messages:
    1
    Gender:
    Male
    CPU: Intel Core i7 7700K @4.2GHz (5.0GHz Actual)
    GPU: Nvidia GeForce GTX 1060 6GB (EVGA)
    RAM: 16GB DDR4

    Turn 1: 5.00339
    Turn 2: 7.88343
    Turn 3: 6.8902
    Turn 4: 8.3651
    Turn 5: 11.84082

    upload_2019-4-20_21-49-11.png
     
  9. cvb

    cvb Chieftain

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    CPU: i5-4690k (4.5GHz o/c)
    RAM: 16GB DDR3 2133MHz
    API: DX12
    Resolution: 1920x1080
    =========================================
    GPU: GTX 1060 SSC 6GB
    Graphics Settings: High
    GS Launch Update for Vanilla+R&F Average fps: 59.59
    Gathering Storm Average fps: 46.82
    -----------------------------------------
    GPU: GTX 1660 XC ULTRA 6GB (with additional o/c +64MHz to base & +500MHz to memory)
    Graphics Settings: High
    GS Launch Update for Vanilla+R&F Average fps: 119.13
    Gathering Storm Average fps: 76.63
    ---
    Graphics Settings: Ultra/Max
    GS Launch Update for Vanilla+R&F Average fps: 86.51
    Gathering Storm Average fps: 64.40
    When moving from 1080p/FHD to 2160p/UHD I would have expected a bigger reduction than 30~40%.

    (Unfortunately I have still some time to buy my civ6workstation ... after the release of "Don't you dare to name it!"
    OTOH this is great from the financial point of view! :D)
     
  10. King Rad

    King Rad Chieftain

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    Location:
    Pensacola, Florida
    I also have a xeon e3 1230 v3, 16GB RAM, and GTX 960 card. Light benchmark [with Quicken and Chrome running while testing] was 10.31. My file from last week appears to have vanished, but this is very similar to what I got with just Civ running. On the GS [heavy] benchmark, turn time was about 65 seconds. I've also noted that generally my CPU runs between 20-40% while playing but my GPU mostly runs in the 98-100% utilization level. I'll recheck again later just to ensure, but it appears that the other programs running are having minimum effect on turn times. Even as I type this, with Civ just sitting in the background doing nothing, I'm getting I'm getting 25-30% utilization of the CPU an d98-100% of the GPU.

    Update: I reran the test with everything closed, and turn time decreased to 9.93. So difference with several open windows and just Civ was only about 0.4 seconds. Both runs were on DX11 as I found it was faster for me than DX12. Running a second test on DX12 resulted in turn times of 11.18 seconds - so I'll keep playing on DX11 for now.
     
    Last edited: Apr 28, 2019

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