Post your AI benchmark score

Awesome! those are some solid numbers. I run around 37s on GS AI on a 4.2ghz ryzen 2600 (non x) with a noctua nh14 that has been pumping air out of my previous i5 2500k for 6 years. I cant squeeze it much more tho, I dont go over 45ºC in any situation (several timespy runs back to back), but its already running 1,375v and I dont want to 1,5x the power for +5% gain really. 3200mhz ram too, but I cant seem to go under cas 16.

Ha! I retired my 2600K for this thing last year! Similar tastes, clearly! =)
 
GPU: nVidia GTX 1080 8GB
CPU: Intel i7-7700K 4.20GHz
2TB SSD

Settings are all maxed @ 1080p

Vanilla Graphics Benchmark: 10.034ms (Average Frame Time), 13.957ms (99th Percentile)
Gathering Storm Graphics Benchmark: 13.849ms (Average Frame Time), 18.641ms (99th Percentile)

Vanilla AI Benchmark: 7.37s
Gathering Storm AI Benchmark: 41.47s

I've just started gathering parts for an absolute behemoth of a computer that I hope to have built in a couple of months, so I'm super interested to see how these scores change when using that thing, :cool:
 
GPU: MSI nVidia GTX 1080 Ti 11GB Gaming X Trio
CPU: Intel Xeon E5-2690 (s.2011)
RAM: 32GB 4 channel 8 slots DDR3 @2244MHz

MSAA 8x, PI: Ultra, MI Ultra, 1920x1200 Dx11

Vanilla Graphics Benchmark: 10.026ms (Average Frame Time), 13.568ms (99th Percentile)
Gathering Storm Graphics Benchmark: 13.554ms (Average Frame Time), 18.834ms (99th Percentile)

Vanilla AI Benchmark: 7.57s
Gathering Storm AI Benchmark: `43.69s

MSAA 8x, PI: Ultra, MI Ultra, 1920x1200 Dx12

Vanilla Graphics Benchmark: 8.502ms (Average Frame Time), 11.243ms (99th Percentile)
Gathering Storm Graphics Benchmark: 11.636ms (Average Frame Time), 15.330ms (99th Percentile)

Vanilla AI Benchmark: 7.51s
Gathering Storm AI Benchmark: 42.49s
 
I got a laptop version of my desktop (both HP Omens) and thought I'd compare times [desktop times are on page 5]

CPU: i7-9750h
GPU: GTX 1660ti
RAM: 16GB DDR4 2666MHz
API: DX12
RESOLUTION: 1080p

Average turn time - old benchmark: 6.50
Graphics:
Average fps: 155.81
99th percentile:
119.90

Average turn time - GS benchmark: 38.67
Graphics:
Average fps: 114.44
99th percentile:
84.36
 
CPU: Xeon 1275v3
GPU: GTX 1080
RAM: 4x4 GB DDR3 1666
API: DX12
RESOLUTION: 1440p max settings

Average turn time - old benchmark: 7.16
Graphics:
Average frame time: 12.715 ms
99th percentile:
16.731 ms

Average turn time - GS benchmark: 43.93
Graphics:
Average frame time 16.339 ms
99th 20.495 ms
 
Alright,

I'm a long time lurker, but seldomly post.

Just upgraded my main desktop, so I figured it was time for me to join the fun.

Hardware Specs:
CPU:
AMD Threadripper 3960x (24c/48T, based 3.8Ghz, Boost 4.5 Ghz)
GPU: Nvidia Titan X (Pascal)
RAM: 64GB (4x16GB) DDR4-3600 CL16
Screen/Resolution: 4k (3840x2160)@120hz (G-Sync on, V-Sync disabled)

OS: Windows 10 Professional 1909

Settings:
- Full screen mode
- 3840x2160@119hz
- All quality settings (including AA) at max
- Vsync off
- UI Scaling at 100%

Overclocking:
CPU:
Stock Settings
GPU: Power Limit: 120, Core Clock +165, Memory Clock +500. Results in in-game clock of 2063Mhz

Cooling:
System is cooled with a custom water loop, with fan control set to keep coolant at 33C, which results in a GPU load temp when overclocked at full load of <40C

Results:
Code:
                    DX11            DX12
Old Graphics Avg    10.967 ms       14.118 ms    
Old Graphics 99th   14.048 ms       17.920 ms
Old AI Avg Turn      6.72 s          6.75 s
GS Graphics Avg     14.567 ms       18.932 ms
GS Graphics 99th    17.711 ms       22.949 ms
GS AI Avg Turn      31.61 s          31.65 s

Considering how the last two Civ releases have been renowned for their multi-threading, I was hoping this Threadripper beast would really crush it. Seems like the engine limits itself to "only" utilizing ~16 threads heavily, one or two threads more lightly, with the rest just showing some noise level load (probably just DX12 calls) which is probably what's holding it back. Still, can't complain.

Here is a screenshot of the core load during the GS AI benchmark in DX12 if anyone is interested:


Another interesting note is that DX12 performs worse across the board. Not sure how much of it is due to cache thrashing from the DX12 calls spreading out over all the threads, and how much of it is just due to Nvidia's Pascal implementation for DX12 maybe being subpar, but it is what it is.

The difference is small, but since there is no visual distinction between the two to my eye, I'll be sticking with DX11 for now.

I've often theorized that DX12 primarily benefits slower CPU's, and particularly slower, highly threaded CPU's. If you have a CPU that can handle the load without hitting 100% on any core in DX11, it would likely be faster in DX11, as moving to DX12 would offer little benefit, and just add cache thrashing.

Would be curious what everyone else thinks.
 
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GPU: MSI nVidia GTX 1080 Ti 11GB Gaming X Trio
CPU: Intel Core I7-5720K (s.2011-3) @4545MHz
RAM: 16GB 4 channel DDR4 @2693MHz

MSAA 8x, PI: Ultra, MI Ultra, 1920x1200 Dx11

Vanilla Graphics Benchmark: 3.421ms (Average Frame Time), 4.989ms (99th Percentile)
Gathering Storm Graphics Benchmark: 5.341ms (Average Frame Time), 7.015ms (99th Percentile)

Vanilla AI Benchmark: 6.58s
Gathering Storm AI Benchmark: `43.46s

MSAA 8x, PI: Ultra, MI Ultra, 1920x1200 Dx12

Vanilla Graphics Benchmark: 3.403ms (Average Frame Time), 4.827ms (99th Percentile)
Gathering Storm Graphics Benchmark: 5.040ms (Average Frame Time), 6.914ms (99th Percentile)

Vanilla AI Benchmark: 6.51s
Gathering Storm AI Benchmark: 43.02s
 
A normal laptop so nothing like the dedicated machines most of you guys have but does the job.

CPU: Intel i7-8550U 1.8G
RAM: 16GB DDR4 2400
Graphics: Intel UHD 620
SSD

Graphics: 19.987, 24.339
GS Graphics: 23.334, 27.604
AI: 7.84
GS AI: 65.69
 
CPU: Intel i9-9900k (stock speed, 4.7ghz all cores)
GPU: Gigabyte RTX2080 Super Aorus
(dunno if anything other matters >.<)

AI: 6.45
GS AI: 29.95

GS Graphics: 10.735 frame time avg (don't remember the 99th percentile, sorry) @1440p ultra msaa8x
 
GPU: nVidia RTX 2070 SUPER Founders Edition
CPU: AMD Ryzen9 3950X
RAM: 64 GB DDR43600 @ 16-16-16-36-52-1T

Max settings, MSAA 8x, 1920x1200 DX11

Vanilla Graphics Benchmark: 9.884ms (Average Frame Time), 13.076ms (99th Percentile)
Gathering Storm Graphics Benchmark: 13.252ms (Average Frame Time), 18.152ms (99th Percentile)

Vanilla AI Benchmark: 7.04s
Gathering Storm AI Benchmark: 33.16s

Max settings, MSAA 8x, 1920x1200 DX12

Vanilla Graphics Benchmark: 7.614ms (Average Frame Time), 10.263ms (99th Percentile)
Gathering Storm Graphics Benchmark: 9.766ms (Average Frame Time), 13.266ms (99th Percentile)

Vanilla AI Benchmark: 6.89s
Gathering Storm AI Benchmark: 31.46s

So, DirectX 12 is a win for my computer and it's really not even close. I see the same CPU core utilization in both modes, though. About 13 cores running at half capacity, 4 cores oscillating from full utilization to almost nothing and then back again, and another core that's about 20% utilized. The others are basically idle.

GPU utilization is different and almost unbelievable, though. In DX11 mode, my GPU was reading ~65% utilized with 4.4 GB of memory in use. In DX12 mode, ~14% utilized and 6.3 GB of memory in use. That's crazy.
 
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I play on a Large Continent maps at Standard speed. I found this thread while looking for info on a PC build that will manage CivVI Huge maps easily, and decided to post the results for my current computer.

GPU: Intel(R) Core i7-5600U @ 2.60GHz
CPU: Intel(R) HD Graphics 5500
RAM: 8GB

Vanilla Graphics Benchmark: 95.688ms (Average Frame Time), 147.434ms (99th Percentile)
Gathering Storm Graphics Benchmark: 123.052ms (Average Frame Time), 171.018ms (99th Percentile)

Vanilla AI Benchmark: 18.89s
Gathering Storm AI Benchmark: 137.44s

I shut down the computer before each test and made sure nothing unnecessary was running. When I ran them earlier today the GS AI test came out at more than 180s. Ordinarily I play while using Youtube or Netflix, so these results were not obtained using 'real world' conditions.
 
CPU: i5-6600k @4.2g
GPU: RTX 2060 KO Ultra
RAM: 16 DDR4 3000
DX12

Vanilla AI: 7.02
Vanilla Graphics: 9.29 (average)
 
Alright,

I'm a long time lurker, but seldomly post.

Just upgraded my main desktop, so I figured it was time for me to join the fun.

Hardware Specs:
CPU:
AMD Threadripper 3960x (24c/48T, based 3.8Ghz, Boost 4.5 Ghz)
GPU: Nvidia Titan X (Pascal)
RAM: 64GB (4x16GB) DDR4-3600 CL16
Screen/Resolution: 4k (3840x2160)@120hz (G-Sync on, V-Sync disabled)

finally some AMD gang represent in here.

also, when you're not playing Civ, do you use this PC to do calculations for NASA, and if yes, how much do they pay you? :D
 
AMD Ryzen7 2700X, 16GB Ram, m2 SSD, AMD RX 480 8GB DDR5
GS 1.0.0.341:

gs graphics:
20.897 ms

gs AI: 38.99

GS 1.0.0.501:

gs graphics:
18.617 ms

GS AI:

44.76
 
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Playing in AWS

Windows Server 2019
DX 12

AWS EC2 G4DN.xLarge (circa 37 cent per hr (eu-west-2), spot instance)
GS AI
- 81.62
GS Graphics
- 23.652 / 37.613

AWS EC2 G4DN.2xLarge (circa 65 cent per hr spot instance)
GS AI
- 59.96
GS Graphics
- 13.526 / 34.763

AWS EC2 G4DN.4xLarge (circa 115 cent per hr, spot instance)
GS AI
- 51.74
GS Graphics
- 8.896 / 25.081

AWS EC2 G4DN.8xLarge (circa 225 cent per hr, spot instance)
GS AI
- 48.85
GS Graphics
- 7.094 / 25.878

A lot better than the GS AI of 194 I get from my, at the time, top spec late 2016 15 inch Mac Book Pro.
Also, you can launch on progressively more powerful instances as you get into end game.
 
Been a long time away from Civ, though I have played Col 4 a bit a year ago. Read up on Civ 4 manuals and a bit of other foolery just before Memorial Day, so I was able to snag Civ 6 Vanilla during the Epic Games Freebie. Expansions are still on sale until Wednesday, so I was wondering whether I could run Gathering Storm. I've only played about a hour of tutorial and haven't adjusted the options yet.

System: Dell Inspiron 13 7000 2-in-1 with AMD Ryzen 7 2700U & Radeon RX Vega 10 Mobile, 16 Gig RAM (PC Game Benchmark says meets minimum but the Radeon Vega 10 doesn't meet recommended.)
Vanilla Graphics Benchmark: 25.676 ms avg, 34.258 ms 99th%
Vanilla AI Benchmark: 10.47 s

EDIT (6/8): Well, it seems like Gathering Storm is a bit much for my portable rig:
GS Graphics Benchmark: 56.138 ms avg, 77.676 ms 99th%
GS AI Benchmark: 101.75 s
Plus, it took about 2 minutes to lead up each benchmark. Granted, I did have Chrome running in the background, so...
 
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Playing in AWS EC2 G4DN.xLarge (circa 37 cent per hr (eu-west-2), spot instance)
GS AI
- 81.62
GS Graphics
- 23.652 / 37.613

A lot better than the GS AI of 194 I get from my, at the time, top spec late 2016 15 inch Mac Book Pro.
Also, you can launch on progressively more powerful instances as you get into end game.
you probably got near to twice AI GS etc perfomance boost if run civ 6 via bootcamp on your mac. So do I. Seems like Mac optimization sucks
 
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