Thlayli
Le Pétit Prince
I'd tried and rejected Manifold Drives due to cost; with Rugged Designers I could probably scale that down far enough to be built on planetary surfaces.
Edit: The only real advantages of Burst Drives v. Twist Drives are higher HP and lower tech requirements. Also, what does Atmospheric Streamlining do again? Right now it seems like an expensive boondoggle.
CSS Warden [Opposition Class] Mk-1
1x Twist Drive
8x Deuterium Drive
1x Recyclers
1x Ice Sinks
4x Ion Cannons (Refined) [QUAD-COUPLED]
1x Confinement Field
3x Titanium Armor (Refined)
7x Carbon Armor
1x Heavy Cladding
Cost: 184e (83e) / 32m / 46v / 0a / 0t / 65s
Size: 56 / Mass: 57 / HP: 59 / Power: 10 / Heat: -10
IS: 1 / IP: 3 / Range: 1
Init: 0 / Dodge: -14 / Avoid: 0 / Armor: 36 / Shield: 0
Refine: 280e / 70s
Particle Cannon Damage: 48
Lack of initiative makes it better as an escort ship than a raider. Admittedly, anything that attacks it close-range is going to lose init real fast.
Edit: The only real advantages of Burst Drives v. Twist Drives are higher HP and lower tech requirements. Also, what does Atmospheric Streamlining do again? Right now it seems like an expensive boondoggle.
CSS Warden [Opposition Class] Mk-1
1x Twist Drive
8x Deuterium Drive
1x Recyclers
1x Ice Sinks
4x Ion Cannons (Refined) [QUAD-COUPLED]
1x Confinement Field
3x Titanium Armor (Refined)
7x Carbon Armor
1x Heavy Cladding
Cost: 184e (83e) / 32m / 46v / 0a / 0t / 65s
Size: 56 / Mass: 57 / HP: 59 / Power: 10 / Heat: -10
IS: 1 / IP: 3 / Range: 1
Init: 0 / Dodge: -14 / Avoid: 0 / Armor: 36 / Shield: 0
Refine: 280e / 70s
Particle Cannon Damage: 48
Lack of initiative makes it better as an escort ship than a raider. Admittedly, anything that attacks it close-range is going to lose init real fast.