I wondered whether I could do a 'Ziggler' form.
The Ziggler
Originating from the dark swamps of Rakhascar and the Skull Log Marsh, the ziggler people was a specie being cut away from civilization for millenia. When they were finally discovered by the human Barbarossan Empire, the tribes of the region were scattered by the Empire. The castle of Dunstatt was founded at the site of the ziggler capital Tartaker, but the humans did not expect the future.
A few years later, the ziggler tribes returned, attacking the castle with even their brethren brought into combat. The zigglern hate towards the humans was especially proved with the women and children being devoured and tortured through the night of the battle. After the raid, the castle was a dark place, and the humans never reconquered the area. The zigglers settled down again, attempting to keep their homeland as it had always been.
The Barbarossan Empire was not forgiving, though, and during the following decades small hired bands travelled to the area, capturing the male zigglers from their villages and raping their women. Many zigglers, male and female, were transported to the lizardmen to the east, being sold as slaves. This resulted with the zigglers being a minority different places, being slaves under treatment of very hating racism.
The ziggler is quite unknown to our continent. It is a bone-white creature with black hair and emerald eyes, and genetically they are as strong as humans, who they resemble a lot with their looks. They are very social creatures and like to spend time with their family and tribe. There are exceptions - the Kalaimaga and the Kortairs, two magic-using ziggler castes, who are tormented with their addiction to magic. The magical castes of the zigglers usually spend time alone, thinking and meditating about the secrets of the magical ways. The Kalaimaga is also the normal warrior caste of the zigglers, who can ignite their weapons, while the Kortairs are more ritualistic men, who are powerful and able to cast abnormal curses over enemies. Other combat styles resemble the primitive human tribal warfare. The zigglers have some weaknesses. They have a slowly adapting immunity system compared to many other races. Also, the magicians have a tendency to become completely possessed by their magic, resulting in many killing themselves while others become insane. Zigglers are able to mate with humans as well as elves and the creatures alike.
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Ragnar/lord_joakim
Kortair Age 19
Strength Below Poor
Charisma Above Average
Dexterity Poor
Constitution Poor
Intelligence Excellent
Wisdom Above Excellent
Being born in the very boat in which his mother escaped from her master's chains, Ragnar has never known his homeland. His mental mother never made it to Larthorn, but lived in a forest, teaching her son her magic from the day he could speak. Ragnar was locked away inside their small forest hut in most of his life. Being barely fed and beaten whenever he attempted to walk out of the door, he had only his magic to get by with, which resulted in spectacular archievements at a young age. The price was his physical strength. When his mother's insanity resulted with her suicide at his age of 11, he began living on his own, hunting wild animals, as well as drinking from the nearby river. At the age of 14, he met the first stranger he could remember, an old man from the nearby village. The man attempted to be friendly, but Ragnar was terrified and cursed him, telling him to go away from the forest hut. It ended quite bad, as Ragnar's skills as an illusionist terrified the old man, who fled back to his village - Since then, the villagers have always known him as a terrible heathen witch doctor, although his exact abillities were unknown to them.
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I wish Ragnar to be a powerful ritualist/illusionist thingy. His magics resemble many of the said examples, but they are somewhat... Well, they are different. They are curses mostly, and can be quite sadistic - one of them I think of is a spell which makes another person's foot turn upside down - but they require time to cast when they are that mean. Most of them can be blocked by nearby mages for an instance (I can't out of a sudden decide that the king shall lose his head, as he has mages defending him or some other counter-spells), but it is very possible for him to do terrifying things to his opponents. What do you think?