PREVIEWS: Future works

A suggestion: you seem very ambitious... you might find it profitable to confine yourself to mastering one skill at a time by slowing down and concentrating on one unit at a time. I don't mean that to sound patronizing, it's just that you may one day regret having produced so many units early that you then would wish you had time to go back and re-do.

Embryodead: "Striped horse". Okay guys? That's all that was suggested by whoever:rolleyes: first suggested it. How about it's green with yellow stripes and six legs - some alien equinoid from Planet X - so no one could possibly think that it was a zebra, quagga or any other other member of the horse family living, extinct, or even... hypothetical. No, just an alien beast so outlandish it could never be misconstrued as anything BUT hypothetical. Hmmm, hypothetical...
 
Redking, I appreciate you're suggestion, but I am working on one unit and a time, and I do. As I've said, I'm merely making the costumes right now and submitting them for approval and criticism.

Then I work on each unit individually. All of these will not be completed for some time, and I'll be releasing them as I complete each one rather than as packs.
 
Originally posted by Mobilize
Make the Hwarang first. Then the other Asian units. I could do without the Velite.. (or any other Roman unit).

I cant though ;)
 
To cut down on squabbling, I'm not announcing what unit I'm doing or what order I plan to be doing them in.

I would, however, like some advice on which units should get which weapons.

The Zulu mounted warrior will get a spear. The gatling gun elephant... well, duh. Velites too. Hwarang Archer, though he has no bow, is also pre-chosen. Archer is decided too as is the Chinese unit in Row 2, slot 2, which will be the firelancer.


The rest are something of a toss up. The Qin soldier in Row 2, Slot 1 in the pictures I have could have a crossbow, sword, spear, or pike.

Now, we already have possible fill-ins for a Chinese Swordsman and Medieval Infantry with the Shang footman and Chinese Swordsman made by utahjazz. So I'm thinking like maybe we should go for a crossbowman or spearman. If the spear were short enough, it could work either as an offensive or defensive infantry unit.

As for the Koguryo-era unit in Row 1, Slot 4, he could be a number of things too, but he doesn't seem beefy and armored enough to work well as a Swordsman or Medieval Infantry, so I think I'll make an archer out of him, or a spearman.

The Choson soldier is another tough one... because in terms of Civilization, by the time the Choson dynasty comes around, we're moving out of the "middle ages" and into the gunpowder era. He could work well as a Man-at-arms substitute for Kal-El, but in vanilla civ, even with the Med. Infantry, he's going to be a gunpowder unit. He could, in fact, serve well straight up past Riflemen though not Infantry. But in reality, these kinds of soldiers didn't fight much (or for a large portion of the Hermit Kingdom's history AT ALL) with gunpowder weapons.

And there are some cavalry on the way for Korea and China, but their roles are pretty much fixed regardless of the weapons in their hands.
 
Originally posted by Dom Pedro II
Now, we already have possible fill-ins for a Chinese Swordsman and Medieval Infantry with the Shang footman and Chinese Swordsman made by utahjazz. So I'm thinking like maybe we should go for a crossbowman or spearman. If the spear were short enough, it could work either as an offensive or defensive infantry unit.

The Shang dynasty however, are before the development of iron. The Shang Footman should be a warrior, and the Chinese swordsman a swordsman.
 
anubis_knight.jpg


This is an early preview of a unit based on the Knight of Anubis drawn by Kal-El.


He told me to hold off on it, but I figured... what the hell.
 
those are all excellent! as far as what weapons to give them, you could always make two different versions, one with sword and one with spear/pike. This way the soldiers of the same time period would be dressed in similar uniforms giving the civ a conformity of dress for that level of development, i.e. the swordsman and the spearman would have similar clothing and the medieval inf and the pikeman could have similar clothing.

I would love to see the Choson fill in as the Asian Man-at-Arms flavor unit. That would be most excellent. :)
 
I most dig (in no particular order) -

the Yuen (Mongol) Soldier
the African "Slave" (could double most excellently as a Zulu Worker)
& the Saracen (Arab) Soldier - 'bout time we get some sweet
lookin' Middle Eastern units, since there are so many of those
Civs now.

Perhaps you should take into concideration the pre existing
Native American (from the american conquests) units and focus
particularly on those units which are most unique/would add the
most to the game.

Great looking models, sure to be excellent units,... it's nice to
know one of the most talented designers is workin' again :goodjob:
 
The other thing I like about the Yuen Soldier is that he really can go up almost to the modern day.

I mean, if you take a peak in the Flavor Units Project thread and check out some of the Tibetan pictures I posted, you can see that the helmet from the 1950s Tibetan army prior to the Chinese conquest looks remarkably like the Mongol helmet featured in the Yuen soldier (I think so at least). And the colors work well even in modern day.

So it really could make a lot of sense to have this unit go straight up to Infantry with little changes beyond weapons and maybe a redesigning of the tunic somewhat.
 
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