Project SYNTHESIS

A few issues:
1) CSA, in Civ terms, had an extremely short life
2) A better solution would be just to increase the instability from coming out of slavery...perhaps especially for America
3) Also, the anarchy feature, for say, two turns, seems more than enough to represent the Civil War. In civ terms, of course.
 
Did the decaying resources get removed yet? I'm going to make a synthesis story, but want to wait until then ;P
 
Why is adding or even representing CSA so important. Maybe you guys don't realize but most countries in the world have had civil wars and there is a reason why they aren't represented. Here are some to give u an idea (they aren't all similar but nonetheless are civil wars

France- French Revolution
England- English civil war
Arabia- zanj rebellion, tulinids etc
China- An LusHan rebellion ( 50 mill ppl died), taiping revolt
Russia- Russian civil war
 
Did the decaying resources get removed yet? I'm going to make a synthesis story, but want to wait until then ;P

A quick run-down of the situation:

Earlier, when i said my DLL was giving me problems, sometime when trying to remove Decaying Resources, I screwed up the code so badly I couldn't figure out why or out to fix it. Being the lazy bum I am, I hadn't backed up my files. So I was about to descend into a fit of hysteria when I realized I has saved some source code a long while ago- dated source code, but code nonetheless. It appears that this source code was from around the time I added Influence Driven War, because I noticed, after the DLL refused to compile again, that only some of the IDW code was in. Adding the rest and removing Decaying Resources, I then allowed (and am allowing) the code to compile. I will release a version tonight (unless I really screw up again). Then I will rely on you guys and my own notes in the SVN to reconstruct the bits and fragments added after IDW. So by running a story, I'd be greatly assisted

As for the multiple crashes you guys are reporting, I'll get to work on that soon.

Why is adding or even representing CSA so important. Maybe you guys don't realize but most countries in the world have had civil wars and there is a reason why they aren't represented. Here are some to give u an idea (they aren't all similar but nonetheless are civil wars

France- French Revolution
England- English civil war
Arabia- zanj rebellion, tulinids etc
China- An LusHan rebellion ( 50 mill ppl died), taiping revolt
Russia- Russian civil war

Precisely. Brilliant.
 
Yes! I have subdued my DLL and forced it to comply with my wishes! Success!

Release is imminent.
 
Good news. Everything is done and finished; nothing seems to be buggy. However I'm going to do a few tests just to see what crashes happen, if any. Then a release.
 
Wouldnt it be better if u release and then people can test for u? if its messed up u can always rerelease it or update the svn
 
Those with SVN's can download it now.

Those without need to wait for WinRar to finish packing it. But in the meanwhile, please enjoy this mod's new official logo. Tell me what you think:



(Also the new icon for the game when you run it.)

Looking at it now I see the shadow came out bad. Ach.

EDIT: It's Charlemagne's crown, but with a hue shift applied
 
Oh geez

I can't believe I forgot to do that.

Getting to it immediately. Shouldn't take long.
 
Um anyone else with DoC's SVN experiencing this? It won't let you update without a username and password.
 
Yea, it doesnt let me update it either but dont worry theres not many svns to download anyways.

But on the plus side Leoreth will be back shortly
 
My guess is he accidentally/ purposely (although why purposely??) turned off the ability for anyone to update it.
 
To be honest, I don't really like the new logo :P
The colors didn't really match,
but it's not really bad either :P
 
Honest replies are always nice.

Graphics are not my forte. On that note, it would be nice if someone here who was good at that stuff could design something for us.
 
So by running a story, I'd be greatly assisted

Awesome! So in that case what would be a good civ to do a story for testing purposes? I was gonna try Russia, but I get the feeling that not a lot has changed for them specifically since DoC, aside from the lessened expansion penalty.

EDIT: China perhaps?
 
What can we expect in the next official version?

Persia brushup (Unique units and such)+ Islam split. Or at least, that's the plan.

Awesome! So in that case what would be a good civ to do a story for testing purposes? I was gonna try Russia, but I get the feeling that not a lot has changed for them specifically since DoC, aside from the lessened expansion penalty.

EDIT: China perhaps?

I'm looking for playtesters who are willing to take on the job of playtesting these civ groups:

Playtester for W. Europe- linkman226- (America, Portugal, Spain, France, England, Netherlands, Rome, Italy)
E. Europe-____________- (Germany, Vikings, Greece, Russia, Byzantines)
M. East-___________- (Phoenicia, Babylon, Persia (old and new), Arabia, Turkey, Egypt)
SubSahar. Africa- ___________-(Mali, Ethiopia)
E. Asia-______________-(India, Mongolia, China, Khmer, Japan)
New World-______________-(Inca, Aztec, Maya)

Claim whichever slot you'd like, except for W. Europe, which I will do. It'd be nice if we could fill out those slots up there. Oh, and I'll put these positions into the OP.
 
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