frenzyslave
Warlord
Greenskin Events
Example used by Ahrimanes:
Famine
Requires: city with granary.
A plague of rats and mice have devoured the food from our granaries, and our people risk famine.
a) Import what food we can purchase at reasonable prices and sell it at a profit to those who can afford it. (+50 gold, 10% chance civil unrest for 1-3 turns.) (Requires Tilean)
b) Import as much food as we can get our hands on, no matter the price. (-120 gold).
c) Open up the cities granaries, and distribute our food to the masses. (-100% stored food in city, -1 city population)
d) Bah! Those were weak and stupid people. (-1 city population, requires Chaotic.)
e) Food shortage? Thats what snotlings are for! (-1 city population, requires orc or goblin.)
Well you boyz asked fur it...

Pillage an loot as you see fit Warbossez what followz.
Note that Greenskin applies to Ork (Iron Claw Orcs), Gobbo (The Crooked Moon Tribe), and Hobgob (The Hobgoblin Hegemony) civs. Bad spelling is intenshun... inteshun... er... oh you getz it... (intentional) if da Greenskins ar involved.
Proposed Greenskin Only Events:
A Huntin Wez Go
Req: Greenskins only, Hunting, random (unit w)
Text: A huntin mob sneaks up on is target...
a) Quik! Stik it fulla arrers befor it urts us! ((unit w) receives +2xp; req The Crooked Moon Tribe)
b) Club it. Club it gud! Club it sum mor! Get em ded urty! ((unit w) receives +2xp; req Iron Claw Orcs)
c) Sneaky sneakz... Den wez stab it in der back! Yeh, you like it der... heh heh sssh! ((unit w) receives +2xp; req The Hobgoblin Hegemony)
Mork vs Gork
Req: Greenskins only, Mysticism
Text: Shall wez praise Mork or Gork Warboss?
a) Gork! Bring down is might! (hide result)
b) Mork! Mork savez uz! (hide result)
c) Gork an Mork! Dey ar equalz! (hide result)
d) Bah! Who needz em? We dont need em! (hide result)
Hidden Results:
a) Gork bless uz! (random (unit w) receives +2xp, random (city x) looses -25% food from foodbox)
b) Mork bless uz! (random (city x) receives +50% boost to their foodbox, random (unit w) cannot move for 3 turns)
c) Gork bless uz! Mork bless uz! (no effect)
d) Ur anger da godz, Warboss! Dey angry wit uz (-1 unhappy in all cities for 10 turns)
Not Right In da Hed
Req: Greenskins only, unit just built (unit w) in (city x), Warrior Code
Text: Dis one spechul Warboss. He not right in hed. Ya want me to bash em?
a) Nah. Let im live. (looses promotion Animosity on newly built (unit w))
b) Club im. Dey beta off ded... (+1xp to all units in (city x))
Raid Em And Nick Stuff
Req: Greenskins only, Trade, (city x)
Text: A trade caravan is spotted outside (city x) Warboss. Shall we raid it an nick itz stuff?
a) Prepar da boyz! We gonna nick stuff ladz! (receive a random gold amount between +5-25 gold)
b) Dont raid it ladz. Trade wit it insted. (receive +1 trade route in (city x), +1 unhappy in (city x) for 20 turns)
Ded Skollaz
Req: Greenskins only, Contemplation, random (unit w), contact with a civ (non Greenskin)
Text: We hunt em down Warboss. Des skollaz spel ur name rong.
a) Let dis be a leson eh boyz? It Ork not orc, Gobbo not goblin, an its Untrustygit... er Hobgob not hobgoblin. An my name sur aint spel- Ah Warboss? He ded. I musta hit im all to ard. (receive +2xp to (unit w), suffer a -1 diplomacy hit with (random neighbour that is not Greenskin)
Da Big Race
Req: Greenskins only, Construction, Capital (city x).
Text: Craftyget organises a cart race to keep da Boyz from fightin in (capital city x). She asks da Warboss if dey wanna place a bet on da outcome. A bet costs 10 gold.
a) Bet on da green get (-10 gold; hide result)
b) Bet on da red get (-10 gold; hide result)
c) Bet on da blue get (-10 gold; hide result)
d) Im too poor to place a bet (hide result)
Hidden Results:
a) Da green cart is behind in da race, and sealz its fate when its wheelz fall off. The crowd jeer an make sur dat it neva finish. You lost.
b) Red onez ar faster! Da red cart leadz for most of da race, til a banana peel upset. It crossez da finish, second. You lost.
c) Blue onez ar lucky! Da blue cart is second for most of da race. Da driver usez a cleva irty trick throwing a banana peel at da front cart. While is competition strugglez to retain controlz, da blue cart crossez da finish. You won 25 gold! (+25 gold)
d) Da race neva goez ahead, lacking da Warboss support. A fight breaks out upon earing Da Big Race cancellation. (1 turn of civil disorder in city x).
Da Big Fight
Req: Greenskins only, must be at peace, Warfare
Text: Da Boyz are bored witless, an soon a fight starts in (city x).
a) Get stuck in ladz! Hav sum fun! (+2xp to all units in city x. 1-3 turns of civil disorder in x).
b) Break it up Boyz! Send in da Bigunz to stop da fightin. (-1 pop in x).
c) What dey need iz a diztraction... (req: Bloodbowl Stadium).
Waaagh! Recruits
Req: Greenskins only, (city x), must be at war, Warfare
Text: Greenskinz flock to city x to join ur Waaagh! Dey wanna join in da fightin an break sum eads.
a) We dont ned ya. Get lost. (no effect)
b) Get in line Boyz. (gain one Axeman Warband; req: Iron Claw Orcs)
c) Get in line Boyz. (gain one Axeman Warband; req: The Crooked Moon Tribe)
d) Get in line Boyz. (gain one Wolf Chariot; req: The Hobgoblin Hegemony)
Me Da Best!
Quest
Req: Greenskins only, must have a hero, must be an enemy (hero y)
Text: Rumor tellz uz of a big bad ero boss! Letz get em an show da world our ero is da best!
a) Letz Get da wuss an show i da best! (accept quest)
Quest Text:
You only pass da quest when you kill da hero (hero y).
You fail dis quest if sum one else killz em, or 150 turnz go by an dey still ar alive.
Pass Quest: You ar da bestest an badest of all! (Quest Reward: -1 diplomacy with all leaders, +1 happy permanently in all cities, +10xp to all your heroes, +2 culture/turn in all cities)
Fail Quest: You have failed Me Da Best! quest. Time has expired, or (hero y) has died not by your hand. (no effect)
Snotling Riot
Req: Greenskins only, (city x) of at least 7 population, Lordship
Text: Snotlingz in (city x) hav run riot boss! Dey ar outa controlz!
a) Send in da Boyz an restor orda! (-1 population, 1 turn disorder in (city x))
b) Let em run riot. I lik da lil fellas. (-50 gold, +1 happy permanently in (city x), 1-5 turn disorder in (city x); req Monster Taming)
Letz Get Em!
Req: Greenskins only, at peace, (civ z) has military might < ½ yours, Lordship
Text: (Civ z) iz ezy pickingz Warboss! Letz beat em up an nick der loot!
a) Waaaagh! Get da boyz togetha an letz lay in da boot! (declare war on (civ z))
b) Pay off da ladz to curb der lootin an giv em somethin ta do (-50 gold)
c) Nah! Me want peace, not shinies! (+1 unhappy permanently in all cities)
A Pillagin We Go!
(Quest)
Req: Greenskins only, Tyranny
Text: Da boyz ar bored Warboss! Dey wan glory an need to nick stuff dat aint ours!
a) Wot?! Get da boyz togetha! We go an nick stuff!
Quest Text: Accumulate 350 gold from looting enemy improvements. Watch out for towns, for this is where the best loot can be discovered. You fail this quest if you do not accumulate 350 gold worth of pillaging once 150 turns have expired.
Pass Quest: Da boyz ar happy boss! Now we jus need ta spend da loot we nicked... (Quest Reward: +1 happy in all your cities, +50 culture boost in all your cities)
Fail Quest: We failed ta nick alot of loot Warboss, in da A Pillagin We Go quest... (no effect)
Da next post follows da Mixed Proposed Events that involve Greenskin options.
Example used by Ahrimanes:
Famine
Requires: city with granary.
A plague of rats and mice have devoured the food from our granaries, and our people risk famine.
a) Import what food we can purchase at reasonable prices and sell it at a profit to those who can afford it. (+50 gold, 10% chance civil unrest for 1-3 turns.) (Requires Tilean)
b) Import as much food as we can get our hands on, no matter the price. (-120 gold).
c) Open up the cities granaries, and distribute our food to the masses. (-100% stored food in city, -1 city population)
d) Bah! Those were weak and stupid people. (-1 city population, requires Chaotic.)
e) Food shortage? Thats what snotlings are for! (-1 city population, requires orc or goblin.)
Well you boyz asked fur it...


Pillage an loot as you see fit Warbossez what followz.

Note that Greenskin applies to Ork (Iron Claw Orcs), Gobbo (The Crooked Moon Tribe), and Hobgob (The Hobgoblin Hegemony) civs. Bad spelling is intenshun... inteshun... er... oh you getz it... (intentional) if da Greenskins ar involved.

Proposed Greenskin Only Events:
A Huntin Wez Go
Req: Greenskins only, Hunting, random (unit w)
Text: A huntin mob sneaks up on is target...
a) Quik! Stik it fulla arrers befor it urts us! ((unit w) receives +2xp; req The Crooked Moon Tribe)
b) Club it. Club it gud! Club it sum mor! Get em ded urty! ((unit w) receives +2xp; req Iron Claw Orcs)
c) Sneaky sneakz... Den wez stab it in der back! Yeh, you like it der... heh heh sssh! ((unit w) receives +2xp; req The Hobgoblin Hegemony)
Mork vs Gork
Req: Greenskins only, Mysticism
Text: Shall wez praise Mork or Gork Warboss?
a) Gork! Bring down is might! (hide result)
b) Mork! Mork savez uz! (hide result)
c) Gork an Mork! Dey ar equalz! (hide result)
d) Bah! Who needz em? We dont need em! (hide result)
Hidden Results:
a) Gork bless uz! (random (unit w) receives +2xp, random (city x) looses -25% food from foodbox)
b) Mork bless uz! (random (city x) receives +50% boost to their foodbox, random (unit w) cannot move for 3 turns)
c) Gork bless uz! Mork bless uz! (no effect)
d) Ur anger da godz, Warboss! Dey angry wit uz (-1 unhappy in all cities for 10 turns)
Not Right In da Hed
Req: Greenskins only, unit just built (unit w) in (city x), Warrior Code
Text: Dis one spechul Warboss. He not right in hed. Ya want me to bash em?
a) Nah. Let im live. (looses promotion Animosity on newly built (unit w))
b) Club im. Dey beta off ded... (+1xp to all units in (city x))
Raid Em And Nick Stuff
Req: Greenskins only, Trade, (city x)
Text: A trade caravan is spotted outside (city x) Warboss. Shall we raid it an nick itz stuff?
a) Prepar da boyz! We gonna nick stuff ladz! (receive a random gold amount between +5-25 gold)
b) Dont raid it ladz. Trade wit it insted. (receive +1 trade route in (city x), +1 unhappy in (city x) for 20 turns)
Ded Skollaz
Req: Greenskins only, Contemplation, random (unit w), contact with a civ (non Greenskin)
Text: We hunt em down Warboss. Des skollaz spel ur name rong.
a) Let dis be a leson eh boyz? It Ork not orc, Gobbo not goblin, an its Untrustygit... er Hobgob not hobgoblin. An my name sur aint spel- Ah Warboss? He ded. I musta hit im all to ard. (receive +2xp to (unit w), suffer a -1 diplomacy hit with (random neighbour that is not Greenskin)
Da Big Race
Req: Greenskins only, Construction, Capital (city x).
Text: Craftyget organises a cart race to keep da Boyz from fightin in (capital city x). She asks da Warboss if dey wanna place a bet on da outcome. A bet costs 10 gold.
a) Bet on da green get (-10 gold; hide result)
b) Bet on da red get (-10 gold; hide result)
c) Bet on da blue get (-10 gold; hide result)
d) Im too poor to place a bet (hide result)
Hidden Results:
a) Da green cart is behind in da race, and sealz its fate when its wheelz fall off. The crowd jeer an make sur dat it neva finish. You lost.
b) Red onez ar faster! Da red cart leadz for most of da race, til a banana peel upset. It crossez da finish, second. You lost.
c) Blue onez ar lucky! Da blue cart is second for most of da race. Da driver usez a cleva irty trick throwing a banana peel at da front cart. While is competition strugglez to retain controlz, da blue cart crossez da finish. You won 25 gold! (+25 gold)
d) Da race neva goez ahead, lacking da Warboss support. A fight breaks out upon earing Da Big Race cancellation. (1 turn of civil disorder in city x).
Da Big Fight
Req: Greenskins only, must be at peace, Warfare
Text: Da Boyz are bored witless, an soon a fight starts in (city x).
a) Get stuck in ladz! Hav sum fun! (+2xp to all units in city x. 1-3 turns of civil disorder in x).
b) Break it up Boyz! Send in da Bigunz to stop da fightin. (-1 pop in x).
c) What dey need iz a diztraction... (req: Bloodbowl Stadium).
Waaagh! Recruits
Req: Greenskins only, (city x), must be at war, Warfare
Text: Greenskinz flock to city x to join ur Waaagh! Dey wanna join in da fightin an break sum eads.
a) We dont ned ya. Get lost. (no effect)
b) Get in line Boyz. (gain one Axeman Warband; req: Iron Claw Orcs)
c) Get in line Boyz. (gain one Axeman Warband; req: The Crooked Moon Tribe)
d) Get in line Boyz. (gain one Wolf Chariot; req: The Hobgoblin Hegemony)
Me Da Best!
Quest
Req: Greenskins only, must have a hero, must be an enemy (hero y)
Text: Rumor tellz uz of a big bad ero boss! Letz get em an show da world our ero is da best!
a) Letz Get da wuss an show i da best! (accept quest)
Quest Text:
You only pass da quest when you kill da hero (hero y).
You fail dis quest if sum one else killz em, or 150 turnz go by an dey still ar alive.
Pass Quest: You ar da bestest an badest of all! (Quest Reward: -1 diplomacy with all leaders, +1 happy permanently in all cities, +10xp to all your heroes, +2 culture/turn in all cities)
Fail Quest: You have failed Me Da Best! quest. Time has expired, or (hero y) has died not by your hand. (no effect)
Snotling Riot
Req: Greenskins only, (city x) of at least 7 population, Lordship
Text: Snotlingz in (city x) hav run riot boss! Dey ar outa controlz!
a) Send in da Boyz an restor orda! (-1 population, 1 turn disorder in (city x))
b) Let em run riot. I lik da lil fellas. (-50 gold, +1 happy permanently in (city x), 1-5 turn disorder in (city x); req Monster Taming)
Letz Get Em!
Req: Greenskins only, at peace, (civ z) has military might < ½ yours, Lordship
Text: (Civ z) iz ezy pickingz Warboss! Letz beat em up an nick der loot!
a) Waaaagh! Get da boyz togetha an letz lay in da boot! (declare war on (civ z))
b) Pay off da ladz to curb der lootin an giv em somethin ta do (-50 gold)
c) Nah! Me want peace, not shinies! (+1 unhappy permanently in all cities)
A Pillagin We Go!
(Quest)
Req: Greenskins only, Tyranny
Text: Da boyz ar bored Warboss! Dey wan glory an need to nick stuff dat aint ours!
a) Wot?! Get da boyz togetha! We go an nick stuff!
Quest Text: Accumulate 350 gold from looting enemy improvements. Watch out for towns, for this is where the best loot can be discovered. You fail this quest if you do not accumulate 350 gold worth of pillaging once 150 turns have expired.
Pass Quest: Da boyz ar happy boss! Now we jus need ta spend da loot we nicked... (Quest Reward: +1 happy in all your cities, +50 culture boost in all your cities)
Fail Quest: We failed ta nick alot of loot Warboss, in da A Pillagin We Go quest... (no effect)
Da next post follows da Mixed Proposed Events that involve Greenskin options.
