PW-01: Holy word

questions:
1) we have 2 great merchants hanging around. One can stay for sushitown, and the second.... golden age? Probably. We'll probably get another crappy great person in due time.
2) I spread a lot of taoism this round, pretty much having the northwest city spam taoist missionaries most of the turn set. Tao shrine could go up in wondercity, and wondercity is getting a bank (need 6 banks for wall street, I think they're all building).
3) Keep Mao's city when it eventually flips to us, or disband it?

You're right on the lucky part! I always have to wait ages until first revolt and here we have one occur at the first occasion. :)

1) I would co-fire a GA with one of them and keep the second for Sushi. We don't need money so there is no need to keep him for a trade mission.

2) Wall Street will be great in the Tao-Shrine city. Add the Globe to it and we have our monster.

3) Keep it. We can still gift him back this crappy city upgrading our relations with him. If not, we have so much money than an additional city is a non-burden.

I would add to the to-do list:
1/ Settle some more cottage cities in our backlands
2/ Some more monasteries
 
I was about to post a got it and play now...Unfortunately, we seem to be missing the save.

I resent this - that's my trick and thought I'd copyrighted it. :)

Looks like a great turnset though! And love the piccies you've got!
 
Oopsie. Unfortunately, I am now at work. I'll post it tonight, in about 8 hours.

I assumed the capital would get oxford + wall street, since it is both a commerce monster and the hydra city. The shrines in that city are bringing in something ridiculous like 90gpt. We're running pacifism with a substantial army at 100% research and two seafood cities that cost 15 gpt in expenses (but and are building courthouses), and nearly breaking even. Most of that is the hydra shrines.

I'm not worried about taking new cities due to cost, I'm more worried about taking on new cities due to the requirement that they need to get all 7 religions into them.

I was also thinking globe would eventually go in Heliopolis, our NE city with 9 seafood resources. I put off building it since the current happy level is good enough for now (and I want a bank there for both wall street and because it's the Christian holy city).

After taking a better look, there aren't really great cottage locations to backfill. There's a bunch of plains, a bunch of tundra, and not a lot of food resources or grasslands. I settled the one decent cottage town, and figure a very solid production town could go up 2E of the iron, 1SW of the gold. It will pick up silver in the third ring (which will be fast with sistine buildings), and it has lots of river tiles and lots of hills.

I really don't think there are any more worthwhile cities other than that to backfill.

I would keep Mao's city, since it's already up and running.
 
Thanks Zargon!

Got it, played it, here's the report:

Start by having a look at the shrine situation. We've built 3 and need 4 more. Got 1 GP in hand. Given that, I do slot some temples into the queues on the fishy land bridge - ideally like to get those Prophets sooner rather than later. Can always bank em.

Everything looks lovely though - I really dig picking up games after Zargon - it's a pleasant experience!

IBT on the first turn, Alex cancels the Clam for Sugar deal - he's found his own clams - renegotiate with us giving him crabs. Oooer.

The stop fighting brothers of the faith goes through.

Turn 1 - rather uneventful.

Turn 2 - Steam Power comes in - decide to maximise our time before Sci Method as the AI's are amazingly backward - opt to persue railroad for faster missionary movement.
However we lack coal in our borders - fortunately a source is nearby. I line up a settler to claim it. Seven workers is not enough either, so I set about increasing that number substantially.

Turn 3 - we get an event - I choose to part with some money for more culture. Why not!

Spoiler :
Running_with_bulls.JPG


Turn 4 - result - we get another great prophet! 2 to go! The spy has built up a nice stationary bonus, so fire her at converting caeser to the true faith - works perfectly. Redistribute the EPs evenly again.

Turn 5 - Steel in - set for railroad.

Turn 6-8 - not a lot - some buildings finished. First Levee online. More workers. More missionaries. More monastries.

In turn 9, I found a new city - I know it's another place to have to spread religion, but coal is important!

Spoiler :
New_City_-_Coal.JPG


IBT: Get this. Gives me a panic.

Spoiler :
What_to_do.JPG


I abstain - it won't make anyone else more likely to win, but might make a loss for us less likely.

Turn 10 - Railroad in. Workers start railroading in 2 man teams.

Turn 11 - so nervous about the AP situation that I decided to play an extra turn. The result:

Spoiler :
AP-Notwin.JPG


And this as well:

Spoiler :
Another_even.JPG



Summary.
We are 1 great prophet step closer to the shrine goal.
We have got a bigger workforce and some railroads going down.
We are 1 turn into Assembly line - some infantry and factorys seemed good. Working on the principle of having as many monastries as possible for the final religion spread. Feel free to veto.
Marked a spot that might be suitable for a National Park - if we want another city. With sids sushi, it'd grow like a weed.

There may be a missionary or two on automove - figured it was confusing to get them to the right place otherwise.

The economy in this game is insane - amazingly strong for a non violent game - I likes it! :)

Apologies for the extra turn, but I didn't want to hand off a game with that hanging over the next player.

The Save
 
IMHO we should retake control of the AP.... we are having too much of close calls, and the thing will only get worse with Budhism spread. This means we need more work with the diplo to isolate the our friends from having friendships.. alternately we can use our gigantic tech lead to get a sequit of followers for the vote.

Besides that, the game is going smooth... feels like playing Noble after getting used to Monarch....
 
Everything looks lovely though - I really dig picking up games after Zargon - it's a pleasant experience!
Thanks =]

The first time you complimented me, I figured it was a fluke, but I guess I'm doing something right after all.

I like the new city even more now. It'll be a monster production town. We probably don't need any more cities though, unless we need another to claim yet another resource.

Don't worry about the AP situation. If you will notice, it takes just over 250 votes to block an AP win, and we have 388.

Build both shrines in wonderspam town, if you haven't already.

edit: I would focus on spreading religions and building monasteries, as fast as we can, until we run out of techs to research before SciMeth. I think we will be coming up on the end of the line pretty soon here, and at least as of my turn, we need more Confucian and Islamic monasteries.
 
I must agree with r_rolo, we need to get the AP or to enhance our overall population to claim more votes. If not, our part will diminish while the AI gets its share stronger and stronger.
With Sushi in some cities, we should keep the head above the water rather nicely though.

You're pretty right! It doesn't feel like Monarch :) Is there another surprise waiting in the shadows ? Aside from it, smoothly cruising to the end... :cool:
 
Think pushing our voting power up is a good idea - although we definitely want to keep abstaining. Frankly Sids sushi will be a total monster with this setup - we can use that to propel our population to silly levels.

On national wonders. Wall Street in the capital makes lots of sense.

Where should Oxford and the Iron Works go? Didn't really fuss about them on my set as we're far ahead currently.

Think there's an argument for a Wall Street/Oxford Combo for the capital?
 
I would definitely go Oxford - Street in the capital.
HE & Ironworks in Memphis is a no-brainer.
Hermitage would go well in Alexandria or the new chinese city. NE will do well there too.
Or, just to make it funnier even more - the end-of-isthmus sistine monster :lol:
I bet we would get Pharsalos from the Greek before the end of the game.
Globe & National Park in Heliopolis, as for me.
 
Heliopolis already has the national epic. I don't think we should build Hermitage unless we go for a cultural victory.

I think the important points right now are simply more banks for wall street and more universities for oxford, both of which should go to the capitol. Besides that, we don't need to do anything fancy, just crank out the mass missionaries we need as a prerequisite to winning. Actually winning is practically a non-issue.

When you trade with an AI and see their city list, is that all their cities (minus their capitol) or just the visible ones? That's one way we could check if all cities in the game have buddism. Compare that list against what the buddist shrine brings in.
 
I'm not sure on the AI trade screen - think the religion spread filter in the worldview could work for us - although we may have to make sure we get an up to date map from one of our Brothers and Sisters of the faith?

Would we be at 100% spread if it's in every city? Or does it proportion with the other religions?
 
I never spread 100% before.
During my last turnset, the buddhism was @ 48%.
I don't know if it depends on cities ' populations or just the number of cities.
 
I'm not sure on the AI trade screen - think the religion spread filter in the worldview could work for us - although we may have to make sure we get an up to date map from one of our Brothers and Sisters of the faith?

Would we be at 100% spread if it's in every city? Or does it proportion with the other religions?

Lurker's comment:
You would need a map that shows all cities, but not one that is up to date in other respects.
The religion spread in the advisor is scaled for different religions (and population), if, for example, a city has pop 14 and Judaism and Buddhism, that would count as 7 believers for each.. Thus, 100% would mean that there is only ONE religion, which also has to be omnipresent.
 
Ah, good to know. Looks like we get to tally up the cities through the trade screen manually.

edit:
and an initial count:
cities:
us - 14
mao - 9
stalin - 11
alex - 9
JC - 8
Shaka - 5
gilgamesh - 5
total - 61
buddist cities from shrine - 45

other notes - the capitol probably shouldn't grow any more. It might be worthwhile to cottage over some or all of those floodplain farms now. And build oxford in the capitol asap.
 
Chieron - thanks very much! A most helpful answer. :)

Sounds good wrt the cottages and the capital - it's all gold for the Wall Street/Oxford combo!
 
good playing all -- sorry i've been away a bit; moving -- i can play as soon as there's a save there, all i see is the line, but no link :(
 
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