Here's a report for your consumption!
I look at the save. And offer a small prayer to the Divine Pawelo and his magic list of where needs what religion - thanks!
1780AD (266) - Some missionaries fail to convert.
Mao offers OB, but see no point in refusing. Say yes.
1785AD (267) - Industrialism in - we have aluminium. Start Plastics for the Gorge - opening up Composites. Bhuddism down to needing 2 cities!
There's some random workboats meandering around. Not sure what to do with em, so leave them alone.
1790AD (268) - Magical Parrots are discovered. Can I have a loud 'Woooooo' from the audience please!
1795AD (269) - Bhuddism fails to spread to Shakas vile little city. :/
1800AD (270) - Missionaries fly around like holy horseflies.
1802AD (271) - Mount Rushmore finishes. Stalin doesn't win an AP victory:
Spread Sid's sushi to national park city - resulting in this silly situation:

Christianity needs just one more city. As does Islam.
1804AD (272) - just one more city to hinduise.
Trade Alex our silver for his sugar - ending the happiness problems we have - dared not touch the culturual slider as it'd be crazy in this game.
1806AD (273) - Memphis finishes broadway. Just in time for me to realise it can't build the 3 gorges dam as it has no river. DAMN!
Aim to put it in Lisht - our highest prod city with a river. It gets a hyrdo plant first.
1808AD (274) - The Year of Religion!
Islam grabs it's final city. Wooo!
Bhuddism spreads to Nobamba - finishing that one off too. Yay!
(Missed that piccie - the more important one
)
1810AD (275) - Radio in - set for satelites.
National Park has Christianity now. Completing that religion.
Religious Status:
World - Bhuddism - all round
Christianity, Islam, Judeism and Taoism are fully spread.
2 Cities need Confucianism, 3 need Hinduism - they all have signs on the map. Nearly there! **
Summary:
Building the Cristo Redentor so we can flit between civics in a given turn - getting rush buy powers would be nice?
Built some airports to airlift our missionaries about - much easier if used IMO.
Good luck to the next player! 5 cities to convert and we're on for a win of our choosing.
** - warning - signs subject to not being correct - for guideline purposes only - suggest checking my information.
I look at the save. And offer a small prayer to the Divine Pawelo and his magic list of where needs what religion - thanks!

1780AD (266) - Some missionaries fail to convert.
Mao offers OB, but see no point in refusing. Say yes.
1785AD (267) - Industrialism in - we have aluminium. Start Plastics for the Gorge - opening up Composites. Bhuddism down to needing 2 cities!
There's some random workboats meandering around. Not sure what to do with em, so leave them alone.1790AD (268) - Magical Parrots are discovered. Can I have a loud 'Woooooo' from the audience please!

Spoiler :
1795AD (269) - Bhuddism fails to spread to Shakas vile little city. :/
1800AD (270) - Missionaries fly around like holy horseflies.
1802AD (271) - Mount Rushmore finishes. Stalin doesn't win an AP victory:
Spoiler :
Spread Sid's sushi to national park city - resulting in this silly situation:
Spoiler :

Christianity needs just one more city. As does Islam.
1804AD (272) - just one more city to hinduise.
Trade Alex our silver for his sugar - ending the happiness problems we have - dared not touch the culturual slider as it'd be crazy in this game.

1806AD (273) - Memphis finishes broadway. Just in time for me to realise it can't build the 3 gorges dam as it has no river. DAMN!
Aim to put it in Lisht - our highest prod city with a river. It gets a hyrdo plant first.1808AD (274) - The Year of Religion!
Islam grabs it's final city. Wooo!
Spoiler :
Bhuddism spreads to Nobamba - finishing that one off too. Yay!
(Missed that piccie - the more important one
)1810AD (275) - Radio in - set for satelites.
National Park has Christianity now. Completing that religion.
Religious Status:
World - Bhuddism - all round
Christianity, Islam, Judeism and Taoism are fully spread.
2 Cities need Confucianism, 3 need Hinduism - they all have signs on the map. Nearly there! **
Summary:
Building the Cristo Redentor so we can flit between civics in a given turn - getting rush buy powers would be nice?
Built some airports to airlift our missionaries about - much easier if used IMO.
Good luck to the next player! 5 cities to convert and we're on for a win of our choosing.
Spoiler :
** - warning - signs subject to not being correct - for guideline purposes only - suggest checking my information.


You seem to have had more conversion luck than I did 
I shouldve moved right to the cathedrals there as theyre done in about 2 turns and give the same amt of culture boost as RnR. I also decided to spread Sids Sushi there as theres no reason not to at this point. (Later in my set, I was putting out some execs and sending them to foreign lands for some more gratuitous cashflow.) 
I finally got Asuyt on my 8th turn, and theres only 2 cities left 


... still thinking about it
that I can pick it today ... Do you want me to finish this ( never finished a SG ,except for the MLG 
buildings in Alexandria ( settled there the inherited prophet and used GE that popped in my turns to create Mining corps there ( +2 culture for the HQ and more hammers for running culture ).