LateGameWarMong
Warlord
- Joined
- Jul 28, 2008
- Messages
- 115
Is sids sushi and corps only in BtS?
I'm only playing warlords.
I have been increasing happieness points to compensate, but wondering if there was a way to decrease unhappieness due to crowding, much like you can decrease unhealthieness with a recycling center, or doing nuclear/hydro, rather than coal.
I haven't been playing very long, but do nuclear reactors actually melt down on occassion? what is the effect(population reduction, irradiated tile, irradiated surrounding tiles like a nuke?)
I remember the same thing was supposed to happen on Sim City, but I never had it happen.
Are nuke plants "safe" to build, do they replace coal, or do you have 2x the power, and still the unhealthyness of coal?
The revelation that cottages aren't additional housing is huge, thanks.
So what is the effect of growing into a hamlet now? more commerce?
how much does a cottage/hamlet increase food production on a 2 breadpeice tile? how much does a farm?
Is it a fixed value independant of the tiles resources, or a multiplier of the tile's resources?
Does a farm on a coin and bread tile increase the coin and bread, with the bread increasing more? or only the bread and the coin stays at basal levels?
I assume its also a waste to build more farms+cottages within the BFC than you have population to work them? as the farm goes unused for a long time, and your workers could be chopping to speed production, or scouting/building roads/forts for more immediate benefit?
I'm only playing warlords.
I have been increasing happieness points to compensate, but wondering if there was a way to decrease unhappieness due to crowding, much like you can decrease unhealthieness with a recycling center, or doing nuclear/hydro, rather than coal.
I haven't been playing very long, but do nuclear reactors actually melt down on occassion? what is the effect(population reduction, irradiated tile, irradiated surrounding tiles like a nuke?)
I remember the same thing was supposed to happen on Sim City, but I never had it happen.
Are nuke plants "safe" to build, do they replace coal, or do you have 2x the power, and still the unhealthyness of coal?
The revelation that cottages aren't additional housing is huge, thanks.
So what is the effect of growing into a hamlet now? more commerce?
how much does a cottage/hamlet increase food production on a 2 breadpeice tile? how much does a farm?
Is it a fixed value independant of the tiles resources, or a multiplier of the tile's resources?
Does a farm on a coin and bread tile increase the coin and bread, with the bread increasing more? or only the bread and the coin stays at basal levels?
I assume its also a waste to build more farms+cottages within the BFC than you have population to work them? as the farm goes unused for a long time, and your workers could be chopping to speed production, or scouting/building roads/forts for more immediate benefit?