After wiping out Ragnar, it was time to fill out all that great land to the west (sounds like the Europeans after landing in the Americas, but I digress). Unfortunately the city Ragnar founded on what I thought was a small island, but turned out to be Mehmed's continent, was razed since it was just size 1 (the git had been building a worker forever). But I managed to quickly get out a new settler and re-settle it before Mehmed did. Useful for trade routes, and there was spice.
It took a while and some effort to repair the economy, and I had a fairly big army of catas and elephants. Could have continued the war on Mehmed, but I wanted a trade partner and better trade routes. Maybe it was a mistake. But I also noticed Mehmed had the biggest army in the world, so it might have been messy, and certainly postponed fixing the economy!
He didn't get Alpha for a stupidly long time, but I refused to do it myself, and moved onwards towards Education instead. At some point we got out some caravels to locate the other AIs (forget if I self-teched it, but I probably did). The other guys were pretty advanced, and Taj Mahal went before I located who built it. Taoism had been founded, but I had to do Philo myself for a chance at Lib. Thought it was lost, but you know how it is, you have to try. This is close to 1000AD, and I was missing a pile of techs, so despite the risks I had to use Education to backfill a bit:
Mehmed didn't have Philo, which is why I risked it, plus the dire need to simply get those techs. HR was very much needed. By the time I was able to research Liberalism, several AIs had both Education and Philo. It was a close call, but I got there first:
Mehmed already had Astro, but it was the best move I think, for much better trade routes, and something to trade with.
From there on and in, I basically just sat back and built building and teched. Launched a Golden Age and 4x switched into Rep-Caste-State Property-Pacifism. Then got out some more Great People. Most sit around waiting to get burned: 3GS, 2GM, 1GA, 1GSpy (from Communism). I lost the race for the other GPs.
Oh, and I finally built a wonder too, the first one in this game. Kremlin!
Often I don't get nearly as much use out of it as I think when building it, but in this game I intend to whip out factories + coal plants. Speaking about coal, I was kind of flabbergasted to learn there isn't a single source of coal on the entire continent. Even Mehmed only has the one tile. Thankfully Augustus has several though, and I managed to land one on the same turn I traded him Steam Power for 2 resources + 2gpt. Hope it will last for a long while. Coal is very much needed in space games. Hopefully I have better luck with aluminum. Missing that too will be a huge problem.
Below are a few screenshots of land, techs and relations. It looks allright now. Just a shame Mehmed is a shade short of Friendly, and it will take a long while to get AC up there because I met him horribly late (still no open borders bonus). Worst enemy status all around, more or less, has been tricky, and I got burned on it a few times. Incidentally, that's the reason Mehmed is no longer Friendly. Isabella isn't exactly my biggest fan, but that's how it tends to go with that nutter when you're not in the same religion. Has a nasty habit for stupid demands too. She's plotting, and has been for a long while, and I hope it's against Hannibal again, as they've been a war previously.
I'm a little frustrated at the lack of a truly good Ironworks city. The capital is best, but I like to split the bonuses up for spaceparts. Perhaps Mound City is best. But I'll need to tear down an awful lot of Towns, which is never a pleasant move
Speaking of Towns/cottages, I have a pile of those. 37 Towns so far, and about half as many villages. It was needed to get the economy under control.
Attaching the savegame as well, in case somebody wants to look. I'm sure I've made mistakes as usual, but that aside, the game should be in a good position to win space. And with plenty of hammers and access to Rifles, even if some tit like Isabella declares, it should be no problem to defend the puny force she may ship across (looks like she barely has any boats though -- unlike Mehmed who has about 924 ships
).
PS: It's funny to look at Mehmed's power graph. He has upgraded one or two units to Rifles I think...