Preturn:
I switched Cattansaragus to a worker rather than a Warrior. We don't need more warrior at this point. They will cost us 1 gpt - AW you almost always end up having more units than you can have for free.
Same with the Spear in Aaraba's Folly. It would be a regular Spear. Since we only have limited numbers of units we want vet only. Switch to a Barracks.
Decide I want to get some Swords in the capitol before we go for more Spear. Spear is an ok choice, but after connecting iron, I tend to make Swords for a little while before building Spears. I will probably build 2 Swords in each town and then put one of the 3 towns on Spear again.
In terms of military:
We have a Spear guarding 3 workers that can be attacked by a Horse. For this case I think we should move an Archer onto the stack. This does 2 things.
First, with two units on the square, we cannot lose the Workers because only 1 unit can attack. I find I use this strategy on a fairly regular basis -
A city cannot fall if there is one more defenders than possible attackers(until tanks or Cossacks) Fairly obvious, but worth remembering. I have saved a city from Cavalry because I moved in a regular Warrior. Of course sometimes it is not worth it or you don't have enough units, but in this case we do.
Second, if the Horse wins, then we will have an Archer that can attack it and will likely kill it. Otherwise the Horse could retreat.
Similarly we have 2 Spear in the town threatened by 2 Warrior and a Horse. We can move Archers into the city.
I keep an Archer and the Injured Spear in the gmaWanda.
I also redistribute some of the units in our Core to send a few more forward toward the front. We have not seen boats yet, so they are pretty safe at the moment. We want to take out the English town and more units forward makes that easier.
The AI isn't very good at landings - and tend to first land single units. If the AI was any better then this strategy would be bad. When we do see a boat, I suggest at least one sword should be retained in our core to handle landings.
The picture below shows how I moved the forces.
I double check to see if we could get writing in 1 at 100% but we can't.
IBT: China decides not to Attack. One Horse is on a Mountain
Rat Falls: Sword->Sword
Alleniel: Sword->Sword
CattanSaraugus: Worker->Barracks (not sure what to build here, but barracks for now).
825 BC: After I use the Elite to kill one Warrior, I am in the position in the picture below. I have two options, I can attack or defend. I don't want to just attack 2 because the last Horse would kill one of the attackers and I don't have a Spear to cover. Attacking has the problem of the Horse in the mountains - that battle I might lose as it is nearly even. However, I think the Chinese Horse are going to both go for Gmawanda which is also nearly even odds for two battles. Therefore I think attacking seems best. Note there is a risk of more Chinese Horse that could reach one of the Archers.
So I attack the Archer on the mountain first and win. It takes 2 Archers to kill the English Archer in the forest, and then I lose my final Archer attacking the Horse in the Plains. So two Archers lost attacking def 1 units=terrible RNG (RNG is random number generator - i.e. terrible luck). The Archer that defended the Spear with the Workers covers the 1 hp Archer on the mountains.
I sometimes hate Archers, they can be so pathetic. Fortunately, there is a sword almost there.
IBT: Surviving Chinese Horse retreats. Archer steps onto the Mountain next to our city. We are going to want to put a unit on that mountain so the AI doesn't get the better defense all the time.
We get Writing. Math is 12 turns and Lit is 18 at + 2 gold and 10, 15 at -2 gold (we have 19 gold)
Capitol: Sword->Sword. I could go for Settler, but by letting our Capitol grow in size we have more shields which means faster Settlers and swords.
800 BC: Greebley River is about to grow so we could get Palace in 24 turns . The 28 however seems better for timing which means we can give up the 2 shield BG back to Rat Falls and speed up the next Sword.
Also moved some units to the mountain for a better view of incoming troops from the west.
IB: Chinese Horse continues to retreat. Acher moves forward rather than Attack.
775 BC: Attack Archer with our Elite Archer and win. Move first sword to mountain with Spear and Archer near Newcastle.
The Spear to the East is the one I mean:
IBT: 2 English Archers Spotted in the East. We can handle with our own Archers.
750 BC: Attack Newcastle with Sword and kill a Spear. I didn't attack with the Archer yet because if I injure a Spear rather than kill it, it will just heal. It is better to wait until we have more attackers so an injured unit can be killed.
IBT: Archers Advance to Gmawanda.
730 BC: Two of our Archers kill the 2 English Archers.
Hold off attacking Newcastle for one more turn as we get 2 more Swords at full health - the Sword that attacked is at 3 hp and better not attacking this turn.
IBT: Capital: Sword->Sword More swords for an offensive seems good to me. When the Capitol get closer to size 6 it can build the settler.
710 BC: Built a town,
Othniel's Iron Fist on top of the Iron for the hill bonus. Since I am not building Settlers at the moment I renamed Catta-whatever to Ansar's Tiedye Shop since it is on the Dyes and to complete the trend.
Note on the dotmap #2 the final town was 4 away from Overseers Chunk. I would move it to within 3 (so one square closer from overseer).
I attacked and razed Newcastle - the first Sword killed the only defender.
IBT: Chinese Horse shows Up
690 BC: Kill Horse with Elite Archer. Start advancing toward China.
Raise Lux until Silks are connected for Capitol Happiness (we are currently roading them).
IBT: No enemy movement
670 BC: Spear on a mountain to watch Chinese. Lower lux and science - still getting Math in 3.
IBT: Spot Chinese Settler, Spear. Another English Archer.
650 BC: Kill Spear and capture our first two foreign Workers. There is an English Settler, Spear here just beyond the Chinese. They may settle though so we may not get any Workers from them.
IBT: English settle Oxford next to us.
Salamanca: Sword->Settler. We are finally size 6
630 BC: Lose a Sword taking out Oxford. Elite Archer kills injured Spear.
IBT: 2 English Spear and Archer are spotted.
Chinese Archer Spotted.
610 BC: Move away from Chinese Archer. It is on a mountain. If it follows we can attack it in the plains.
Notes:
We lost the early Archers and the Sword at the end.
A side effect of letting the Capitol grow was we got tech much faster. Math started at 12, but we got it in 9 I think.
We have several Spear on mountains. I like doing this if the enemies don't have Swords. The one next to the Chinese town make it impossible for the Chinese to improve the city(AI send workers to city if enemy within 2 or 3). There is an Spear near what is likely to be the Chinese Capitol. Finally there is a Spear watching the direction of the English. Without Swords the AI is unlikely to attack these mountain Spear.
We have an attack stack, but I don't consider it big enough to go after the Chinese Capitol. There is a strong reason to want to attack the Chinese first, that is they have Horses that we want.
I am roading the mountains to help with defense. I realized after I did this that this wasn't the best move. Instead I should have started getting Irrigation to our cities. I think we want to irrigate all the way back to our Capitol. There are 3 more workers for this task heading away from our Core.
I would keep Chinese cities!. The chinese are feeling the effects of war and we have more culture than they do with our one temple. With us attacking them, they will not build any culture at all. Saving some settlers by taking their cities will help us expand faster. The chances of a flip will be low to non-existant (especially if we starve the cities to size 1).
For the Capitol it can be at 10 Shields at size 5 or 6. If we prefer we can keep it on Sword rather than the Settler. I would like to expand at least a little and chose the Settler, but many ppl would probably keep it pumping out Swords for the Chinese war. If we do go this route, then keeping all chinese cities is mandatory, IMO. Problem is that they will tend to drop to size 1 and autodestroy.
Greebley River will grow in 2. At that point I would MM for Shields to hurry the Palace/Library to be as close to when we get lit as possible (doesn't need the 2 food it has now). We could bring it closer to when we get Lit by giving it the BG from Rat Falls.
From the following picture it looks like we may be able to set up additional chokes. Note the water to the East of us. English seem above this water while the Chinese Beneath. It is something to consider when we expand past the choke.
Picture: