Here is the report up to this point:
PRE:
move pop from river forest to spice to gain 1gpt.
Not sure what we want out of Venice. 1 pop I move from unimproved grass to spice with a road. I gains 2gpt and 1 shield, but lowers food by 1. Right now I go for the faster troops and extra cash.
Are we wanting the warrior to keep looking around? We have 6 nations now, I would just as soon disband the guy. I know later we will wish we had more of the map, but that is a long way off right now. If he stays or moves, eventually he will be killed and maybe provide a promtion or a slave for someone.
I was never a fan of searching for more enemies in large AW maps, even more so in CCM.
No idea when the next clan will arrive, but I would guess the only direction we can support right now is towards Korea or SE.
IBT:
We have/had a lone Legionare that went 1-1-1. Would not have died, if we had the razed town as the finally archer would not have been able to reach him. For sure we cannot have lone units outside of the borders at this stage, too many units about and they will just get chopped.
Livy reports:
Italy
Inca
Austro
Maya
Greek
Persia
Indo
and the forgotten Canadians. Were does that leave the rest?
8 boats bombard Venice. I sure did not miss that part of the game.
Hum, I see we have a colony that is sort of out in the open, so that would seem like a good area to fill real soon. Do not want Iron to be exposed that much.
Zerk arrives at the doorstep of Cheju.
(1) 375A:
e/CA kills the zerk (1-0).
We have a short string of units that seem to be moving toward Korea, but 1 spear is fortified. Was that intended, not sure so I leave it for now.
cat retreats from a spear in Pyongyang.
e/CA kills a spear (2-0-1).
Legion kills spear (3-0-1).
Enslaver finished the damaged spear (4-0-1). We get 2 gold. The town has a market, WorldReligion Buddhism and Buddhist Community.
Starts a wall.
Legion goes elite killing Indo spear (5-0-1).
e/cat kills Indo sword (6-0-1).
Workers finished a road in Naples, but I have no idea why. Rome and Naples are on no growth and neither can use another tile for some time.
IBT:
Russian chariots come out of the fog and redline a legion and kill the archer that made the leader. The price for not holding that town is that lots of roads for others to reach are traveling units. (1-1) [7-1]
(2) 400AD:
Use leader to rush the Great Pogoda as it makes a Yogi every 8 turns.
e/Legion kills spear near Cheju (1-0).
e/Enslaver kills bowman and gets slave (2-0).
legion gets the offending Russian char and goes elite (3-0).
IBT:
Mongols make Hunnic Storm in Daidu.
Russian char dies on Pret outside of Pyongyang (1-0) [11-1]
(3) 425AD:
I start the Great Monastry in Rome so we can get some Missonaries eventually. We are ok with troops right now. It is 10 turns.
Would like to see us get out a few strong 2 move units in the not too distance future.
Legion kills asian sword cleanly (1-0).
e/cat kills asian sword and get a leader (2-0).
Switch Rome to WE and send the leader to Florence to rush the Great Monastry.
Enslaver kills an Indo bow (3-0).
e/Legion kills russian cat (4-0).
legion kills russian sword and goes elite (5-0).
Enslaver kills bow (6-0) at Cheju.
Upgrade apprentice.
Legion kills russian sword (7-0).
IBT:
Milan grew so I am gong to squeeze in a theatre to let it grow more.
Nanking builds Great Wall for China.
Korea and Indo want to talk.
4 russians attack my small stack heading towards a Korean town. 2 cats retreat and 1 dies and a char retreats.
One of the Prets went elite.
We get a couple of border pops.
(1-0-3) [19-1]
(4) 450AD:
Enslaver kills one of the 1hp cats and goes elite, but lost a few hp (1-0).
Rush Great Monastry. I rushed these two in Florence as it is the closest without being a flip or capture risk.
I wanted to get the leaders used quickly as several eiltes have to fight and of course cannot get a leader while one is around.
e/legion kills the other 1hp cat (2-0).
e/CA kills Indo sword at Pyongyanf (3-0).
I decide to let the 1hp russian char go as I do not want to expse any units and they have several units on the next hill. Sure could use a cat here, but all are in Pyongyang right now.
IBT:
Florence starts pike.
We learn Feudalism.
Turin starts wall.
Two Russian Chars head for the colony, which I have already reinforced.
3 Indo units pull up to Pyongyang.
(5) 475AD:
upgrade a clan.
Upgrade some spears and will swap the pikes with spears that are covering workers.
e/legion kills russian spear (1-0).
e/legion kills russian bow and makes a leader (2-0). Not sure, if I will cover the legion as I am thinking I would rather lose a legion that already made a leader than a pret.
Will be glad when a few pikes are available for that job.
To be continued......