IT 1050AD: Bapedi building muskets without a barracks?

Swapped to harbor. Ditto, Tenochtitlan. MM action across Azteca: glass ceiling towns to high shields, including Madrid; some placed on higher food. I go ahead and trade chemistry to Mao for Chivalry and 1gpt.
1060AD: Rushed bank in San Antone.
1070AD: Bapedi builds harbor, starts caravel. Irrigate Bogota grassland, MM to get more shields, less commerce. Trade 5gpt to America for their map and 73g cash, rush bank in Tlax.
1080AD: Swap Madrid to Wall Street, food deficit, due in 6.
1100AD: We now have a navy again.
1110AD: Renegotiate our trade deals to our favor.
1140AD: Madrid builds Wall Street. Our income rises to ~330gpt. I rushbuy markets in Bogota and Barcelona. Chinese town north of Hope is razed, other one in danger. I merge our worker back into the city and swap to settler, losing 8 shields. I change Tlat from horseman to settler and start our ship moving in that direction. Might as well poach if we can. Also, for us to win a diplo vote in a THREE WAY RACE, we must keep China alive. Not sure if trying to do that with a gift city and blockade will piss off the other AI's, though. No sense going that route if it will only bring us to war. Not now, at least -- we're nowhere near ready.
1150AD: Iros capture other Chinese colony above Hope. Hope trains settler, restarts harbor. Lone scientist moved to Texcoco. Tlax trains settler. Several cities start or are switched to cathedrals. I upgrade three more of our troops to Musket, including both the ones on the Egyptian border. Looks like we don't need the second settler for the island after all. We might use him for something else, though. We could use another ship, one on permanent ferry duty back and forth to Mpondo Isle. As wines deal expired with Abe, but he is broke and can't pay to renew, I trade wines and gpt (and cash, down to treasury balance of 1000g) to him for Physics, then trade Physics to China for Economics.
The Chinese are being eradicated. I don't believe it would be wise to offer them a reservation on our lands. Oh sure, we could, and we could use a few units to fence them in, blockade the other AI's from attacking, but then we might end up in
This Situation as an AI decides that if we won't let them get at China, that we'll do as a substitute. Even though we would NEED China to have a chance to win a diplo victory in a three way vote (two of four votes won't cut it, I don't believe), I don't see how we can save them if the other AI's are truly bent on wiping them out. All this because foolish Mao let Cleo bribe him into attacking America!
I recommend the far north tile on Hope Isle for poaching. No sense worrying about creating pressure on an Iro city, as they have already done that themselves just by taking that city. The time to hunt us up some of the King's Land is now. What to do with the spare settler, I don't know yet, but don't merge him back into a city. You never know when a poaching opportunity may present itself.
RBE2 - Aztecs - 1150AD
- Sirian