No. As said above, allocating research is a part of Civ strategy. Plus, already discovered techs by other civilizations would be selectable.
- Right.
So, when you're shooting at random techs in the dark, it's SOOOO strategy, right?
It's basically taking a deck of cards, then drawing until you get what you want. No strategy.
Religious techs, if based on Civ4 tech tree, could be very usefull also, especially if you discover them first. And it's not like if Civ5 you would have only religious techs to discover.
- You missed the point entirely. I was talking about if you wanted to do something else, yet you got this completely unrelated tech each and every time, it would get annoying.
Funny how you did change your opinion so easily. And now I learn that you didn't even do the effort to imagine my idea. Tell me: what's the point of your presence here?
- Funny, how unreasonably immature you are acting. I don't like your opinion, nor do I like your attitude to others, which is almost like saying that anyone who doesn't believe you is not following their own opinion.
Get this, your defense is little more than just trying to say that I'm apparently changing my opinion(Funny, though, how you don't even know what my opinion IS.), so what is YOUR purpose of being here, besides trying to call people out for not being on your side?
Axe rushed could become a factor of luck, indeed. But it would be to the other players to jump on this tech like lions, when resiting with weaker units, like Archers for example. In multiplayer that could be weird, granted, but not if losing a part of our territory becomes a common thing, as I descibed it in other ideas like rebellions.
- As the tech tree goes on, there will always be a very nice and convenient "Death Cushion" which would allow the first person who RANDOMLY got that tech to get a MASSIVE advantage over the other civs. Losing territory is normal in Civ, but why should we be forced to lose more to someone, simply because they randomly got Bronze Working?
Why should I have to deal with someone getting a lot more cities, because they just got Iron Working?
I'm about to beat the enemy, and oh joy, he just got Feudalism while I have Axemen. Great. JUST GREAT.
It would just be frustrating, unreasonable, and unnecessary.
LOL, isn't that the point of Liberalism?
- No, because you can SEE Liberalism, and PLAN on how to use it. If you DON'T see it, it'll just be a waste of a tech that you basically just wasted 20-30 turns(Speaking in Marathon/Settler/80-90% Science terms) doing NOTHING to help your own cause.
that's life! Or game.
- Too bad that, as a game, we don't have to deal with superfluous, or annoying gameplay.
I don't remember precisely, but I think that Sid Meier's Alpha Centauri has the thing you want.
- No, as that was not the idea I was planning. My idea was explained across other posts.
Yes. Do you think prehistoric men knew that Bronze Working existed before they discovered it? No. Tech advancement in all actual Civ games is only an interface in order to represent the fact that the player is managing a whole civilization. It just gives him control on things that are not relevant of human will.
- This is probably the biggest case of "Realism > Gameplay(WRONG.)" I have seen yet. It's for GAMEPLAY. Barely ANYONE wants to just sit there and know nothing about one of the biggest factors in the GAME.
They didn't just randomly research anything either. They knew SOMETHING about the technology, which is why every technology leads to another.
Would you like to play a complicated game without a manual on a huge part of it? I don't think so.
And they finally discovered a new tech at a certain and honest time. Just like my system.
- No. Not like your system.
Your system is if the entire world knew absolutely NOTHING about ANYTHING, and just randomly discovered something and learned how to use it almost instantly.
In Civ4 terms, it's as if no one knew ANYTHING, and occasionally a GS would appear and discover a random tech.
In the REAL WORLD, everything was being researched at the same time by multiple civilizations, many being far beyond their own technology, discovering many techs at the same time, most not being used. Basically, every tech up to the High-Modern was discovered, they just didn't have any use for it.
Many tech paths, barely any crossing. Some civilizations actually DESTROYED technology(Egypt's destruction), almost the exact OPPOSITE of your system.