Thx for your two posts
WastinTime!
I knew that Tororidal has higher maintenance costs, but I didn't knew that they were twice as high. When I remember how many games I've played with Tororidal... Those games could all have been so much easier with half maintenance... Well, at least I can play the current Gauntlet on Flat

. That should sort out the maintenance problems I had in my first game

.
Regarding this game: The fun of Cavalries, Airships and Rifles is just, that they can almost always be successful. Horse-Archers alone are so weak and so easily countered, Inca-rushes are major fun but 1 or 2 hills-cities and one needs insane numbers, like 3-4 Checkers per Archer.
It's funny though, because this game was just so good, that noone has tried beating it, although Vassals + lower maintenance alone should grant a certain #1 position usually. I'm learning myself from this game and from doing the writeup 'til now.
Somehow it seems, that Cavalries and Rifles are the ultimate winning Combo, at least on large+ maps. In Replay #9, I also conquered the complete map with Cavs + X. Still, an early rush is usually necessary to be able to compete with the AIs. Yesterday, I played a time-victory game and thought I could miss out on early rushing, result was, the AIs won Liberlism and some had Infantries before I got Rifling. Had to give up that game at 1600 AD because one AI was 40T to cultural victory while having Infantries and Bombers.
Don't know, to me it seems, the more I write, the worse my games get, as if I wouldn't listen to my own advice

. Probably I'm just trying to much, it's simply normal that 50% of all Horse-Archer rushes fail, and Oracle got built at 2300 BC in 10/10 of my last games unfortunately.
So this game is one that I'll always remember.