AntSou
Deity
- Joined
- Jun 8, 2019
- Messages
- 3,052
I need to vote a bit earlier today (trying to keep it 17.00 GMT -3/+3)
Disclaimer, I'm Portuguese. Does that affect my interest in a Portuguese Civ? Yes. However, it does so in an indirect way. I'm not much inclined to nationalist or patriotic feelings, so it's not a matter of wanting Portugal for the sake of it. BUT I have nevertheless been culturally educated to enjoy the history and tales of naval exploration, so that it now affects the kind of Civs I most enjoy playing with. Unsurprisingly I like Phoenicia a lot.
So here's my rebuttal of the too many European naval civs argument:
England - Naval Militaristic. Dominate the seas through high production and naval military prowess.
Norway - Naval Militaristic. Focused towards early raids and general Viking shenanigans.
Spain - Naval and Religious Expansionism. Spain is directed at expanding both their territory and their religion in other continents.
Phoenicia - Naval Trade. This is the only European Civ directed at Naval Trade and Coastal Expansion that comes close to some of the mechanics in a potential Portugal Civ. However, Phoenicia's abilities are heavily focused towards expansion in their own continent.
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A Portugal Civ MUST relate in some way to Luxury Resources, something none of these Civs offer. Extra Gold from Trade Routes fits Spain, but not Portugal. The period of high gold revenue from Brazil occurs two centuries later, and it would be a waste if Portugal were to focus on that period (I'm sure it would be fine for a modded Civ/Leader, but not an official one). As always, Portugal must relate to global naval trade. Such a civ might include:
- Afonso de Albuquerque as unique Governor (easily the most crucial figure in Portuguese History, along with Marquis de Pombal. He built the empire in the East almost single-handed. It's a shame Da Gama takes the limelight);
- Quicker Acquisition of Great Admirals; Ships within a Portuguese Great Admiral range ignore closed borders. When declaring surprise war, do not expel ships outside border limits;
- Great Admirals remove Loyalty Penalties within a certain range;
- Any ship within Great Admiral range may enter Ocean;
- May use Caravels (or a new unit) to settle Feitorias in foreign continents. Feitorias give automatic access to a copy of any Luxury Resource within 3 tiles without requiring improvement. Feitorias must complete a project to become Cities. Before that their population is either capped or increases very slowly. May only be built on the coast. Feitorias have defensive walls equivalent to Medieval Walls.
- Defensive bonuses to ships stationed in Feitorias;
- City Attack bonuses to ships when attacking coastal cities in foreign continents;
- Sea Routes between the Portuguese Capital and any city on a different continent have unlimited/double trade range.
- Caravels may be converted to trade units.
These are some basic ideas. As you see there's plenty of space, but it must be done in such a way that the only viable strategy for Portugal is to obsessively seek coast in foreign continents, seeking its luxury resources, while also being a constant Piracy threat (much like barbarians) to any Civ with coast in foreign continents.
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My votes:
Assyria - 18 (17 +1)
Babylon - 11 (14 - 3) I want another Mesopotamian Civ and it's not acceptable Assyria has only ever been in one other Civ game. It also has a lot more design space and doesn't really overlap with Sumer.
Byzantium - 17
Ethiopia - 24
Hittites - 4
Iroquois - 18
Maya - 30
Morocco - 21
Portugal - 23
Edited: Included Xandinho's vote
Disclaimer, I'm Portuguese. Does that affect my interest in a Portuguese Civ? Yes. However, it does so in an indirect way. I'm not much inclined to nationalist or patriotic feelings, so it's not a matter of wanting Portugal for the sake of it. BUT I have nevertheless been culturally educated to enjoy the history and tales of naval exploration, so that it now affects the kind of Civs I most enjoy playing with. Unsurprisingly I like Phoenicia a lot.
So here's my rebuttal of the too many European naval civs argument:
England - Naval Militaristic. Dominate the seas through high production and naval military prowess.
Norway - Naval Militaristic. Focused towards early raids and general Viking shenanigans.
Spain - Naval and Religious Expansionism. Spain is directed at expanding both their territory and their religion in other continents.
Phoenicia - Naval Trade. This is the only European Civ directed at Naval Trade and Coastal Expansion that comes close to some of the mechanics in a potential Portugal Civ. However, Phoenicia's abilities are heavily focused towards expansion in their own continent.
---
A Portugal Civ MUST relate in some way to Luxury Resources, something none of these Civs offer. Extra Gold from Trade Routes fits Spain, but not Portugal. The period of high gold revenue from Brazil occurs two centuries later, and it would be a waste if Portugal were to focus on that period (I'm sure it would be fine for a modded Civ/Leader, but not an official one). As always, Portugal must relate to global naval trade. Such a civ might include:
- Afonso de Albuquerque as unique Governor (easily the most crucial figure in Portuguese History, along with Marquis de Pombal. He built the empire in the East almost single-handed. It's a shame Da Gama takes the limelight);
- Quicker Acquisition of Great Admirals; Ships within a Portuguese Great Admiral range ignore closed borders. When declaring surprise war, do not expel ships outside border limits;
- Great Admirals remove Loyalty Penalties within a certain range;
- Any ship within Great Admiral range may enter Ocean;
- May use Caravels (or a new unit) to settle Feitorias in foreign continents. Feitorias give automatic access to a copy of any Luxury Resource within 3 tiles without requiring improvement. Feitorias must complete a project to become Cities. Before that their population is either capped or increases very slowly. May only be built on the coast. Feitorias have defensive walls equivalent to Medieval Walls.
- Defensive bonuses to ships stationed in Feitorias;
- City Attack bonuses to ships when attacking coastal cities in foreign continents;
- Sea Routes between the Portuguese Capital and any city on a different continent have unlimited/double trade range.
- Caravels may be converted to trade units.
These are some basic ideas. As you see there's plenty of space, but it must be done in such a way that the only viable strategy for Portugal is to obsessively seek coast in foreign continents, seeking its luxury resources, while also being a constant Piracy threat (much like barbarians) to any Civ with coast in foreign continents.
---
---
My votes:
Assyria - 18 (17 +1)
Babylon - 11 (14 - 3) I want another Mesopotamian Civ and it's not acceptable Assyria has only ever been in one other Civ game. It also has a lot more design space and doesn't really overlap with Sumer.
Byzantium - 17
Ethiopia - 24
Hittites - 4
Iroquois - 18
Maya - 30
Morocco - 21
Portugal - 23
Edited: Included Xandinho's vote