Alexandertheg8
Chieftain
- Joined
- Dec 20, 2010
- Messages
- 74
The Soviet union.
Mother Russia velcomes you to the epic tale of the development of the greatest nation on the blue, soon to be red, planet. The Union of Soviet socialist republics vas not built overnight, and ve regret it, but the Tsars took control of most of vhat is now the Soviet union...
and so before 1917 I will play the game as a Tsar, with Hereditary rule, serfdom, but after 1917, state property, police state, emancipation!
1000 years of communism!(or less if i am destroyed or conquer the world prematurly) From 1917 to 2917! So before 1917 I must have reached the pacific. Wars with Mongolia and Japan are inevitable for my goal, but china is my friend, they will most likely hate them too. Persia might be a problem if still around, but no threat is more than Germany! I will leave them alone until 1917, but after that, once the five year plans are complete, we capture Berlin and commence the Warsaw pact! (Don't worry i won't substitue all the Ws for Vs in all the posts, that is a one time thing only)
Now all the technical things that i have to mention:
I made some minor alterations to the map, such as adding rivers and moving resources.
In the west Asian republics, two silk resources appear in 1600 to represent cotton, and in Kyrgyzstan a horse and sheep are added to make Bishkek a useful city.
Kazakhstan should have some uranium, as it is a major export of that nation, and a sheep in the desert to represent the livestock cultures of that nation.
Tajikistan is a major producer of aluminum; so that should be represented.
Turkmenistan has two major exports, cotton and oil/natural gas, the Caspian Sea already has oil so it isnt good to put more, so just cotton. I know that the USSR dug a canal through Turkmenistan that caused the Aral sea to partially dry up, so in 1988 a new river will be created and the aral sea will loose its west most half to desert and the remaining half will loose its north most half leaving the Aral sea with one tile. Then cotton (silk) resources will pop up everywhere that the canal touches. To allow Ashgabat to be built on its actual location (second desert hill from the Aral Sea) an oasis will be put in and then removed when the canal is built. I might just include some of the Soviet Unions crazy projects in after 1991, just as a what if thing.
Uzbekistan is pretty much represented well.
Russia it self has major coal reserves, even though the game does not represent this (one near the don, the other near Irkutsk) so Ill add some. Kutnetsk basin is the one region that showed up on Wikipedia so Ill use that.
I would also like to mention I changed the semi-marsh near Crimea to a wheat because whenever the Ai played russia, they would always build a farm there and the marsh resource without being on a marsh tile looks a lot like wheat, so I have it engrained in my head that that tile is wheat, and any other way is blasphemy. We all have our oddities.
Anyway I suck, so Ill play on viceroy. The only time I will use world builder is to do the crazy projects, make the initial changes and to check the progress of the other nations, and to make sure Baku stays alive in some way or form. That city gets razed so often, or sometimes is never built. If someone razes it, I will worldbuilder it back in. I dont want to settle it, I want to conquer it, as the Russians actually did, it I lose it that is fine, but if it gets razed it gets world buildered back in. Baku must stand!
Permanent alliances are set because I may want to take on china as a friendly communist civ, time victory is off so that the game wont end just because the Civ programmers say it does. (Mayans 2012, civ programmers think it is 2050, I wonder who will be more right)
860 AD: the world seems pretty normal, rome is still alive though, constaninople has been razed and Lyon was the holycity, I made a small concession to my no world builder rule to move the Holy city to rome. The good thing is Baku is around, and Persia is gone, the bad thing is Germany is going to settle memel / klaipeda. I would have preferred that they build Konisberg so that I can conquer it late game and have it renamed to Kaliningrad, but you cant have everything. I think the reason they are settling east so soon is that the French built Aix-la-Chapelle and so are forcing germany to have a more easterly center, which is bad for me.
Anyway it is 860, the rus people settle down on the Volga river, instead of the Dniper as that is the kievan rus, either way we are the Rus! Great people of the limitless frontier! We are Vikings, we are Slavs, does it really matter? For now we are Muscovites! The grand duchy of Moscow begins building a library in order to increase our knowledge of the world, an in doing so allow us to expand our borders. We send settlers north-west, south-west and south-east, the latter is headed to build a city at the strategic position in between the Don and Volga rivers. This will increase our trade network to include the don and Volga valleys, unfortunately the sea of azov is not connected to the black sea and is instead a black hole that all the water of the don river seems to go and never fill in up.
Now a map with the changes.
Notice wheat near Crimea, no oil in Europe and aluminum 2 tiles south of what it should be. The forts represent future city sites. Normaly I build kiev 1 north of that shown, but since I am doing the USSR, and each of the west Asian republics are represented, even if only 1 tiles separates 3 of them, then Belarus should be represented, so minsk is put in. The actual location is one south west of the fort, but with Memel probably going to be built my germany, it will be way too close so I have to settle for that spot. With that being said, the Baltic states and the Caucasus states are not represented for this reason: they would all be adjacent and that is not possible. So Estonia will be a Leningrads fat cross, and the others will be partly in minsks and fully represented by Kaliningrad, which will be built after the deciding post revolutionary war with germany that will see Memel razed, and Berlin captured. (Which is pretty historical since Kaliningrad was founded after the soviets occupied east Prussia and deported all the germans and resettled it with Russians. In fact the Baltic states did not become part of the soviet union until world war 2 when the USSR occupied them for mutual protection against Germany.) All the Caucasus states are represented by Baku, which is why Baku must stand!
Notice the whale and fish.
The highlighted square with a bear on it has a fort on it. Notice the Oil in the desert near the river and the coal near the mountains. You can also see the rivers put in.
East of Novosibirsk the city placement is largely dependant on what the Mongols and Japanese do. The Mongols sometimes build cities for you like Erkhuu (Irkutsk) and Boyajbo. But the exact placement of these tend to differ from game to game so I must be flexible to the placement of cities in the central Siberian plateau.
Unfortunately Samarkand, will have to be razed to allow 2 lesser cities to be built, Taskent and Dunshabe. Notice the Aluminum in Tajikistan. The uranium and sheep in Kazakhstan, and the Horse and shepp outside Kyrgyzstan. ( that region is actually Kazakhstan but it is closer to Bishkek than to Karaganda .
Notice the deer, fur and gems have been moved.
Anyway the first cities to be built are Moscow, Stalingrad (carcyn) Kiev (1 south of optimal location) and Minsk (1 north east of actual location) Leningrad will come later.
Leningrad is to be founded around the year 1700 (1703 is actual date)
Murmansk is questionable to found on it actual date, 1915, because the culture from Norway cities and Finnish cities will probably block it before then. They tend to get settled by britian in my Russian games, (germany seems to be blocked from expansion by me so England colonizes it and neglects to build a outside Europe empire) If someone settles near the site I will settle it soon after, if not then it will be around 1900.
Vorkuta has an interesting history of being a forced labour camp, the soviets seemed to like to freeze their undesirables to death, and was built around 1934. Definitly after the revolution, when Stalin takes over, it will be built.
Vladivostok is a goal to found before the actual date of 1859, as opposed to the easy to found cities that I will wait for, for historical reasons.
A historical problem is that the 860 start Rhye has given us is the beginning of the kievan rus, not the grand duchy of Moscow, but some things have to be worked around. In the beginning the nation will be a loose confederation of the russ colonies, if Greece can be a civilization based on city states, so can russia! Anyway kiev will be the most powerful city of the empire in the beginning so the kievan rus will be represented in a way.
So far at the moment i can't figure out how to post the pictures in side the psot and can only attach them, after i figure it out i will post them inside the text to make it more convienent for everyone.
Okay I blabbed enough, to this, I leave you:
Upon founding the city of Moscow and ultimately creating the duchy of Moscow the Rus people could stare in all directions and sea nothing but the vast steppe and the eternal forest. They did not know that one day Moscow would govern from the outlet sea of the Dniper river all the way to a great and vast ocean unknown of. They did not know that one day, their people would lead the world in a new system, the perfect system, the dictatorship of the proletariat. To be fair at that time the proletariat did not exist, the common people were serfs and slaves, but that would change.
Mother Russia velcomes you to the epic tale of the development of the greatest nation on the blue, soon to be red, planet. The Union of Soviet socialist republics vas not built overnight, and ve regret it, but the Tsars took control of most of vhat is now the Soviet union...
and so before 1917 I will play the game as a Tsar, with Hereditary rule, serfdom, but after 1917, state property, police state, emancipation!
1000 years of communism!(or less if i am destroyed or conquer the world prematurly) From 1917 to 2917! So before 1917 I must have reached the pacific. Wars with Mongolia and Japan are inevitable for my goal, but china is my friend, they will most likely hate them too. Persia might be a problem if still around, but no threat is more than Germany! I will leave them alone until 1917, but after that, once the five year plans are complete, we capture Berlin and commence the Warsaw pact! (Don't worry i won't substitue all the Ws for Vs in all the posts, that is a one time thing only)
Now all the technical things that i have to mention:
I made some minor alterations to the map, such as adding rivers and moving resources.
In the west Asian republics, two silk resources appear in 1600 to represent cotton, and in Kyrgyzstan a horse and sheep are added to make Bishkek a useful city.
Kazakhstan should have some uranium, as it is a major export of that nation, and a sheep in the desert to represent the livestock cultures of that nation.
Tajikistan is a major producer of aluminum; so that should be represented.
Turkmenistan has two major exports, cotton and oil/natural gas, the Caspian Sea already has oil so it isnt good to put more, so just cotton. I know that the USSR dug a canal through Turkmenistan that caused the Aral sea to partially dry up, so in 1988 a new river will be created and the aral sea will loose its west most half to desert and the remaining half will loose its north most half leaving the Aral sea with one tile. Then cotton (silk) resources will pop up everywhere that the canal touches. To allow Ashgabat to be built on its actual location (second desert hill from the Aral Sea) an oasis will be put in and then removed when the canal is built. I might just include some of the Soviet Unions crazy projects in after 1991, just as a what if thing.
Uzbekistan is pretty much represented well.
Russia it self has major coal reserves, even though the game does not represent this (one near the don, the other near Irkutsk) so Ill add some. Kutnetsk basin is the one region that showed up on Wikipedia so Ill use that.
I would also like to mention I changed the semi-marsh near Crimea to a wheat because whenever the Ai played russia, they would always build a farm there and the marsh resource without being on a marsh tile looks a lot like wheat, so I have it engrained in my head that that tile is wheat, and any other way is blasphemy. We all have our oddities.
Anyway I suck, so Ill play on viceroy. The only time I will use world builder is to do the crazy projects, make the initial changes and to check the progress of the other nations, and to make sure Baku stays alive in some way or form. That city gets razed so often, or sometimes is never built. If someone razes it, I will worldbuilder it back in. I dont want to settle it, I want to conquer it, as the Russians actually did, it I lose it that is fine, but if it gets razed it gets world buildered back in. Baku must stand!
Spoiler :
Permanent alliances are set because I may want to take on china as a friendly communist civ, time victory is off so that the game wont end just because the Civ programmers say it does. (Mayans 2012, civ programmers think it is 2050, I wonder who will be more right)
Spoiler :
860 AD: the world seems pretty normal, rome is still alive though, constaninople has been razed and Lyon was the holycity, I made a small concession to my no world builder rule to move the Holy city to rome. The good thing is Baku is around, and Persia is gone, the bad thing is Germany is going to settle memel / klaipeda. I would have preferred that they build Konisberg so that I can conquer it late game and have it renamed to Kaliningrad, but you cant have everything. I think the reason they are settling east so soon is that the French built Aix-la-Chapelle and so are forcing germany to have a more easterly center, which is bad for me.
Anyway it is 860, the rus people settle down on the Volga river, instead of the Dniper as that is the kievan rus, either way we are the Rus! Great people of the limitless frontier! We are Vikings, we are Slavs, does it really matter? For now we are Muscovites! The grand duchy of Moscow begins building a library in order to increase our knowledge of the world, an in doing so allow us to expand our borders. We send settlers north-west, south-west and south-east, the latter is headed to build a city at the strategic position in between the Don and Volga rivers. This will increase our trade network to include the don and Volga valleys, unfortunately the sea of azov is not connected to the black sea and is instead a black hole that all the water of the don river seems to go and never fill in up.
Now a map with the changes.
Spoiler :
Notice wheat near Crimea, no oil in Europe and aluminum 2 tiles south of what it should be. The forts represent future city sites. Normaly I build kiev 1 north of that shown, but since I am doing the USSR, and each of the west Asian republics are represented, even if only 1 tiles separates 3 of them, then Belarus should be represented, so minsk is put in. The actual location is one south west of the fort, but with Memel probably going to be built my germany, it will be way too close so I have to settle for that spot. With that being said, the Baltic states and the Caucasus states are not represented for this reason: they would all be adjacent and that is not possible. So Estonia will be a Leningrads fat cross, and the others will be partly in minsks and fully represented by Kaliningrad, which will be built after the deciding post revolutionary war with germany that will see Memel razed, and Berlin captured. (Which is pretty historical since Kaliningrad was founded after the soviets occupied east Prussia and deported all the germans and resettled it with Russians. In fact the Baltic states did not become part of the soviet union until world war 2 when the USSR occupied them for mutual protection against Germany.) All the Caucasus states are represented by Baku, which is why Baku must stand!
Spoiler :
Notice the whale and fish.
Spoiler :
The highlighted square with a bear on it has a fort on it. Notice the Oil in the desert near the river and the coal near the mountains. You can also see the rivers put in.
East of Novosibirsk the city placement is largely dependant on what the Mongols and Japanese do. The Mongols sometimes build cities for you like Erkhuu (Irkutsk) and Boyajbo. But the exact placement of these tend to differ from game to game so I must be flexible to the placement of cities in the central Siberian plateau.
Spoiler :
Unfortunately Samarkand, will have to be razed to allow 2 lesser cities to be built, Taskent and Dunshabe. Notice the Aluminum in Tajikistan. The uranium and sheep in Kazakhstan, and the Horse and shepp outside Kyrgyzstan. ( that region is actually Kazakhstan but it is closer to Bishkek than to Karaganda .
Spoiler :
Notice the deer, fur and gems have been moved.
Anyway the first cities to be built are Moscow, Stalingrad (carcyn) Kiev (1 south of optimal location) and Minsk (1 north east of actual location) Leningrad will come later.
Leningrad is to be founded around the year 1700 (1703 is actual date)
Murmansk is questionable to found on it actual date, 1915, because the culture from Norway cities and Finnish cities will probably block it before then. They tend to get settled by britian in my Russian games, (germany seems to be blocked from expansion by me so England colonizes it and neglects to build a outside Europe empire) If someone settles near the site I will settle it soon after, if not then it will be around 1900.
Vorkuta has an interesting history of being a forced labour camp, the soviets seemed to like to freeze their undesirables to death, and was built around 1934. Definitly after the revolution, when Stalin takes over, it will be built.
Vladivostok is a goal to found before the actual date of 1859, as opposed to the easy to found cities that I will wait for, for historical reasons.
A historical problem is that the 860 start Rhye has given us is the beginning of the kievan rus, not the grand duchy of Moscow, but some things have to be worked around. In the beginning the nation will be a loose confederation of the russ colonies, if Greece can be a civilization based on city states, so can russia! Anyway kiev will be the most powerful city of the empire in the beginning so the kievan rus will be represented in a way.
So far at the moment i can't figure out how to post the pictures in side the psot and can only attach them, after i figure it out i will post them inside the text to make it more convienent for everyone.
Okay I blabbed enough, to this, I leave you:
Upon founding the city of Moscow and ultimately creating the duchy of Moscow the Rus people could stare in all directions and sea nothing but the vast steppe and the eternal forest. They did not know that one day Moscow would govern from the outlet sea of the Dniper river all the way to a great and vast ocean unknown of. They did not know that one day, their people would lead the world in a new system, the perfect system, the dictatorship of the proletariat. To be fair at that time the proletariat did not exist, the common people were serfs and slaves, but that would change.
Attachments
-
Civ4ScreenShot0751.JPG91.8 KB · Views: 2,630
-
Civ4ScreenShot0752.JPG86.3 KB · Views: 2,575
-
Civ4ScreenShot0753.JPG192.6 KB · Views: 2,585
-
Civ4ScreenShot0754.JPG191.7 KB · Views: 2,605
-
Civ4ScreenShot0755.JPG188.4 KB · Views: 2,568
-
Civ4ScreenShot0756.JPG173 KB · Views: 2,539
-
Civ4ScreenShot0758.JPG197.1 KB · Views: 2,530