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Rhye's and Fall of Asia - Version 1.0

Discussion in 'Rhye's and Fall Modmods' started by civ-addicted, Nov 7, 2011.

  1. Civciv5

    Civciv5 Grand Emperor

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    Is the "TheANewChineseCivSpawnsAndTheOldChineseCivCollapsesTo tallyWhichCompletelyRuinsTheGameAndThereforVeryAnn oying-Problem" fixed yet?
    Because I don't want to start a new game if that happens to me.
     
  2. merijn_v1

    merijn_v1 Black Belt

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    From the changelog on the 2nd post of this thread:
    This means: Yes.



    @ All
    I think I fixed the Ming problem. Unpack the file in the python folder. (It should replace a file, choose the overwrite it) It will disable the Ming completely, until a proper fix is made. But this allows to play the other civs without any problems

    Could somebody confirm that it fixes the problem? IIRC, you should be able to reload games before the fix.
     
  3. Tigranes

    Tigranes Armenian

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    Merjin, it sounds silly, but CA's beta DID disable Ming already :lol: I meant the fix that would put them back to game.
     
  4. merijn_v1

    merijn_v1 Black Belt

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    I know. But I think the Ming were not completely disabled. In the code (from what I understand from it), they would still spawn. I disabled also that bit. I think this should solve the crashes when the AI is the Ming and they spawn.

    I think I'm not capable of readding them to the game without any bugs. I'm affraid you'll have to wait until CA is back and can readd them.
     
  5. ipridian

    ipridian Chieftain

    Joined:
    Nov 24, 2011
    Messages:
    1
    Hello,

    I'm writing about the bug of Japan not having its starting tech.

    To fix this seems simple, however I do not know what are its intended starting tech.

    Here are the steps:

    1. Open up RFCA/Assets/Python/RiseAndFall.py
    2. Search for "def assignTechs", which should be around line 2900
    3. Insert between any 2 parent if clauses something similar to this structure:
    Code:
    if (iCiv == iJapan):
        teamJapan.setHasTech(con.iCeremonialBurial, True, iCiv, False, False)
        # and so on
    
    Indentation is important in Python so make sure you have the right indentation for the clause. It seems that the rule of this file is indentation by 4 spaces.

    I believe that's the only instance to modify to get Japan going right again, [&edit] and have tested it to be working (tested by setting Japan's start tech to the same as Tang's as I didn't know what's intended)
     
  6. merijn_v1

    merijn_v1 Black Belt

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    Thanks for noticing. Japan now has some starting techs.
     
  7. Barak

    Barak Emperor

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    Started a game as the Song, and could not keep my economy in line. Inflation is so high, and no real way to earn gold right from the start.

    Any suggestions?
     
  8. 2phunkey4u

    2phunkey4u West-Eastern Divan

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    Build markets, teahouses, courthouses, harbors, Buddhas of Bamiyan if available and you'll be more than just fine. China is especially nice for cottages.
     
  9. Barak

    Barak Emperor

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    Thanks, all this i already knew. I was thinking more in terms of the first 10-15 turns as my civ was loosing 30+ gold per turn with 0% research! I took one Tang city then the rest of China flipped to me killing what poor economy i had.
     
  10. 2phunkey4u

    2phunkey4u West-Eastern Divan

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    That's inevitable. You'll starve for the initial build-up. You can disband units after 1000 AD if Jurchen start at peace with you.
     
  11. stolenrays

    stolenrays Deity

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  12. merijn_v1

    merijn_v1 Black Belt

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    Can you be more specific when you exactly get those Memory allocation failures?
     
  13. stolenrays

    stolenrays Deity

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  14. stolenrays

    stolenrays Deity

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  15. Sissyphos

    Sissyphos Warlord

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    How do you complete Qin UHV with the 4 Wonders? I build Great Bath, Harbor, Wall, Granery and Arg e bam but it told me I failed. Which Wonders do I have to build?

    Can someone explain the Unique Power of Korea to me? What does it mean?
     
  16. Civciv5

    Civciv5 Grand Emperor

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    Why doesn't RFCA has a sub-forum?
    What are the requirements of a sub-forum?
     
  17. hoplitejoe

    hoplitejoe Top fun-poster

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    You could request one but at the moment this project seems too small to need one.
     
  18. Civciv5

    Civciv5 Grand Emperor

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    RFC Greek World is virtually dead,isnt it?
    It has a sub-forum.
     
  19. hoplitejoe

    hoplitejoe Top fun-poster

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    It wasn't dead at one point though, have a look at how many threads there have been for it.
     
  20. Gem Hound

    Gem Hound Deity

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    It's alive again.
     

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