Rhye's and Fall of Asia - Version 1.0

Just wanted to say that I was in error about saying that this mod has MAF errors. In fact, I had way too many programs occupying my pc's memory. Game works fine without those problems. Awesome game, it is like playing a brand new video game.
 
Just wanted to say that I was in error about saying that this mod has MAF errors. In fact, I had way too many programs occupying my pc's memory. Game works fine without those problems. Awesome game, it is like playing a brand new video game.

The problem isn't related to the mod. It's something that many mods have.
 
Who is Vatavelli? I may use him for RFGW as the Indus Valley LH.
 
Who is Vatavelli? I may use him for RFGW as the Indus Valley LH.

Okay, it's a bit tricky, so bear with me for a moment. There is no accepted decipherment of the Indus Script, because scientists resp. Indian nationalists (the same kind who are responsible that you aren't allowed to say Calcutta, Bombay or Madras anymore) can't agree whether they spoke a Dravidian or Indo-European language. This makes searching for names rather difficult.
However, Asko Parpola, a Finnish Sindhologist, deciphered the script under the assumption that it was Dravidian. The key was the fact that the words for Fish and Star are similar in all Dravidian languages, so he took the character that looks like a fish as an indicator for names of stars, and one of those names is Vatavelli. If you assume that these names were used to form personal names, you got a decent LH name.
After all, that's the closest you can get with the current state of research.
 
What is the secret to Japan's first UHV? I have had my spies working overtime exploring east Asia,and I thought I had discovered the locations of all the cities of China, SE Asia even eastern India.

Yet i did not get credit for the first UHV. What did I miss?
 
I was just about to win the first UHV for the indo-greeks and two earthquakes within a few turns of each other hit and destroyed 4 luxury resource improvements. :mad: Must be the first time I ever raged in civ4, because this was the try where I actually was well on the way to winning.
 
What is the secret to Japan's first UHV? I have had my spies working overtime exploring east Asia,and I thought I had discovered the locations of all the cities of China, SE Asia even eastern India.

Yet i did not get credit for the first UHV. What did I miss?
I accidentally used integer division to count the X%; so you need to reveal all cities to get the UHV (so the the fraction is 1 instead of 0). I fixed it in the SVN.
I usually playtest all UHVs that i code, so this means that i was lucky to have all cities visible.
Just on a side note: Sri Vijaya and Butuan do count as well.
I was just about to win the first UHV for the indo-greeks and two earthquakes within a few turns of each other hit and destroyed 4 luxury resource improvements. :mad: Must be the first time I ever raged in civ4, because this was the try where I actually was well on the way to winning.
I swear that this isn't my fault;). In the main forum there used to be a :mad: thread and this would definitely fit in there.
 
Japan will be fixed in the next patch? Is it a simple solution that I can fix myself?

Edit: I opened up world builder, added a whole bunch of transports and Great Merchants, and tried to find all the cities. I thought I had done so yet STILL couldn't get the UHV to trigger.
 
It's on line 1166 in Victory.py for me:
replace
Code:
print ("visible, total:", visibleCities, totalCities)
if (visibleCities/totalCities >= 0.85) :
with
Code:
print ("visible, total:", visibleCities, totalCities)
if ([COLOR="Red"]float([/COLOR]visibleCities[COLOR="Red"])[/COLOR]/[COLOR="Red"]float([/COLOR]totalCities[COLOR="Red"])[/COLOR] >= 0.85) :
If you enable logging (in the .ini for BtS), you'll see what's in the print-command
'Visible' means you have to have enough :espionage: points to look into the city, it doesn't count if it's just revealed.
 
I'm wondering why the map does not cover Western Asia,probably because SoI covers that already.
 
RFCA is slightly older than SoI (it turns 2 in two weeks :bday:), and i doubt that Black Whole and edead communicated in any way about it.
I think that Asia is more associated with China/Japan/India than the Middle East. And an addition of Persia would need a dozen more civs, from Elam to Timurids, so much more work:)
 
yeah, Asia = cutesy people with almond eyes. :D
 
Weren't SoI entering it's third year? :p
Anyway. Here I am back after (finally) able to update the SVN..

First thing I noticed, the game is way more balanced than the last time I've seen. Congratz! :D

I play as the Tondo.
I think that they have an adjectives themselves, Tundun, rather than Philippines...
I personally think the map needs to be slightly reworked.
I'll be vacant approximately on April 19 to July 16, perhaps (if you allow me to), I could help modifying the tile.. ;)

I notice there's a file conflict too...
CvGameCoreDLL.dll vs Other.FPK

And you're missing buddhist04 in the Soundtrack folder..

More detailed review later, when I get some time to really play ;)
 
yeah, Asia = cutesy people with almond eyes. :D
Hmm. Yes, quite.
cute-japanese-girl-hairstyle.jpg

I guess that's what i was trying to say:D
Weren't SoI entering it's third year? :p
Anyway. Here I am back after (finally) able to update the SVN..

First thing I noticed, the game is way more balanced than the last time I've seen. Congratz! :D

I play as the Tondo.
I think that they have an adjectives themselves, Tundun, rather than Philippines...
I personally think the map needs to be slightly reworked.
I'll be vacant approximately on April 19 to July 16, perhaps (if you allow me to), I could help modifying the tile.. ;)

I notice there's a file conflict too...
CvGameCoreDLL.dll vs Other.FPK

And you're missing buddhist04 in the Soundtrack folder..

More detailed review later, when I get some time to really play ;)
Oh, take all the time you need.
As for the map, i'm rather hesitate to make radical changes. The last change i made was move the iron south of Pataliputra into its BFC, and suddenly i had to weaken Maurya because they survived Gupta almost every time. But if you got an idea, just say it and i will try to implement it.

I didn't come to play this week, but i definitly upload something next week. I'm not sure if it will be the next patch or the next version.

@all: Anyway, i'm not completly happy with some UHVs, so maybe you got better ideas: Zhou, Tibet, Burma, Gupta, Chalukya (maybe with another UP) and Gokturk. I mean, not completly, i'm just checking if there are better ideas available :)
 
Hot dayum!!! :drool:

Ok, back to topic... :p
 
It's on line 1166 in Victory.py for me:
replace
Code:
print ("visible, total:", visibleCities, totalCities)
if (visibleCities/totalCities >= 0.85) :
with
Code:
print ("visible, total:", visibleCities, totalCities)
if ([COLOR="Red"]float([/COLOR]visibleCities[COLOR="Red"])[/COLOR]/[COLOR="Red"]float([/COLOR]totalCities[COLOR="Red"])[/COLOR] >= 0.85) :
If you enable logging (in the .ini for BtS), you'll see what's in the print-command
'Visible' means you have to have enough :espionage: points to look into the city, it doesn't count if it's just revealed.

Thanks for the help. That worked perfectly.
 
Maybe a UHV for Tibet?
"Conquer Chang'an and be more higher then China on the score list."
As they conquered Chang'an for a while and demanded tribute from China if they didn't wanted to be destroyed.
 
I thought of something along those lines. The second UHV is the only one that need to be fixed; it was my idea and i have to answer for it:p. Converting SE Asia was more of a substitute for converting the Steppe (that's where Tibetian/Vajrayana Buddhism was spread). But that is simply impossible ingame. Converting barb cities? Tough luck.
I'll try one or two games with "Conquer/Sack X capitals by 960 AD", to see if that's better. A single city as an objective isn't enough at that matter;)
 
lol at VeBear's picture's additional text at the bottom of the picture hahahaha!
Peace, no offense :)
 
Before we completly lose track, i rather post some OMG pics... (though i really don't mind talking bout girls instead:p)

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I wish this wouldn't be a OMG... Yet, i'm working on it.

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Behold, the mighty colony of Mimana. It's really have been some time since i saw that one.

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Aryan nomads invading China

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From the game i just loaded to test the new Tibetian UHV: Zhou surving Qin, Han and Tang soon after:eek:

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From the same game: the Rajputs of Chengdu


I'm just playtesting Tibet now, and after some adjustments i might release a patch tomorrow. Sunday is Superbowl, and so i will meet some friends instead of playing Civ.
 

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