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Rhye's and Fall of Britannia

Discussion in 'Rhye's and Fall Modmods' started by Gem Hound, Sep 6, 2011.

  1. Gem Hound

    Gem Hound Mercenary

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    There is just something wrong with the Huscarl/Huskarl. The civilopedia has issues to.
     
  2. Gem Hound

    Gem Hound Mercenary

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    Hmmm... The image file for the Moot hill is corrupted somehow... When I put it to the right directory, it stopped working... completely...
     
  3. merijn_v1

    merijn_v1 Black Belt

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    I had the same problem. I think the file itself is broken too. (I does have a very strange size compared to other building files. This often indicates a bug or something)
     
  4. Gem Hound

    Gem Hound Mercenary

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    Now that I look at it, it is pretty big. 1366 kilobytes...
     
  5. Gem Hound

    Gem Hound Mercenary

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    Well, I'm downloading a program that enables me to see ((Outside of Civ 4)) and edit NIFs. So let's see what happens! :) It's called Nifscope. Hope it works!
     
  6. Baron03

    Baron03 Baron

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    Add: javelineer unit
    Saxon UB Burgh (manor)
    Scot UB Broch (granary)
    Welsh Civ UP cities captured by enemies revolt longer

    Here's a rough idea for a civic system:

    Civics:

    Government;
    Chiefdom
    Confederation
    Monarchy - +1 happy for each military unit in a city, a few free units
    Theocracy
    Common Law

    Power;
    Tribal Clans
    Military - units have +2 experience
    Nobility
    High Courts(governing Assemblies)
    Monarch

    Economy;
    Pastorialism
    Agrarianism
    Manorialism - walls +1 happy, manors +2 gold
    Long Distance Trade
    Townships - cottages +1 food(cumulative)

    Society;
    Tribal
    Serfdom - workers build 50% faster, low GP birth rate
    Yeoman -
    Artisans - forges +2 gold
    Free labor

    Religion;
    Shamanism
    Unorganized Religion
    Sainthood - can make missionaries without monasteries,
    Scholasticism - monasteries made 50% faster
    State Church

    Expansion;
    Subjugation
    Fiefdoms
    Colonies
    Occupation
    Kingdom
     
  7. Gem Hound

    Gem Hound Mercenary

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    ((Okay yeah I was thinking you meant UP and not UHV for that Welsh one))
    Ooh beautiful civics. I'll have to go and make them later. :)
     
  8. Baron03

    Baron03 Baron

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    This is just about all that's left of UU's. (if I keep adding more they will only be unique in name only)

    Irish/scot UB Crannogs (artificial islands-Harbor/Dock)
    Irish UB Ringfort (walls)
    Jute and Viking UU Herreman (Maceman/heavy axman)
    Angles and Saxons UUGadrauhts (Soldier, Militiaman)
    Jute UU Leidang (Swedish version of a Fyrd, levy in Jute army)
    Norse UU Jarl (Chieftain in Norway, aka Heavy Cavalry or Knight)
    Irish and Scottish and Welsh UU curraghs (galley)
    Irish UUGalloglaigh (heavily armored soldiers - Maceman etc)
    Irish UUceitherne (warband of light infantry)

    add Barley Resource (RFCE) for diversification
    Add regular building: well (+1 health)
     
  9. Gem Hound

    Gem Hound Mercenary

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    Okay thanks. Ya I'm going to be adding quite a few units and buildings from the early part of RFCE since it is basically the same time frame(Age). Just starting earlier and ending earlier.
     
  10. hoplitejoe

    hoplitejoe Top fun-poster

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    Not sure if you are already using this but I think the a really useful source for spawn dates e.c.t would be the Anglo Saxon Chronicle
    I think i made that huscarl art work in this mod so you might want to look at that as well. (it is in my civ)
     
  11. Gem Hound

    Gem Hound Mercenary

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    Okay thanks. Did you fix that moot hill too? Or did you just give up on that and make another UB?
    Not there. Just checked.

    Edit: I think I have a working version now anyways. Could only find one Moot Hill though. Will just have to replace it I guess with the joint UBs I'm putting in later.

    Edit2: Nope. This one doesn't work either...
     
  12. Gem Hound

    Gem Hound Mercenary

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    Well, I'm using NifScope to look at those right now and I am not able to find anything wrong there. Then again, I don't know what is right.
     
  13. hoplitejoe

    hoplitejoe Top fun-poster

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    I think the version with them in and working is this one, At the moment MEGAUPLOAD doesn't want to show it so it may be gone.
     
  14. Gem Hound

    Gem Hound Mercenary

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    Darn... Debugging time! You guys should have posted it as it's own separate download and named it "Working Huscarls!" That would have made this much easier. :)
     
  15. hoplitejoe

    hoplitejoe Top fun-poster

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  16. Gem Hound

    Gem Hound Mercenary

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    First one: Viking, English or Welsh Leaderhead
    Second one: Scottish Leaderhead
    I have been given fixed graphics now for the current UU of the Germanic Civs!
    Spoiler :

    (It's leggings are Teamcolored I think)) Yep. they are teamcolored and I just noticed that the units for the saxons don't have dragons on their shield or above, just colors... I can fix that!
     
  17. Gem Hound

    Gem Hound Mercenary

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  18. Gem Hound

    Gem Hound Mercenary

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    And they didn't make any LHs >_<
     
  19. Gem Hound

    Gem Hound Mercenary

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    Well, that map will be useful if I can make it compatible with BTS...
     
  20. Gem Hound

    Gem Hound Mercenary

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    Now, I just have to remove those premade civs and I will be set. ((Making Scots and Irish out of Celts instead))
     

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