Lachlan
Great Builder of Civs !
It's very bad 


Lachlan said:It's very bad![]()
CyberChrist said:Speaking of problems with Barbarians then you should be aware that there is a serious bug with the behaviour of barbarians in Conquests.
This thread (posted by me) describes the details.

Yes, they will descend given the first opportunity. In C3C the first opportunity is for there to be a non-barbarian unit on their NW or SE axis (at any range, not just adjacent); until then they will not move.So, if barbarians are wheeled, the first thing they'll do is to descend.
Oh Snark, I forgot about the Dyes. This is nice since marketplaces do not multiply them anymore.... except that my cities have Dyes twice, and I can trade the two seperately.

Can you please elaborate?Rhye said:You don't see it because it's invisible to the user.
The new resource system includes some resources that appear later and invisible resources, used to balance the civs strength
What, so this is intentional? Is it suppost to represent different "brands" of the lux or something?Jaybe said:Oh Snark, I forgot about the Dyes. This is nice since marketplaces do not multiply them anymore.
I was going to make all the tobaccos be lux items, but I aborted when I realized each type would be a different lux. Oh well! If it's going to occur with dye anyhow, I suppose I may reinstate it.

I will have to remod the mod a bit, I guess
. I just like civs who I can feel well and minimally historical starting from scratch (mongols for example are middle-ages, but still they have the 'right feel' for me).
I absolutly love it.