Lachlan
Great Builder of Civs !
Is not so difficult to find specific wonders governments, no
?

Rhye said:argh. I'm drowning....
->Is cruise missile too early? No problem, I'll put it later.
->There is no Smart Weapons tech!!! That silly tech was removed.
....
Rhye said:->for cemo: I'm sorry you've spent some time with that long post, but I must point out that I won't put flavour units. I'll use flavour animations. So I don't need civ-specific names: the name remains the same. What will change is how units will look, depending on the cultural group. An example: the current swordsman will be Euro-only. Mediterranean civs will have their own animation, African civs will have a black swordsman and so on.
The British also "invented" the Concentration Camp that doesn't mean I think it should be in the Mod....Rhye said:->the armoured car...the choice is yours. In that place I can put an early tank like the Renault FT17, or an even earlier MKIV, and call it "Light Tank".
Otherwise I can leave it where it is. Remember that its place is accurate, as the Austin Mk2 armoured car was used by the british as a sort of tank for crushing irish rebellion. In 1922 they entered stadium during a game, and entered the football field and shot to the spectators.
Asclepius said:As cemo said, it looks like you are pretty much set on this idea so why don't you just close the debate on units and move on. It doesn't appear that you will reach a concensus on the Armoured Car with the people who are testing for you. I'm not going to vote for either an Armoured car or a WWI tank so I abstain!
Lachlan said:Is not so difficult to find specific wonders governments, no?
cemo1956 said:This is where you should put cruise missiles and perhaps permit other modders to make very very small adjustment to your brilliant mod.
I am thinking about the evolution of jet aircraft which you have obviously canned. Other might expand on this.
Also it's a good place to add some modern units (which you don't like) that have the omitted quality on picking out Stealth attacks.
cemo1956 said:Brilliant idea, of course when I think of it it's what I accually means. Not a flood of different named units but different flc for different nations on the same. Like Modern Armor being a Challenger for British, Abrams for Amerika, some late T-model for Russia and Leopards for German and so on.
Blasphemous said:1. Okay, when I finish this game (should be a few more days at least) I would like to play on the latest version you have so I can help tweak science costs.
2. DUDE! This is EXACTLY why I thought flavor anims were a bad idea! NEVER let graphics be the small issue disallowing a gameplay change! I would rather see china use euro footknights than see offensive pikemen and swordsmen that upgrade directly to Col Inf.
3. They can't use it, it's been tried, don't bother.
4. Okay, then give them 15 (or more) in coast and sea, and limited in ocean (to keep them where they should be bugging people.)
Post Augustus Rome was essentially a despotism with some monarchial source. (The Caesar's will was the will of God or somesuch.) Before Augustus, I don't think you can really debate that Rome wasn't a republic.Rhye said:-> No I don't agree with governments. And Roman Empire was totally different from a despotism...there was the senate!
->the armoured car...the choice is yours. In that place I can put an early tank like the Renault FT17, or an even earlier MKIV, and call it "Light Tank".
Otherwise I can leave it where it is. Remember that its place is accurate, as the Austin Mk2 armoured car was used by the british as a sort of tank for crushing irish rebellion. In 1922 they entered stadium during a game, and entered the football field and shot to the spectators.