Darksaber1
Secret Emperor
Fairly small cosmetic thing: When building, workers use a club with a hammer head on it.
It seems to be a Vista-specific thing, happens for me when generating maps.
The only workaround I've found that reliably works is to load another mod, generate a map, quit out, then go back into FFP, and it will work.
I found that ending other processes (xfire, steam, antivirus, etc) and running the game in xp compatibility help lessen the frequency of the crashes.I had the same problem as well. The trick that worked for me was to run BTS normally, and then reload FfH, and it worked again.
I'm getting this too, it seems they have are using both the hammer art and club art on top of each other.Fairly small cosmetic thing: When building, workers use a club with a hammer head on it.
I'm getting this too, it seems they have are using both the hammer art and club art on top of each other.
Perhaps a feture, but wyrms are able to travel throught forests, getting around their terrain limits.
Perhaps a feture, but wyrms are able to travel throught forests, getting around their terrain limits.
My captured Kraken is able to walk on land if I use mouse to move more then 2 fields?!
I am not 100% sure if it isnt form the probably gamebracking Changes I made with the world editor (Added 2 Unique Techs after I captured citys of the race that have them)
Promotions of the Kraken:
Hidden, Stealth, Magic Resitance, War Beast, Slaver, Seakin, Giankin Renowned.
Wasn't intended...but I can see some rationale for it. I'll probably leave it.
What removed the wintered promotion? Cure disease and Dispel Magic dont. A -40% combat penalty from any Doviello unit is seriously overpowered for them in the early game.