Valkrionn
The Hamster King
I think Valkrionn fixed this for 1.3, but I am not sure...
Have not gotten to it yet, but I remember fixing it before (For units, I believe; A logic error in the code IIRC) so I can look at it.
I think Valkrionn fixed this for 1.3, but I am not sure...
so i defeated the hippus about 15 turns ago and yet they are still in the game noticed after getting the event about a wounded soldier and making peace with them
Another crashy game, this time with the Amurites after only 200 turns. I even turned down the number of AI's by 9 from my last game with the Scions. Not sure what is causing it, since it actually occurred later on the second run through from auto-save turn 196, though only 2-3 turns later, but that still means that it isn't a wonder or something being constructed. Submitting the auto-save.
By the way, referring to my previous post about the Doviello, why was it that my palace no longer granted Mark of the Wolf?
setRealTerrainType(NO_TERRAIN);
// handle temporarly setting back to the real terrain type, esentially remove the temp type.
if( eNewValue == getRealTerrainType())
setRealTerrainType(NO_TERRAIN);
changeTempTerrainTimer(iTimer);
if( NO_TERRAIN != getRealTerrainType() )
changeTempTerrainTimer(iTimer);
Playing as D'Tesh... camels don't burn. It seems like they should, especially since D'Tesh can't actually build pastures, and most everything else you'd build a pasture for can, so...
Why has my menu screen suddenly got a pink pony on with rick astleys "never gonna give you up" playing ????
Why does my screen not have that?
I'we got the newest patch and everything.