Quill was holding off researching the first medieval tech because he thought it would trigger the countdown timer. I hope he misinterprets the mechanic or I misunderstood it.
He misinterpret it. IIRC from the livestreams, it's based on an average progress of all leaders. Holding off might affect how soon the era change but not like that. If other leaders are making progress you don't have much say on when it happen.
I'm watching Quill's livestream and see that the Dutch built Petra in a city with one desert tile. I wonder if it's possible to implement an AI behavior where the AI assesses the feasibility of constructing a given wonder (like Petra) in a place where it won't be advantageous to them. An example would be not building the Petra unless there is a minimum of 6 workable tiles for that Wonder.
Not sure if I like the game era changes. Sometimes it was important to control when the next era should start, e.g. if you wanted to fulfill city state quests.
Something that I noticed that I haven't seen here: When Quill18 was selecting a map type I noticed the Archipelago (thanks EP for showing me how to spell it) map, which we don't have yet.
Something that I noticed that I haven't seen here: When Quill18 was selecting a map type I noticed the Archipilago (I think I'm writing that wrong...) map, which we don't have yet.
So it seems that Sumeria still has that "Pay half the usual cost to levy city state units."
At the same time Foreign Ministry (Tier 2 Government Building): "Leveraging City States costs half Gold. Leveraged Units gain +4 Combat Strength."
So what happens if Sumeria builds Foreign ministry? Free levy?
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