- Joined
- May 5, 2005
- Messages
- 9,887
MKIVs cannot be upgraded to Shermanns for America
keli, the look on this is noted, too.

MKIVs cannot be upgraded to Shermanns for America
And to JLVFR, newspapers already boost entertainment. Is your comment questioning whether they should they reduce corruption instead, because if you mean in addition, it is way too much for such a relatively low cost city improvement (maybe you would have to raise the cost of the newspaper?). But, newspapers, if they are "party organs" don't fight corruption.
Now I play for Zulu. It is few bugs. From new (for me):
1. For Dyes there is no small wonder, producing caravans.
2. Mali Heavy Horseman doesn't make sounds (at least, at the movement).
For the Americans, after mechanized warfare, the WWI tank is still available for build, along with the Sherman M4-A2.
MKIVs cannot be upgraded to Shermanns for America
Again, for Americans. I had Iowa battleship and Saratoga Carrier. I got nuclear power and the carrier would upgrade, the battleship wouldn't (not that I am complaining that much, the BB icon is beautiful).
I have found one amusing bug with Barbarian Raider.
It appears, this unit under some conditions can be built. It has turned out that properties of a unit have been changed in comparison of original RAR (1.02): Barbarian Raider became really available to construction on condition of existence of a certain Natives resource.
for the Iquirous, so far Horse archer does not upgrade to dragoon equivalent. The "native musket infantry does not upgrade to line infantry equivalent.
Actually it is not a bug. The worker housing is still there and still requires maintenance, BUT has no positive effect. After feudalism, you can just destroy it to save the maintenance.
The AI doesn't get rid of obsolete buildings like worker housing, barracks and slave market. This costs them big time in gold. There are only a couple of fixes, either you don't have them go obsolete, or you eliminate them totally.
What? AI launching massive nuke strikes? How did this happen? Did you strike first?
You mean, strike first with nukes? Then, no. I don't use nukes at all, I think the ruin the game. Once nukes start flying it's all over...
jlvfr sorry, but I always like when the AI in C3C is able to perform such an attack. What civ did this nuclear attack? May be you still have a save file of the situation close before that attack. We can always learn of situations when the AI decides to do a massive nuclear strike.