I loaded the new biq and I still have the heavy tank plant exit. Help!
The Great Refinery appears to cost 1300. This appears to be too expensive.
I checked pediaicons dozens of times, here it is
#WON_SPLASH_BLDG_Heavy Tank Plant
art\wonder splash\Tiger Factory.pcx
#WON_SPLASH_BLDG_Tankograd
art\wonder splash\Tankograd.pcx
#WON_SPLASH_BLDG_Kirov_Factory
art\wonder splash\Tankograd.pcx
I noticed tankograd and I know it might be crazy but could there be a "flavor" component to the splash?
FWIW, I am playing American.
For some reason, I still get the same error for the heavy tank plant. I even used the tiger factory graphic you provided, no joy. Can I disable the wonder splash?
further observations:
The folder and .ini file for the US Green Beret have spaces between the Green and Beret.
Graphic for assault transport is ... well, it seems to be of lower quality than the other Graphics
The Iowa doesn't upgrade to carrier
City Fortifications is out of alphabetical order in the build screen (it is where Garrison would be.)
There seems to be some issue relating to building the Temple of Zeus. Despite having three or more temples, I can't start to build it. (No other civilization has built it yet) Any other requirements that needs to be fulfilled?
Look in the BIQ with the civ editor. The original temple required ivory.
Civinator, why do the AI cities have the harbor symbol and my cities not?
Yes, the symbol is connected to the tradenet (as it is for the airports). In the last version of RARR I reunited the water-tradenet and the function to repair ships in one turn and to build veteran ships, that in former versions of RAR/RARR was divided, as I think in longer terms for the game it is more important to know, the locations of the repair-ship cities as the location of the trade-net cities.No, I haven't. So in RARR it is the symbol of a port and not the symbol of a harbor?
This is basically the same question as @Civinator just answered. Unlike the Harbour in the Firaxis epic-game, the RARR "Harbour" improvement doesn't connect the tradenet (i.e. it doesn't have the "Allows trade over water" flag in the Editor): only the RARR "Port" does that.Sabat has no harbor, Adulis has a harbor. But strangely Adulis has no acces to the luxury and Sabat does. How is that possible?