In my current Bannor game my capitol produces 590 hammers when making unit (Base 89, 20 from Pillar of Chains, +35% from buildings, +50% from Capitol, +155% for military units, +2 from extra food).
However, if I just make champions non-stop (alt-click) I get 11 per turn (1320 hammers worth). So I think there is a problem with the overflow calculations.
However, if I just make champions non-stop (alt-click) I get 11 per turn (1320 hammers worth). So I think there is a problem with the overflow calculations.

, but it is still kind of rediculous to have a heavily armored soldier get killed by a bear
). From what I've seen so far, animals can have up to double their base str and an innate +60% combat bonus, right?
Also are elephants and mammoths who become beasts supposed to be able to attack your units?
rogram Files (x86)\steamapps\common\sid meier's civilization iv beyond the sword\Beyond the Sword\Mods\Rise from Erebus\Assets\Modules\LoadOrderVitalModules\FirstLoad'
