Rise from Erebus 1.30 Bug Thread

Using the latest release of Rife.
I have two sources of Obsidian, one that a mine discovered, and a volcano. I have masonry/construction. Obsidian is still not showing up as a resource in any of my cities, however, and I cannot make Obsidian tools.
 
Obsidian requires Ash Fields to be harvested, mines being able to discover it was a bug. Also, due to another bug the game will not calculate trade routes under volcanoes even if there is a road, meaning that in order to get Obsidian you have to get lucky and have a volcano spawn next to a river.
 
I got the event "Frostlings have been playing in the tundra near your cities." or something and it occurred in the tile under my capitol, disbanding my capitol. (A single Frostling appeared there.)

found and fixed this one, will be in an upcoming rev ( proud to say that for once it's not even my fault, i think it's an ffh event)
 
Been getting a lot of CTD's (about every 50 turns or so) with the latest version. This one happens everytime at the end of the turn. If you need me to provide more info let me know.
 

Attachments

Playing the Luchuirp (sp?). Barnaxus just died, and his pieces are in a chest in my territory...but none of my units can pick them up. If I can't bring him back, this war isn't looking good..any idea what could cause this?
 
I found I get a ctd caused by a lich from a barrow. I went to an earlier save and chose not to open the barrow and got no ctd. I can supply the save game if you would like.

Never posted here before. I love RiFE.
 
That one was fixed a while ago. Development branch is 14 revisions farther.
 
using 1.31.195

I got "Message from the Deep" by trading.
Instead of the "message-guy" I got a "Thane of Kilmorph".
 
And so I was, umm, "farming" spiders from my ally the Archos by having a couple of hunters run around his territory and capturing all his spiders (sending them home to put a spider cage in each of my cities, for mass Masquerade culture and commerce).

My two hunters were healing in his capital and only city when one of his spiders attacked me. I defeated it, and immediately the game said the Archos were defeated, giving me his capitol (with the keep/raze prompt). Definitely a bug. Note that he had a half dozen Brutes in the city at the time.
 
Sheaim worldspell worldbreak threw Python exception saying something like "c++ method signature mismatch, method doDamage".

Also Purge the Unfaithful didn't do anything. Should it still clear all non-state religions from every city owned or has that changed somewhere along the line?
 
Tried to reload Jotnar, get following crash on any commit change .. errm change

(its in a spoil cos is smaller that way)

Spoiler :
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentException: Access to the path is denied.
at System.IO.FileSystemInfo.set_Attributes(FileAttributes value)
at RifELauncher.FormModules.RecurseNormalAttribute(DirectoryInfo aDir)
at RifELauncher.FormModules.buttonCommit_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
RifELauncher
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Firaxis%20Games/Sid%20Meier's%20Civilization%204/Beyond%20the%20Sword/Mods/Rise%20from%20Erebus/RifELauncher.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.4926 built by: NetFXw7
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 
some tips to remove oos from multiplayer games? using 1.31.195 disabled modular more events and living world too.
 
Tried to reload Jotnar, get following crash on any commit change .. errm change
[..]
System.ArgumentException: Access to the path is denied.
[..]


the Launcher don't have access to that folder ... try to give read-write permissions of the RifE folders for all users
 
Are items like JadeTorc and Rod Of Winds still possible to find in (lares/)Treasure Chests?
I play a game with v1.31.195. Modules: Bannor, MoreEvents, GIR01-05 v0.91
I have random seed and tried it by reloading a lot of times but never got such an item.
 
If you don't have random seed on, when you reload and reexplore a lair, you always get the same result with the same unit.

All well and good.

However, as far as I understand the mechanics, a scout with the courage trait should always do better than a scout without the trait.

However, in my saved game, I have 6 different units camped out on ruins. I find that my hero, lv 10, lion blood promotion most often shares the same results as my lv 2 scout.

My lv 6 scout with lion blood promotion tends to get different and lesser results than the lv 2 scout.
 

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I found a bug that makes me want to play this game despite Civ V being released. How do I fix it?
 
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