thegreekboy250
Chieftain
- Joined
- Jun 18, 2011
- Messages
- 21
I modded the "CIV4GameSpeedInfo.xml" a bit.
Now all game speeds end in 2150AD, instead of the default arbitrary ending years.
http://forums.civfanatics.com/downloads.php?do=file&id=17261
Also - I have ideas to add a bit of realism to the mod:
1. Stuff should depend on distance:
a) Tech diffusion to other continents should be non-existant before the medieval age, and then fairly slow till the modern age.
b) Trading and trade agreements should also incur heavy penalties for longer distances.
Basically it should be really hard to do things that require transport, until you have advanced transportation methods. I think that's an underrated factor in civ4.
2. Have an option for maps to spawn additional civilizations throughout the ancient and classical era's(maybe medieval too, only with lower chances). This would have the effect of bringing total civ count from a measly max of 18 to a more realistic number.
And... could someone please explain how that "Sea Tunnels" feature works?
@thegreekboy250: You probably have a low-end graphics card. 256MB of video memory is the absolute minimum for this game. If not - best suggestion I got is to update your video drivers.
thanks, I can understand that. Haven't upgraded my computer in forever.
dxdiag says my graphics card is a "NVIDIA GeForce 6150SE nForce 430".......is that good enough?
it gives my 825 MB of of approx total memory.