And without further ado, I give you the first post of Javquazm....
The only difference between this game and the other ones is that I am now turning Realistic Culture Spread off. I think it unbalanced the last games too much because it gives too much advantage to civs that start with good tiles right next to their starting city and don't have to wait forever to get tiles on the outer ring of their fat cross (and I don't think the map generator takes this into account when choosing starting positions). Hopefully in this game the civs will be on a more level playing field, making the game more interesting.
On another planet in another time....
Dido of Javquazm, 6000BC
With our nomadic lands becoming smaller and smaller due to others squatting on our hunting and gathering ground, I am leading our people to found a settlement in a land of plenty. We know that these lands are defensible, for we have fought there for countless generations, but we have few permanent settlements here. I will found one named Hattusas in honor of our deceased patriarch.
So we start next to stone and crabs, with wheat nearby. Will this be too easy? We shall see:
Hattusas is founded:
I could move over one and get those wheat, but I won't because my cities will fit better this way (I had started playing a little before I quickly decided that this map would be great to chronicle and started over). Another city will be using it anyway, and having Hattusas here means that I'll have access to more hills. I started researching Fishing so I can get a fishing boat on those crabs soon.
You may have noticed that although I am playing as the Hittites, they are named as the Javquazans instead. That is the name I usually use for my civs (it's a meaningless name that I put together from several syllables, like I usually do when I make up names I use. I really like the name Javquazm though.

Another name I use is Straeqemjadvik for my leader. I'll use it like an appellative (e.g. the name Pharaoh or Genghis Khan are appellatives because they're titles, not the real name of the leader, but are used as if they are a name).
Apodony, leader of a scouting expedition, 5940BC
After being sent northward to find out any news of our people living there, we came upon a small village of our people. Having made official contact, they pledged to support us and gave us some men to help scout as a token of their support. I think that I will have our party split now that we have so many men helping, and some of us will return to Hattusas's defense, which must be a priority if our people want to see it as a large settlement.
5775BC:
We've finished exploring the lands that I would think will be the core of our nation later:
There are two barbarian cities to our south, but we should have room to take a city to the south, one to the east, and one to the north for sure. I think it would be best to take the one in the south first to secure it. The other two would then probably be blocked off.
We have stone right next to Hattusas, meaning that we could probably try and get a couple ancient wonders. There is also obsidian to the south, so if we can get it and no other strategic resources are nearby we'll be ok for a little while. There are also some lands across the sea next to Navajo (the closest barbarian city). It's currently hard to tell whether they're on another landmass or connected to our ours.
5745BC: Numidian, the other barbarian city, is situated in a pass that allows us to explore eastward. I can't send a warrior that way without putting him next to the city and endangering him to the archers garrisoned there, so I'll have to try getting through the other pass to the north with my scout. Currently a pack of lions is in the way, unless I want to move around them. I think I'll probably just let my warrrior defend against them instead.
5655BC:
The lion pack attacked my scout while it was on a forested hill, allowing the scout to survive. I'm going to name this valley Death Valley in honor of the lives hypothetically lost.
5640BC:
I finish Hunting, revealing several pigs in these lands, including on two tiles south of Hattusas, one east of Navajo, and one west of Numidian. Hopefully those barbarian cities will provide an interesting challenge when they settle down. Also, we ran across an Aztec scout not too long ago. They must be from the lands to the east.
5190BC:
We've explored more of the lands to the east:
Numidia and Death Valley seem to be the only land passages that will let us go further east by land. I'm not going to depend on grabbing any land other than the city spots I mentioned earlier since once Navajo and Numidian settle down they are likely going to try to claim some of that land. However, we'll still have a fairly defensible nation, and even if we can't contend with Navajo and Numidian militarily or out-expand them, there seem to be lands that we can control by forming a maritime empire. After all, Britain was able to build the largest empire the world has yet seen (and a maritime one) partly because its homeland was safe from attack from other powers. The other lands across the Sea of Navajo (I think I'll make that it's official name) don't seem to be attached to our continent. We could settle them, and there are also lands north of the Northern Vondak Mountains that would give a couple city spots, each which could be defended in a one-tile pass. We could reinforce them using the sea to the north. In any case, I think we'll have to have a decent navy to expand unless our neighbors prove to be weak.
5160BC:
We discovered the Aztec homeland. Looks like they're ready to expand:
5115BC:
They settled on the stone to their west.
Quarlonbek, Chieftain of the Javquazans, 4920BC
Many barbaric tribes have small bands roaming around the lands immediately to our south, making many of my people concerned. If they fought together instead of staying separate, they could outfight us. Will they attack? We're going to need more able-bodied men taking up the javelin.
Quarlonbek, Chieftain of the Javquazans, 4890BC
The tribes to the south have sent an army our way! It is southwest of our lands and they seem to outnumber us somewhat. Fortunately, our food supply mostly comes from the abundant seafood supply nearby rather than the lands, which an enemy army could reach.
4770BC:
So far the barbarian stack hasn't done anything other than stand outside Hattusas. They have two javelins and an archer and we have three javelins. We didn't have any land improvements for them to pillage, but I'm trying to have the worker start some while staying out of their reach. Having just finished Masonry, I'm starting research on Archery to better defend the city in the future and allow us to expand even with barbarians standing around in the way. Jerks!
4710BC:
Here's what some of the lands south and east of Azteca look like:
To the south are the Native Americans, and in between them and Azteca are two barbarian cities. Meanwhile, the barbarian stack is now two tiles north of Hattusas and doesn't seem to want to move. I could have finished a mine by now, but instead I'm leaving it with one turn left to build so it can't be pillaged. It looks like the Native Americans are having a similar barbarian stack rove their lands. It's just part of using the Barbarian World setting.
4695BC:
Kemetism has been founded in a distant land.
440BC:
Hinduism has been founded in a distant land. We've just finished Archery, so I upgraded my 5 javelins to archers. Hattusas has been working on a settler since our defense is pretty secure. Our scout got killed a few turns ago, but we still have a warrior exploring. There is another barbarian city southeast of Numidian, further on down close to the coast.
I'm beginning to think that two cities south of Hattusas would be better than one. One of them would be a coastal city and the other would block the pass southeast of us (also giving access to some of the silver near Death Valley). This arrangement would also give what I think is the ideal amount of overlap between cities. Here's a dotmap of what I'm thinking:
Like before, black dots are spots I definitely want to get and green dots are spots that would be nice but that I don't expect to necessarily reach before other civs.
4290BC:
Another barbarian stack of three units is approaching our borders. Also, our exploring warrior finally died. By the time we can afford to have another military unit exploring, there will probably be several minor civs there instead of barbarian cities, making the lands more dangerous to explore. Probably it's better have any exploration be by galley until peace treaties are signed.
4097BC:
There are now seven barbarian units in the stack. They are doing nothing and accomplishing nothing (except perhaps keeping me from improving the land), just sitting there being annoying on the hill south of Hattusas. I also checked the demographics and it appears that Hattusas is the most populous city (pop. 4). Perhaps I need this barbarian stack to prevent me from doing too well!
4055BC:
Someone's finished Stonehenge. Our first settler is also done. I would normally head to one of the southern city spots, but the present military situation prevents that. I could settle in the north, but I don't know if we can defend two cities at once (unless the barbarians don't know about our northern city?) The only option I can see right now is to build more archers.
Shonqana, war captain, 3845BC
After a long siege, the southerners have attacked Hattusas. Our archers were able to stand their ground in their earthenwork trenches. The enemy were completely routed!
So here's what happened: I had built a couple of cart paths north of Hattusas, hoping to give a new city to the north trade connections (without trade connections to the capital, cities get a revolt penalty). The enemy stack moved north to pillage them, and so I moved a couple small stacks of archers to pen them in using the forests as cover. They didn't want to engage the archers and kept moving around them, which I used to my advantage. At one point, I was trying usher them out, and they attacked Hattusas, which currently had 4 archers on it (so now they wanted to attack it). Perhaps the best option was to have less archers!
Anyway, I now have several archers and there aren't many barbarians around, maybe a couple near our borders. I don't expect to see more barbarian stacks this size: I bet a lot of those units came from barbarian cities, and they will probably start emerging as minor civs soon. That's another reason to settle to the south- I'd rather not lose those lands to another civ settling there. The other spots will be blocked once the two southern spots are settled.
Sonaleq, Chieftain of the Javquazans, 3789BC
With more control over our lands, I have commissioned the establishment of a new major settlement, Kanesh, south of Hattusas and on the western coast. It may be vulnerable to later raids from Navajo, but I think our military can handle it.
Sonaleq, Chieftain of the Javquazans, 3719BC
Ruthless mercenaries have approached us with a threat, asking for gold to not attack. Despite there already being another barbaric army on our borders, I refuse to give them any of our hard earned money. We need it! I immediately instruct our war captains to press the attack against the army on our borders. I expect to lose many men in the fighting to dislodge them, but they must be routed before any mercenaries attempt to attack us.
I get word back from my chief war captain on the results of the battle. Against the odds, we completely routed the enemy, taking less casualties than them! Now we can form a front against our new enemies.
Sonaleq, Chieftain of the Javquazans, 3705BC
We have defeated this foe as well. Their warriors turned out to not be as well trained as our men, but we lost more than expected. Still, we are victorious, and although my successor will have a weary army to command, I am sure it can be built back up. We will be secure for a while; all of our lands now pay tribute to Hattusas once again.
3635BC:
Illyrian Raiders- a couple war galleys- have appeared on our west coast. Fortunately, we are currently researching Sailing, so maybe we'll have some galleys ready to protect our waters eventually. This event actually reveals some information too. The Illyrian Raiders only appear on a random event dropping them outside your borders. They probably came from across the Sea of Navajo, which means that there is another civ over there. That landmass is probably of decent size then.
I've been having Hattusas build the Sphinx since we now have a stone quarry hooked up to it. Stonehenge is the only wonder that's been built so far.
3565BC:
The Japanese City State has emerged in Navajo. The city is now known as Kyoto, but the old name of Navajo will be remembered in the name "Sea of Navajo". I'm going to have to make sure to build a settle right after The Sphinx is done if I want to ensure the other southern city is ours. I have an archer currently stationed there to protect and warn against any barbarian stacks coming our way.
There are now three Illyrian Raider war galleys on our west coast. They don't seem inclined to move eastward and eventually pillage our fish traps, which is fine with me.
3509BC:
"Word spreads from distant lands: the Incan City State has emerged in Scythian!" Scythian was one of the two barbarian cities north of Native America- it was the easternmost one.
Honlebek, captain of a scouting expedition, 3481BC:
We have sighted a foreign army moving along the coasts east of Japan. Hopefully they intend to harass the Japanese, but if not, we must get word back to Javquazm and get to safety. My archers and I will be moving northward again.
3467BC:
The barbarian stack (of three units) seems content to stick around Japan. I'll make sure we have archers nearby in case they decide to head northward though. Meanwhile, the archer I had stationed on the pass to the southeast kills a barbarian archer in defense- which is a sign that perhaps it was prudent to place him there and block incursions to the west.
3439BC:
I once again get the ruthless mercenaries event and once again refuse their threat. Three barbarian warriors are generated on the wheat, leaving them out in the open against our better-equipped archers.
Hargesh, Chieftain of the Javquazans, 3411BC
We have utterly destroyed an enemy army from nearby lands that I soon hope to subjugate. Our men held firm as they attacked one of our companies on a hill, but they were unable to move us. In the end, they were routed.
Our people in Hattusas have also completed a great monument reminding our people of the story of the Sphinx.
The Sphinx will give +1

in all cities until the Middle Ages. Another wonder can be built then that has a similar effect.
3369BC:
"Word spreads from distant lands: Henry VIII has organized the Incan and formed the Incan City State!"
Keynolan, captain of a scouting expedition, 3313BC
We have seen signs that the barbaric army sieging Kyoto was routed by Japan. Some of their army remains and it seems is retreating back to their homeland, wherever it may be. Japan appears to have been bolstering its military a little lately, which is something we must be watchful of.
3215BC:
The archer defending the pass was killed by a couple archers (and I think there are a couple units past them).Also, Leonidas I has organized the Japanese! They were given a little culture in our cities, which I'll assume represents the common heritage of our people. Now that they've settled down, here are their units:
Hopefully that's not enough to take any of our lands, but between this and the loss of the pass, we'll need more archers before we expand, so I'm switching Hattusas over to producing archers until it is safe to expand; it won't hurt to have Kanesh produce an archer either. The Japanese, not having Writing, are still a minor civ, like us, so diplomatic solutions aren't going to be feasible for a little while. There is also a war galley north of our crabs, but if I recall correctly I think the behavior of the Illyrian Raiders much prefers blockading over pillaging.
3173BC:
"Word spreads from distant lands: the Maya City State has emerged in Numidian!"
Jailonaw, Cheiftain of the Javquazans, 3117BC
The Illyrian raiders have been blockading our waters near the crabs, leading to massive starvation in Hattusas since it was our main source of food. Its population has been reduced by two fifths and many are considering moving elsewhere. Japan has sent a small force into our lands, but I believe we can prevent it from moving further in.
3061BC:
A great work reveals Japan to have the sixth most powerful military.
3033BC:
"Word spreads from distant lands: Wu has organized the Maya and formed the Maya City State!"
Lenoped, Chieftain of the Javquazans, 3005BC
I have commissioned the building of a new settlement in The Pass of Carchemish, which also will lend its name to the settlement. Hopefully with a base there, we can subjugate the local peoples that have attacked us in the past.
Japan's army attacked a sizable force en route to Carchemish to garrison it, (and they were vital to prevent it from later falling into the hands of the local tribes roving about Death Valley). However, they met limited success and withdrew. Our armies in the field then were able to attack them while they were retreating, completely routing them. Our losses were slight and theirs were worse.
Lenovbeq, Chieftain of the Javquazans, 2907BC
Our people have been building galleys to secure our waters from the Raiders, but more important events have been happening. Japan has sent an army about half composed of chariots facing Kanesh west of Mount Kaiset. Kanesh is now heavily garrisoned, but I fear that this is a ploy to allow them to send another force northward. It is even now at our southern borders and is composed of about half spearmen. I can only spare a small force to confront them or else Kanesh could be lost. We are constantly training more forces, but our economy is very weak since our city state of Hattusas is supporting other settlements.
Lenovbeq, Chieftain of the Javquazans [2893BC]
The Japanese force in the west attacked Kanesh, but suffered the loss of many chariots before deciding to hold off. Days later, our force southeast of Kanesh was attacked and routed by the other Japanese army, but at least the enemy is weakened until they regroup somewhat, giving us time to bring another force against them.
Japan is no longer a minor civ, but we're a ways off from getting Writing, especially with an economy this poor (we're getting 7

and losing 7

each turn, effectively meaning 0 total commerce, although we can afford a deficit economy for a while). Also, at some point we came into contact with the Chinese, who seem to be doing not too bad.
Lenovbeq, Chieftain of the Javquazans [2837BC]
What was left of Japan's army east of Kanesh has broken up into two parts, but is now pillaging parts of the countryside. One part of it engaged a force we had nearby and were routed, but the other part is in the center of our nation. Fortunately, they are so worn down and so surrounded that they stand little hope of survival. Japan's force facing Kanesh is still nearby holding its position. There is a standstill in the fighting there, which is to our advantage.
In our western waters, outnumbered Illyrian Raiders engaged some of our galleys. Both sides lost relatively equal numbers of ships, but we were victorious. However, I know that more Raiders will probably come back to our waters later. At least we'll have a competent navy to engage them.
2823BC:
Zoroastrianism has been founded in a distant land.
2697BC:
Our galley explored some of the lands across the Sea of Navajo:
Apparently the land west of Kyoto is only a three-tile island. Unfortunately, I moved the galley a little too close to Kyoto and lost it to their navy, but it's okay since it cuts down on expensive unit upkeep. We could see a couple other wounded Japanese galleys, which might mean that they killed some of the Illyrian Raiders, making our waters safe without needing a galley too much anyway.
That Japanese spearman is fortified on our pig, which we can't improve yet anyway (I haven't had time to research Animal Husbandry). It will be impossible to remove him unless he attacks one of the archers surrounding him himself. We might have to just get Writing as soon as possible. Another thing to consider is that Carchemish is now 66% Japanese. This is probably because of the fighting nearby and the effects of the Influence Driven Warfare component of the mod. It's just another reason peace is a good idea- we'll need forces in Carchemish to stop revolts there (and its situation is getting worse, also partly brought on by our financial trouble).
I'm glad I got the two cities I did before Japan really went at us. We can't really afford more at the moment, so I think it's good to have those two.
2627BC:
Someone built Petra. Darn, I was hoping to grab it; it would have really helped our economy. Meanwhile, Carchemish suffers a minor revolt and the mine southwest of Hattusas is depleted (this is due to an option I have turned on that can deplete non-renewable resources based on their level of consumption).
2627BC:
Someone founded Judaism.
2515BC:
Carchemish is now hitting a dangerous level of discontent. We have hit the warning level on Kanesh. Normally, when a rebellion occurs, dangerous level cities are the instigators and they tend to cause many of the warning level cities to go along with them. I think I'm going to see if we can let Carchemish break away peacefully (as long as they don't join Japan) while we hold on to Kanesh. We'll need that obsidian to produce Axemen and have a chance of later retaking Carchemish or conquering Kyoto. A break will also mean that our economy will do better. I want to settle the city to the east for the pearls, which will give 4

when improved, making the city worth its maintenance. I'll bribe Kanesh in order to keep it from revolting for the time being, and we'll have to see what Carchemish wants to do. I'll start on a settler regardless of what heppens later- it's not like we can produce much else in Hattusas anyway since units will just bog down our economy.
2501BC:
We got the ruthless mercenaries random event...again. We could not afford to pay them, but fortunately the warriors spawned in Death Valley rather than a more vulnerable location. Carchemish is now 98% Javquazan. I guess the problem was that there was 0

in the city before. Maybe it'll calm down a little? Probably not.
Honlock, Chieftain of the Javquazans, 2431BC
Japan has sent an army against our southern borders, like in older days. Although our military resources are stretched thin, I had a small army assembled to face them. We were routed, but much of their tired army has now turned back. Only a small portion remains and seems to be moving to the heart of our territory.
Honlock, Chieftain of the Javquazans, [2403BC]
I had part of the garrison in Carchemish move out to engage the enemy. They were attacked on open plains and suffered losses, but they caught the enemy retreating and gave them equal losses, routing that portion of their army.
Honlock, Chieftain of the Javquazans, 2375BC
The officials in Carchemish have sent me a request for independence from Hattasan rule. Although I am loathe to accept, it is necessary since Hattusas's economy is strained by supporting so many outlying regions. We can always force them later to join us once again when we have more financial or military power. They are calling their new government England. I don't expect them to do well since the nearby land is poor and we still control the farms of wheat to their north. At least they will act as a buffer to those in the east who would wish to send forces our way. In older days, the tribes near Carchemish constantly made war with us and we were able to subjugate them for a time, but they will now be independent again... for a time.
I don't usually like letting parts of my empire secede, but in this case I think it's the best option. Carchemish will still continue to be a barrier to seal us off from more dangerous civs, although they might not protect us from Japan so much. At least we won't have to support their defense anymore. I doubt they'll do very well independently in the long term, and meanwhile we can continue to expand and then later conquer them when we can support them.
Oddly, since we're still a minor civ, I agreed to let England go, but we're still at war with them. Oh well, they only have four archers.
And the Japanese spear is still sitting on our pigs.
Thus ends a chapter of Javquazan history. Will letting Carchemish secede prove to be a good decision? I'll have to find out later.