Okay here we go, played 18 turns in the end... not a round number but seemed like a good place to finish.
Inherited Turn
Switched builds in the Capital from a brewery to a settler (17 Turns) our not so bored worker is building a mine on a forrested hill which should speed that up a little.
Hit Enter
Turn 81
Yay! I've been born
I send our exploring warrior south to nose around Tebyrns lands.
Turn 82
Oh dear! It appears Orthus is right outside our territory.

I bring our exploring warrior back to keep an eye on his movements.
I'd really like that axe of his but can't take him with a warrior.
Turn 84
Ancient Chants is in... Education next.
Turn 85
Conrond Mor finishes Warrior > starts Monument
We get a nice event,
+1

, other option was +1
Send our worker to mine another forrested hill near the capital
Yawn!
Turn 95
Settler done in Capital > continues Brewery... but I swap it for a worker.
Turn 97
Radannor Founded! Dial up a Monument. Worker starts mining a hill. I didn't notice but a monument gives 2

nice!
Drop the slider to compensate for the new city we netting 25

@ 80% science, 6

in the bank and +1

per turn
Turn 98
This is where I stop my set...
Closing thoughts
Education is in next turn, some of the options are...
Exploration (7 turns), HorseBackRiding (18), Myst (9 if we want GodKing), Sanitaion (39 turns... ouch!

)
Capital will finish worker in 2 turns, a brewery is still in the queue.
Orthus, was last seen North East of the Capital wondering around the circled area, which is why our warrior was hanging around there.
There are two warriors stationed in Conrond Mor, again this is because Orthus was in the area.
The Capital.
And a recap of lands to the
North...
and
South...
For future city planning.
The Roster
Krick19 ->
Schwartz ->
Quotey ->
Groo the Wanderer -> Just Played
PaulusIII -> Up (15-20 turns)
Cheshiremythos -> On Deck
The Save