Report turns 99-118
Inherited turn: Nothing happens.
Turn 99: Education is in, research started on Exploration. No builds finished.
Turn 100: The worker in AtM finishes, I build another warrior because I don't feel safe with Orthus skulking around.
102: Warrior in, continue with the brewery.
103: Monument finished in Conrond Mor, start on a granary.
104: AtM grows to population 7 and into unhappiness. The brewery is still not done.
Also, I get this event:
The other option was +1 happiness in Conrond Mor for 20 turns, which would be over before it would be useful.
106: Exploration finishes and HBR is started. ETA in 18 turns.
108: Worker finishes a mine SW of AtM.
109: Worker finishes a cottage north of Radonnor.
112: Forest chopped NE of Radonnor to make way for a farm. Other worker arrives at the cows NW of Conrond Mor and starts the Pasture.
113: The brewery finishes and AtM is happy again. Worker at Radonnor starts cottaging the NE tile.
115: Cows are up and running at Conrond Mor.
116: Worker starts a road from the cows to Conrond Mor.
117: Tebryn pisses me off by settling a city right on spot #6. Decius already settled #5 (or at least his culture's close) so only #1 and the northern sites are still open.
118: Nothing happens and I call it a day.
I feel as if little useful happened within this set. Of course, that's exactly the case.
Notes: Orthus has last been sighted around #4 and has a gazillion of promotions, so taking him down will probably be very difficult. Tebryn has settled #6, #1 is still open however. Once #1 is in HBR will be in as well and we can start the buildup against Tebryn. An all-horse army is a possibility since FfH lacks, if I'm correct, a counter against mounted units.
The Roster
Krick19 -> Skip?
Schwartz -> On Deck
Quotey ->
Groo the Wanderer ->
PaulusIII -> Just Played
Cheshiremythos -> Up (15-20 turns)
Save attached.