Part 14 - The Incan-Ottoman War
The immediate target of the Inca's wrath are my two Warrior-Scouts, who were returning home and had a Right of Passage through Incan lands.
They are both defeated. But surely the real target is Karabuk, with its Iron, which the Inca are acutely aware of lacking.
As Bolu completes another Pikeman in 1255, I realize that the Inca do have a trump card on me.
Notice something missing? Iron! It was connected through Incan lands, and now that we're at war, we don't have Iron, either.
So this will definitely affect our strategy. With Iron, we could have let the Inca throw themselves at our forts and focused on the Maya; now our war against the Maya is sure to lose steam sooner or later due to inferior unit production.
But this does mean we have extra Silks to trade now
.
Thus we hatch a dangerous plan, for it involves trusting the Aztecs.
Montezuma will pay us for the privilege of fighting the Maya as our allies, and the benefit of importing Silks that we otherwise cannot make use of. The war with the Maya will continue, and we shall take Quirigua. The Maya will be stretched thin; the Inca will run into our pikes, and though our blades may become more dull with time, we have 39 Pikemen and 22 Medieval Infantry right now. That will make a nice dent in our enemies' territories.
The Maya at first act like nothing happened, and lose another Medieval Infantry.
But we notice them sending a few more Swordsmen than usual back towards their homeland. Something did happen.
Hiawatha approaches me in 1262, requesting help against America.
I inquire about a double-alliance instead. He would agree to fight the Inca, but wants 10 GPT to fight the Maya. I decline for now, though keep the offer in mind as potentially useful in the future.
The Inca act predictably, sending an Archer and a Chasqui Scout to their doom against Karabuk.
I'm not sure how they expect to get anywhere like that.
But they are getting somewhere culturally.
What a nice chapel they built! Wouldn't it be a pity if they wound up at war with anyone much stronger than them... oh wait. At this point, I almost wish I had peaced the Maya, so I could go take the Sistine Chapel instead!
In 1265, some Javelin Throwers are near the wall, and I decide to deal with them - even the ones that aren't so close.
We lose one Medieval Infantry, but defeat four Javelinmen. And that clears the way to giving them a 21-unit salute.
Twelve Medieval Infantry, escorted by nine Pikemen, are sent to take Quirigua.
On the other part of the front, the Inca have three Archers by Karabuk. They are so little of a threat that I don't even bother attacking them.
Neither the Inca nor the Maya attack during their turn. The Maya start moving troops north from Karabuk, towards Salonika and my doomstack. The Inca are also going north - directly towards the wall. It appears that they intend to seriously try to break through it, so I reinforce it somewhat.
My doomstack moves on towards Quirigua, and should be ready to attack in 1275.
The Maya act against it in 1272, sending some Medieval Infantry forth.
Both sides lose one. I also spot them fighting the Aztecs to the northwest of Quirigua.
They lose an additional Medieval Infantry while attacking my Iron, and the Inca do not attack, but move west. And I begin wondering if they are moving west due to my Medieval Infantry that are past the Wall. So I decide to leave a gap in the wall, to lure both them and the Maya closer.
An undefended city! No one there! All you have to do is move three tiles! But remember, when it sounds too good to be true, chances are that it's a trap.
Quirigua, however, how could it be a trap? We attack it.
It may not have been a trap, but it was heavily defended. We lose three Medieval Infantry; they lose 5 Pikemen, a Medieval Infantry, and a Javelin Thrower. But the city is ours, and we have plenty of Pikemen to defend both it and our troops who fought and won.
I also spot a razed Mayan city in the west, on the Aztec front.
So our alliance is paying off.
The Maya prove smart enough to send more troops towards Quirigua than the trap. However, just enough head towards the gap to prevent the Inca from going there - so the Inca attack Karabuk instead.
Seven Archers attack, from three directions. But our Pikemen are true warriors, and not one is defeated. The Incan threat is thus essentially extinguished.
Lincoln, however, has an idea that could be seen as threatening.
We know well that neither one of us can afford another war. Thus I refuse, and he backs down.
In 1280, I receive notice that the Inca are building Copernicus's Observatory in Corihuayrachina. They certainly are the most advanced nation on the continent, even if they can't fight. I also find that Nasca has culture-flipped back to them, from the Iroquois.
The front is pretty quiet that year. I lose a Medieval Infantry trying to attack an Incan Spearman, but close the gap in the wall, and otherwise wait - healing up at Quirigua, and playing defence elsewhere.
The Inca changes strategies for their next turn, focusing on my Outpost.
They lose another 5 Archers, and a Chasqui Scout. Their plans are clearly not working. Though maybe if they'd sent 12 Archers and a couple Chasquis all at once, they might have succeeded.
Theology is completed in 1285.
Once again it's time to consult the Calculator of Wisdom. It orders us to research tech 4 - Education. I'm quite happy with this - more science, and something else to build in the core, which currently is building a lot of Cathedrals due to the lack of iron.
Speaking of science, the Maya are building Leonardo's now. Which means they'll also be replacing Javelin Throwers with Longbows soon.
I spent 1285 quietly, waiting to see if a stack of three Swords and three Javelins approaches Quirigua or The Wall. My Medieval Infantry in Quirigua also can benefit from one more turn of healing.
First, however, they attack my Outpost.
The Pikeman, weakened by hundreds of thousands of Incan arrows, loses. But Karabuk trains another the same turn. The Mayan stack, meanwhile, approaches The Wall - which was my preference anyway.
But before dealing with it, I need to figure out what happened at home.
Approval has fallen to 47%. Were I a Republic, I would suspect War Weariness, but I am not. Instead, what I conclude is that the Inca declaring war lead to War Happiness, which covered the loss of the Gems - and now that War Happiness has worn off, combined with city growth in the interim, half my cities are rioting. So I break out the old luxury slider, and turn it up a notch, solving my problems.
(continued in next post...)