I spotted once something that could be a Wat, so today I looked for it in EVERY Civ6 gameplay video but only succeeded into getting this crappy screenshot:
Source: lionheartx10 - First Roar
Sorry for the poor quality, but I couldn't retrieve a better quality in a video...
But while wandering between YT videos, I took some pictures that could interest AriochIV, such as:
Panatanal:
Spoiler:
It's considered as a marsh, so units can walk in...
Source: BAStartGaming - gameplay part5
European Swordsmen:
Spoiler:
Source: lionheartx10 - First Roar
The commando upgrade (for Melee Units):
Spoiler:
Seems to be the upgrade you get after getting first "Battlecry"
Source: quill18 - gameplay part6
Petra:
Spoiler:
Source: Arumba - Civilization 6 Pre Release Early Access Gameplay Footage
Strategic view:
Spoiler:
Buildings also seems to appear in cities in this view
Source: quill18 - gameplay part4
Spoiler:
here we have a pillaged improvement (in the bottom left)
Source: PC Gamer - Civilization 6 gameplay — hands-on with the first 100+ turns
Spoiler:
Source: quill18 - gameplay part4
Settlers lens:
Spoiler:
This provides information on which tile you can settle. Indeed, it indicates the 3-tile radius where you can't colonize, plus, it indicates the "access to water" (strong with rivers & oasis, medium with coast, null with deserts) needed to get the first housing points
Source: Devs Play as Brazil
Religious lens:
Spoiler:
It indicates the dominant religion on each city's territory, and the partition of religion in each cities
Source: Devs Play as Brazil
Voila, hopefully I could help you, by getting some rather new info (or at least gather info) to you...
I spotted once something that could be a Wat, so today I looked for it in EVERY Civ6 gameplay video but only succeeded into getting this crappy screenshot:
Source: lionheartx10 - First Roar
Sorry for the poor quality, but I couldn't retrieve a better quality in a video...
But while wandering between YT videos, I took some pictures that could interest AriochIV, such as:
Gotta admit I kind of wish that Religious lens had a overlay of pressure on top, so you could see how much pressure each tile gets (because let's be honest, each tile technically gets it some sort of pressure, imagine seeing two religions blend into each other)
And the european Pikeman also looks different to their previous build version, especially the weapon model(it looks like a crazy long halberd now). No screenshot though, I'm not at my computer.
He has four stacked notification types on the right side and cycles through a bunch of them. These persist after the turn if you haven't dismissed them (he had one promotion one up earlier for over forty minutes). For two of them, they have 4 messages queued up. Within those you can see arrows to flip between the messages as well as dots showing how many. Text is crammed in there so expected still being polished.
And the european Pikeman also looks different to their previous build version, especially the weapon model(it looks like a crazy long halberd now). No screenshot though, I'm not at my computer.
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